@mikawagunichi I know this is in line with rules, but it is a big exploit. Especially this one - fighters moved 7 zones. That is almost impossible to defend.
Except - in this case you are sacrificing two carriers and two fighters to do it.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Combat Move - Americans
10 infantry moved from Alaska to 64 Sea Zone
10 artilleries moved from Alaska to 64 Sea Zone
10 artilleries, 10 infantry and 10 transports moved from 64 Sea Zone to 62 Sea Zone
18 battleships moved from 64 Sea Zone to 62 Sea Zone
2 cruisers moved from 64 Sea Zone to 62 Sea Zone
10 infantry moved from 62 Sea Zone to Japan
10 artilleries moved from 62 Sea Zone to Japan
Combat - Americans
Battle in Japan
Americans attack with 10 artilleries and 10 infantry
Japanese defend with 1 aaGun, 1 factory, 16 fighters and 15 infantry; Germans defend with 23 bombers and 49 fighters
Americans roll dice for 18 battleships and 2 cruisers in Japan, round 1 : 14/20 hits
Americans roll dice for 10 artilleries and 10 infantry in Japan, round 1 : 5/20 hits
Japanese roll dice for 23 bombers, 65 fighters and 15 infantry in Japan, round 1 : 49/103 hits
10 artilleries owned by the Americans , 15 infantry owned by the Japanese , 10 infantry owned by the Americans and 4 fighters owned by the Japanese lost in Japan
Japanese win with 23 bombers and 61 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 4 fighters and 15 infantry
Casualties for Americans: 10 artilleries and 10 infantry
Recording Battle Statistics
Non Combat Move - Americans
27 fighters moved from 64 Sea Zone to 62 Sea Zone
14 carriers and 1 fighter moved from 64 Sea Zone to 62 Sea Zone
2 destroyers moved from 64 Sea Zone to 62 Sea Zone
8 transports moved from 64 Sea Zone to 56 Sea Zone
9 submarines moved from 36 Sea Zone to 62 Sea Zone
4 artilleries and 4 infantry moved from Western United States to Western Canada
1 destroyer moved from 19 Sea Zone to 55 Sea Zone
Place Units - Americans
1 battleship, 2 carriers and 1 destroyer placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 30 Sea Zone: 1 submarine
EDIT: Americans player Adding units owned by PlayerID named:Americans to 48 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Americans :
Alaska : 4 armour, 1 bomber, 1 factory and 5 infantry
Caroline Islands : 1 flag, Eastern United States : 1 factory
Formosa : 1 flag, Iwo Jima : 1 flag, Philippine Islands : 1 factory and 2 infantry
United Kingdom : 1 aaGun
Western Canada : 4 artilleries and 4 infantry
Western United States : 1 factory
7 Sea Zone : 9 submarines
48 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
56 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 8 transports
62 Sea Zone : 18 battleships, 14 carriers, 2 cruisers, 2 destroyers, 27 fighters, 9 submarines and 10 transports
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 39
British : 25 / 30
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
well, if my inf and art hadn’t flopped that round, i could have finally had an average bombardment (as it was i was less than 1 hit short)… :|
use this map, 9 subs moved to z18
one more adjustment, holdon
ok here
moved bomber to phi and 5 inf, 4 arm to wca
guess i just moved all in, do you have the heart to call? :-o
guess i just moved all in, do you have the heart to call? :-o
Patience young Padawan…
Game History
Round :10
Purchase Units - Germans
Germans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;
Non Combat Move - Germans
6 fighters moved from Suiyuan to Soviet Far East
39 armour moved from Manchuria to Soviet Far East
23 bombers and 49 fighters moved from Japan to Soviet Far East
5 submarines moved from 61 Sea Zone to 37 Sea Zone
6 bombers moved from Russia to Soviet Far East
1 aaGun moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Germans
5 bombers placed in Russia
2 submarines placed in 37 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 5 PUs;
Non Combat Move - Japanese
1 fighter moved from French Indo-China Thailand to Japan
1 aaGun moved from Buryatia S.S.R. to Soviet Far East
6 infantry moved from Buryatia S.S.R. to Soviet Far East
Place Units - Japanese
8 infantry placed in Japan
1 fighter placed in Manchuria
Turn Complete - Japanese
Japanese collect 29 PUs; end with 34 PUs total
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - British
British repair 2 damage on 2 factories; Remaining resources: 28 PUs;
British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
5 battleships moved from 18 Sea Zone to 7 Sea Zone
4 carriers moved from 18 Sea Zone to 20 Sea Zone
4 carriers moved from 18 Sea Zone to 7 Sea Zone
1 carrier moved from 62 Sea Zone to 50 Sea Zone
2 battleships moved from 62 Sea Zone to 50 Sea Zone
