12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
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I guess I can take advantage of your lack of transports though ;)
Buy
4 SS (24)
2 bom (24)
save (1)CM:
1 inf Ala to Iwo
CHI 1 inf Yun to Fuk
1 inf Hup to KiaNCM:
2 bom 3 fig Wus to Mid
1 bom Haw to Mid
1 inf Ala to Wak
1 SS 3 CV 6 fig SZ58 to SZ59
3 inf 1 art Ala to HawMob Units
4 SS SZ56
2 bom Wus
CHI 1 inf Hup
1 inf NinCollect Income
38+10+1=49 IPC -
I guess I can take advantage of your lack of transports though ;)
Take advantage or fall into trap??? I think…the first :oops:
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Ger7-Buy: sub, 2 dd, ftr, 2 arm….save 0
CM
1. inf Pol, inf Nwy, inf art 2arm Ger via 3trn sz5/7arm Pol/cru sz5 => Kar 8inf art 3arm
2. inf Pol/arm Ger/5ftr sz5 => Epl inf
3. 2inf Nwy/inf Pol, arm Ger via trn sz5 => Fin inf
4. inf Bst => BelKar
A-3inf art 9arm cru
Rolls: 2@1 2@2 10@3; Total Hits: 62@1: (6, 1)2@2: (3, 6)10@3: (6, 1, 2, 3, 2, 4, 4, 6, 5, 1)
D-8inf art 3arm
Rolls: 9@2 3@3; Total Hits: 59@2: (2, 6, 4, 6, 4, 1, 2, 3, 6)3@3: (1, 5, 1) -
Kar
A-8arm
Rolls: 8@3; Total Hits: 58@3: (3, 4, 1, 1, 6, 1, 6, 2)
D-2inf art 3arm
Rolls: 3@2 3@3; Total Hits: 13@2: (6, 5, 5)3@3: (5, 5, 1) -
Kar
A-7arm
Rolls: 7@3; Total Hits: 37@3: (6, 1, 1, 5, 4, 5, 3)
D-arm
Rolls: 1@3; Total Hits: 11@3: (2) -
Kar twlo 3inf art 3arm
Fin
A-3inf arm
Rolls: 3@1 1@3; Total Hits: 13@1: (1, 2, 3)1@3: (6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Fin lwol
Epl
A-inf arm 5ftr
Rolls: 1@1 6@3; Total Hits: 41@1: (5)6@3: (3, 1, 1, 6, 1, 6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Epl twlo inf
NCM
5ftr Epl => sz5
5inf Fra => GerMobilize
sub 2dd ftr in sz5
2arm in GerCollect: 51
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@Ol’:
I guess I can take advantage of your lack of transports though ;)
Take advantage or fall into trap??? I think…the first :oops:
I’m drawing on the basis that your trap isn’t strong enough that I can’t counter it. Still trying to decide whether you calling a bluff or acting impassively will be worse.
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Buy
10 infCM:
1 inf Eve to YakNCM:
1 inf Ura to Eve
7 inf 1 art 1 bom Cau to Rus
3 arm Ind to Cau
2 fig SZ4 to Rus
2 CV 2 fig SZ4 to SZ6Mob Units
6 inf Rus
4 inf CauCollect Income
19+5=24 IPC -
@Ol’:
I guess I can take advantage of your lack of transports though ;)
Take advantage or fall into trap??? I think…the first :oops:
I’m drawing on the basis that your trap isn’t strong enough that I can’t counter it. Still trying to decide whether you calling a bluff or acting impassively will be worse.
Time to find out I guess :|
Jap7-Buy: 2 ftr, IC, 2 arm, inf, art…save 0
CM
1. 2sub 5dd 5ftr sz62 => sz59 sub 3cv 6ftr
2. inf Eaf => Sud
3. art Cng => Feq
4. inf Bur/arm FIC/cru sz62/ftr sz37 => Kia inf
5. inf art FIC/bb sz62 => Fuk infFuk
A-inf art bb
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 3)1@4: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Fuk twol
Kia
A-inf arm ftr cru
Rolls: 1@1 3@3; Total Hits: 31@1: (1)3@3: (6, 3, 1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Kia twlo inf
sz59
A-2 sub sneaky shot
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
bummer
sz59
A-5dd 5ftr
Rolls: 5@2 5@3; Total Hits: 35@2: (4, 5, 4, 5, 1)5@3: (4, 5, 2, 2, 6)
D-sub 3cv 6ftr
Rolls: 1@1 3@2 6@4; Total Hits: 41@1: (6)3@2: (5, 4, 2)6@4: (6, 5, 4, 1, 5, 2) -
well my attacks at 2 stunk!
I will await your order of loss
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1 CV, 1 SS 1 fig
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Jap loses 2sub 2dd
sz59
A-3dd 5ftr
Rolls: 3@2 5@3; Total Hits: 53@2: (4, 1, 1)5@3: (1, 5, 5, 2, 3)
D-2cv 5ftr
Rolls: 2@2 5@4; Total Hits: 42@2: (5, 4)5@4: (4, 1, 2, 2, 6) -
Back to casualty choices again
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OBG, you do know you can roll the attack first and make him choose his casualties BEFORE he sees his defense right?
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Drop 2 CV, 2 fig.