Spoox (Axis) vs Alsch91 (Allies) Alpha 2 round 4


  • SZ 16 cwol
    SZ 36 cwlo 1 SS

    Non-coms

    5 Fig, 3 Tac SZ 36 to SZ 43
    1 Fig SZ 35 to SZ 43
    2 SS SZ 44 to SZ 43
    1 CV, 1 TT SZ 54 to SZ 43, take
    1 Inf, 1 Art Que to Bor
    2 Tac Que to SZ 43
    1 Strat SZ 16 to Mid
    1 Tac Mid to Sol
    1 DD SZ 25 to SZ 30
    8 SS SZ 26 to SZ 54
    2 SS SZ 101 to SZ 11
    Remaining fleet SZ 101 to SZ 86, take
    1 Mech Cus to Bra (activate)
    3 Fig Eus to SZ 86
    1 Strat Shn to Ind

    Place

    2 CV, 1 TT SZ 101
    4 Fig Eus

    Collect

    56 + 25 NO + 3 leftover = 84 IPCs


  • China 8

    11 IPCs

    3 Inf, save 3

    Combat

    1 Inf Sik to Sze
    1 Inf She to Sze

    1 Inf Hop to Anh
    1 Inf Kwe to Anh

    1 Inf Cha to Jeh
    1 Fig Sui to Jeh


  • Okay one of these has to work, Japanese infantry or not.

    Sze

    Attack (2 Inf)
    DiceRolls: 2@1; Total Hits: 02@1: (5, 4)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Anh

    Attack (2 Inf)
    DiceRolls: 2@1; Total Hits: 12@1: (1, 5)

    Defense (1 Mech)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Jeh

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)

    Defense (1 Mech)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Okay that’s one.  This is a miracle.

    Anh lwol

    Sze R2
    DiceRolls: 2@1; Total Hits: 02@1: (6, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Jeh R2
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Okay 2/3.  That’s pretty fair.

    Jeh lwol
    Retreat from Sze to Sik

    Non-coms

    1 Fig Jeh to Sui

    Place

    1 Inf She
    1 Inf Kwe
    1 Inf Cha

    Collect

    10 + 2 leftover = 12 IPCs


  • UK 8

    Calcutta has 6 IPCs

    2 Inf (6)

    save 0


  • Combat

    1 Arm Sfe to Sib (mt) blitz to Sfe

    1 Inf Epr to Cpr
    1 Fig Tur to Cpr

    1 Inf Bur to Shn
    1 Fig Ind to Shn

    1 Inf Bur to Yun
    1 Fig, 1 Tac Ind to Yun


  • Sib lwol

    Shn

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Yun

    Attack (1 Inf, 1 Fig, 1 Tac)
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (2)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Well I knew it couldn’t last.  :roll:

    Shn hwol
    Yun hwlo 1 Inf

    Oh and Cpr

    Attack (1 Inf, 1 Tac)
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Dammit this is ridiculous.

    Cpr hwol

    Forgot to declare one combat-

    1 TT SZ 42 to SZ 41, take
    1 Inf, 1 Art Jav to Sum

    Attack (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Well here we go  :roll:


  • Sum R2
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • :x Stop it please.  I’ve been getting bled dry by the dice all game.

    Sum again
    DiceRolls: 10@2; Total Hits: 310@2: (1, 6, 3, 3, 2, 4, 6, 2, 6, 4)
    DiceRolls: 10@2; Total Hits: 310@2: (2, 5, 5, 6, 4, 1, 3, 5, 4, 1)


  • Christ this is annoying.

    Sum hwlo 1 Inf

    Non-coms

    1 Tac Cpr to Cau
    1 Fig Tur to Rus
    2 Inf, 2 Art Npr to Cau
    1 Arm Npr to Kaz
    1 Inf Wind to Epr
    1 Fig Shn to Ind
    1 Fig, 1 Tac Yun to Ind
    1 TT SZ 3 to SZ 1
    1 DD, 1 CA, 1 BB SZ 42 to SZ 43
    1 Mech Bur to Ind

    Place

    2 Inf Ind

    Calcutta collects

    10 IPCs


  • Anzac 8

    15 IPCs

    1 DD (8)

    save 7


  • Combat

    1 DD SZ 42 to SZ 37
    2 Fig Jav to SZ 37

    1 TT SZ 42 to SZ 41, take
    1 Inf Jav to Sum (mt)


  • Sum lwol

    SZ 37

    Attack (1 DD, 2 Fig)
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (4, 4)

    Defense (1 SS)
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • SZ 37 R2
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 3)
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • SZ 37 cwol

    Non-coms

    2 Fig SZ 37 to Bor
    2 DD, 1 CA SZ 42 to SZ 43
    1 DD, 1 TT SZ 62 to SZ 54
    2 Inf Nsw to Que

    Place

    1 DD SZ 62

    Collect

    14 + 5 NO + 7 leftover = 26 IPCs

    4 Spoox vs Alsch 08dAllies.AAM


  • Italy turn 8

    –>Purchase & repair

    purchase: 1 minor ic (12) + 2 ARM (12) + 1 Mech (4) + 3 DD (24) = 52
    save 1 ipc

    –>Combat movement

    Bes: 1 ART --> Sukr
    Epl: 4 ARM, 2 Mech --> Sukr
    Epl: 1 ART --> Nukr
    Hun: 1 ARM --> Nukr
    Hun: 1 ARM --> Bal
    Epl: 1 ARM, 2 Mech --> Bal
    Saf: 1 INF --> Swf (walk in)
    Irq: 5 ART, 5 INF, 1 ARM --> Npr
    Irq: 1 TacB --> Epr (land Irq)
    Sud: 1 ART, 1 INF --> TT z81 -->  Epr
    Sud: 1 ARM --> Ken (walk in) --> blitz Con (walk in)
    Sud: 1 Mech --> Eth (walk in)

    –>Combat

    Sukr
    A:
    DiceRolls: 1@1 2@2 4@3; Total Hits: 41@1: (1)2@2: (3, 1)4@3: (6, 2, 4, 1)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Nukr
    A:
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (2, 6)2@3: (2, 4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Bal
    A:
    DiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 2)2@3: (2, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Npr
    A:
    DiceRolls: 10@2 1@3; Total Hits: 510@2: (4, 6, 1, 5, 1, 4, 4, 1, 5, 1)1@3: (3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Epr
    A:
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (5, 3)1@3: (6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Sukr twlo 1 Mech
    Nukr twol
    Bal twol
    Npr twol

    Epr round 2
    A:
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

Suggested Topics

  • 15
  • 3
  • 1
  • 31
  • 19
  • 30
  • 97
  • 48
Axis & Allies Boardgaming Custom Painted Miniatures

280

Online

17.3k

Users

39.8k

Topics

1.7m

Posts