2 transports moved from 62 Sea Zone to 60 Sea Zone
2 transports moved from 60 Sea Zone to 50 Sea Zone
1 fighter moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from 60 Sea Zone to 50 Sea Zone
1 fighter moved from 50 Sea Zone to Philippine Islands
3 fighters moved from Eastern Canada to United Kingdom
1 bomber moved from Alaska to 1 Sea Zone
1 bomber moved from 1 Sea Zone to United Kingdom
1 artillery moved from Western Canada to 56 Sea Zone
1 fighter moved from 7 Sea Zone to United Kingdom
Non Combat Move - British
1 aaGun moved from United Kingdom to 7 Sea Zone
1 aaGun and 1 transport moved from 7 Sea Zone to 1 Sea Zone
1 aaGun moved from 1 Sea Zone to Eastern Canada
1 aaGun moved from Eastern Canada to Western Canada
Place Units - British
2 fighters and 2 infantry placed in East Indies
Turn Complete - British
British collect 25 PUs; end with 27 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for British :
East Indies : 1 aaGun, 1 factory, 2 fighters and 15 infantry
Eastern Canada : 1 aaGun and 1 factory
Okinawa : 1 flag, Philippine Islands : 1 aaGun, 1 fighter and 4 infantry
United Kingdom : 1 bomber, 1 factory, 4 fighters and 4 infantry
Western Canada : 1 aaGun, 6 fighters and 2 infantry
1 Sea Zone : 1 transport
7 Sea Zone : 10 battleships, 9 carriers, 6 destroyers, 6 fighters and 1 transport
20 Sea Zone : 4 carriers
50 Sea Zone : 2 battleships, 1 carrier and 2 transports
56 Sea Zone : 1 artillery
62 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 44
British : 25 / 32
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
Posting will be sporadic until July 23 due to vacation 8-)
i’m on vacation from July 13-29th and most likely will not be able to post until i’m back.
i’m on vacation from July 13-29th and most likely will not be able to post until i’m back.
in case I forget…hope you have a great vacation!
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Non Combat Move - Italians
2 fighters moved from Caucasus to 16 Sea Zone
3 artilleries and 3 infantry moved from Persia to India
1 artillery moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan
3 artilleries and 3 infantry moved from Egypt to 34 Sea Zone
3 artilleries, 4 carriers, 1 destroyer, 8 fighters, 3 infantry, 8 submarines and 3 transports moved from 34 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to India
3 artilleries moved from 35 Sea Zone to India
3 armour moved from Buryatia S.S.R. to Manchuria
5 fighters moved from Suiyuan to French Indo-China Thailand
Place Units - Italians
1 carrier, 1 destroyer and 2 transports placed in 16 Sea Zone
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 artillery
Archangel : 1 flag, Belorussia : 1 flag, Caucasus : 1 flag, 1 factory
France : 8 infantry
French Indo-China Thailand : 5 fighters
French West Africa : 1 flag, Finland : 1 aaGun, 3 armour, 3 artilleries and 4 infantry
Germany : 1 armour and 10 infantry
India : 1 flag, 6 artilleries and 6 infantry
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 fighter
Manchuria : 15 armour
Morocco Algeria : 1 aaGun and 7 armour
Eastern Ukraine : 1 flag, Northwestern Europe : 21 infantry
Persia : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 16 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
35 Sea Zone : 4 carriers, 1 destroyer, 8 fighters, 8 submarines and 3 transports
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 44
British : 25 / 32
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Non Combat Move - Americans
4 submarines moved from 18 Sea Zone to 7 Sea Zone
5 submarines moved from 18 Sea Zone to 20 Sea Zone
4 artilleries moved from Western Canada to 56 Sea Zone
2 armour moved from Western Canada to 56 Sea Zone
1 armour moved from Western Canada to 56 Sea Zone
8 infantry moved from Western Canada to 56 Sea Zone
3 armour, 4 artilleries, 7 infantry and 7 transports moved from 56 Sea Zone to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 battleship moved from 56 Sea Zone to 51 Sea Zone
2 carriers moved from 56 Sea Zone to 51 Sea Zone
1 destroyer moved from 56 Sea Zone to 51 Sea Zone
1 destroyer moved from 55 Sea Zone to 53 Sea Zone
1 submarine moved from 48 Sea Zone to 50 Sea Zone
2 cruisers moved from 62 Sea Zone to 50 Sea Zone
18 battleships moved from 62 Sea Zone to 50 Sea Zone
27 fighters moved from 62 Sea Zone to 50 Sea Zone
14 carriers and 1 fighter moved from 62 Sea Zone to 50 Sea Zone
9 submarines moved from 62 Sea Zone to 50 Sea Zone
10 transports moved from 62 Sea Zone to 50 Sea Zone
2 destroyers moved from 62 Sea Zone to 50 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Americans :
Alaska : 1 factory
Caroline Islands : 1 flag, Eastern United States : 3 artilleries, 1 factory and 3 infantry
Formosa : 1 flag, Iwo Jima : 1 flag, Philippine Islands : 1 bomber, 1 factory and 2 infantry
United Kingdom : 1 aaGun
Western Canada : 1 armour and 1 infantry
Western United States : 5 artilleries, 1 factory and 5 infantry
7 Sea Zone : 4 submarines
20 Sea Zone : 5 submarines
50 Sea Zone : 18 battleships, 14 carriers, 2 cruisers, 2 destroyers, 27 fighters, 10 submarines and 10 transports
51 Sea Zone : 3 armour, 4 artilleries, 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 8 transports
53 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 44
British : 25 / 32
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Non Combat Move - Americans
4 submarines moved from 18 Sea Zone to 7 Sea Zone
5 submarines moved from 18 Sea Zone to 20 Sea Zone
1 destroyer moved from 55 Sea Zone to 53 Sea Zone
8 infantry moved from Western Canada to 56 Sea Zone
4 artilleries moved from Western Canada to 56 Sea Zone
3 armour moved from Western Canada to 56 Sea Zone
3 armour, 5 artilleries, 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 8 transports moved from 56 Sea Zone to 51 Sea Zone
18 battleships, 14 carriers, 2 cruisers, 2 destroyers, 28 fighters and 9 submarines moved from 62 Sea Zone to 50 Sea Zone
10 transports moved from 62 Sea Zone to 51 Sea Zone
1 submarine moved from 48 Sea Zone to 50 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Americans :
Alaska : 1 factory
Caroline Islands : 1 flag, Eastern United States : 3 artilleries, 1 factory and 3 infantry
Formosa : 1 flag, Iwo Jima : 1 flag, Philippine Islands : 1 bomber, 1 factory and 2 infantry
United Kingdom : 1 aaGun
Western Canada : 1 armour and 1 infantry
Western United States : 5 artilleries, 1 factory and 5 infantry
7 Sea Zone : 4 submarines
20 Sea Zone : 5 submarines
50 Sea Zone : 18 battleships, 14 carriers, 2 cruisers, 2 destroyers, 27 fighters and 10 submarines
51 Sea Zone : 3 armour, 4 artilleries, 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 18 transports
53 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 44
British : 25 / 32
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Non Combat Move - Americans
4 submarines moved from 18 Sea Zone to 7 Sea Zone
5 submarines moved from 18 Sea Zone to 20 Sea Zone
4 artilleries moved from Western Canada to 56 Sea Zone
3 armour moved from Western Canada to 56 Sea Zone
8 infantry moved from Western Canada to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 53 Sea Zone
3 armour, 5 artilleries, 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 8 transports moved from 56 Sea Zone to 51 Sea Zone
1 submarine moved from 48 Sea Zone to 50 Sea Zone
18 battleships, 14 carriers, 2 cruisers, 2 destroyers, 28 fighters, 9 submarines and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 transport moved from 62 Sea Zone to 51 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Americans :
Alaska : 1 factory
Caroline Islands : 1 flag, Eastern United States : 3 artilleries, 1 factory and 3 infantry
Formosa : 1 flag, Iwo Jima : 1 flag, Philippine Islands : 1 bomber, 1 factory and 2 infantry
United Kingdom : 1 aaGun
Western Canada : 1 armour and 1 infantry
Western United States : 5 artilleries, 1 factory and 5 infantry
7 Sea Zone : 4 submarines
20 Sea Zone : 5 submarines
50 Sea Zone : 18 battleships, 14 carriers, 2 cruisers, 2 destroyers, 27 fighters, 10 submarines and 1 transport
51 Sea Zone : 3 armour, 4 artilleries, 1 battleship, 2 carriers, 1 destroyer, 8 infantry and 9 transports
53 Sea Zone : 1 destroyer
62 Sea Zone : 8 transports
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 44
British : 25 / 32
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
use the last one, disregard priors, they had errors.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :11
Purchase Units - Germans
Germans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Soviet Far East to 62 Sea Zone
Combat - Germans
Battle in 62 Sea Zone
Germans attack with 1 bomber
Americans defend with 8 transports
8 transports owned by the Americans lost in 62 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 56
Casualties for Americans: 8 transports
Germans win with 1 bomber remaining. Battle score for attacker is 56
Casualties for Americans: 8 transports
Recording Battle Statistics
Non Combat Move - Germans
1 bomber moved from 62 Sea Zone to Japan
28 bombers and 55 fighters moved from Soviet Far East to Japan
39 armour moved from Soviet Far East to Manchuria
1 aaGun moved from Burma to Yunnan
7 submarines moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Russia to Morocco Algeria
4 bombers moved from Russia to Manchuria
1 infantry moved from Belgian Congo to French Equatorial Africa
Place Units - Germans
6 fighters placed in France
Germans undo move 1.
1 bomber and 6 fighters placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, Baltic States : 1 flag, Belgian Congo : 1 flag, Burma : 1 flag, 1 factory
Caucasus : 1 aaGun
East Poland : 1 flag, Evenki National Okrug : 1 flag, France : 1 aaGun, 5 armour, 3 artilleries, 1 factory and 26 infantry
French Equatorial Africa : 1 flag, 1 aaGun, 12 armour and 4 infantry
French Indo-China Thailand : 22 infantry
Germany : 1 aaGun, 1 bomber, 1 factory, 6 fighters and 5 infantry
Italian Africa : 1 flag, Japan : 29 bombers and 55 fighters
Karelia S.S.R. : 1 armour and 16 infantry
Kazakh S.S.R. : 1 flag, Manchuria : 39 armour and 4 bombers
Morocco Algeria : 1 bomber
Northwestern Europe : 1 aaGun
Novosibirsk : 1 flag, Poland : 1 aaGun, 1 factory and 18 infantry
Rhodesia : 1 flag, Russia : 1 flag, 1 factory
Ukraine : 1 flag, Union of South Africa : 1 flag, Urals : 1 flag, Yakut S.S.R. : 1 aaGun
Yunnan : 1 flag, 1 aaGun
35 Sea Zone : 7 submarines
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 44
British : 25 / 32
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Non Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 aaGun and 6 infantry moved from Soviet Far East to Buryatia S.S.R.
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
8 infantry placed in Japan
1 fighter placed in Manchuria
Turn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs total
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Japanese :
Buryatia S.S.R. : 1 flag, 1 aaGun and 6 infantry
Chinghai : 1 flag, Egypt : 1 flag, 1 aaGun, 4 armour and 1 factory
French Indo-China Thailand : 1 aaGun, 5 artilleries, 1 factory and 19 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, Japan : 1 aaGun, 1 factory, 14 fighters and 16 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 6 armour, 3 artilleries, 1 factory, 1 fighter and 14 infantry
Morocco Algeria : 12 armour, 4 artilleries and 11 infantry
Ningxia : 1 flag, Sikang : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Yakut S.S.R. : 1 flag, 62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 72
Russians : 0 / 0
Japanese : 29 / 41
British : 25 / 32
Italians : 26 / 36
Chinese : 0 / 0
Americans : 41 / 57
Hey Bold,
I will wait for you to get back off vacation to post anything….in case you change your mind. Either way, I think you need to post in here before I can report anything if you stay with the concession.
OBG
hey OBG,
i’m very sorry to hear that you want to insist with the sinking of the 8 undefended transports in z62. i was playing this game out for fun, i see no real chance for the allies to win - i was only playing it out for respect for a game that has gone well over 60 rounds to this point.
as you very well know, i’m brand new to tripleA in the first place and this is the first game of AA50 i’ve played on it (i’ve played 1 short game of global in the XDAP tourney playing only russia so i am still very un-used to how naval is presented in this format. i’m not used to the map or the pieces are configured at all, especially as it concerns naval, and you can see from the two previous moves i made that turn, i fully intended to move all transports out of z62. i redid the move the final time precisely to move the 8 transports to z51 instead of to z50 - i simply forgot to finish the move or just didn’t see them there nestled up against manchuria. as you stated there were 10 days between my move and your move, but i never looked at the board again after finishing that move so i am not sure how the amount of time is relevant.
i don’t know if it’s a grudge you are still holding from round 1 of this game, or if you feel you need to sink those transports to insure your victory here (confusing since you are so far ahead). either way, if you insist, it takes any remaining fun out of the game for me and i do not wish to continue.
if you were to change your mind, i will still finish out the game. if you do not change your mind, i nevertheless wish you the best. i think you are a good guy and again, i am very sorry i upset you early in the game - i thought that was behind us. this is a short life and this is a game we are playing for fun - i see no reason to hold grudges or hatred in the heart. thank you for the game.