'12L souL (Axis) v. LuckyLindy (Allies +9)


  • Soviet turn 4

    Purchase

    28 IPC

    infantry
    5 tanks

    Combat Moves

    UKR (empty) v infantry (CAU)
    EPL (empty) v tank (BEL) blitz back to BEL

    Noncombat Moves

    3 infantry from EUK to BEL
    6 infantry, artillery from RUS to BEL
    2 infantry from IND to PER
    fighter, bomber from IND to BEL
    tank from IND to CAU
    infantry from PER to CAU
    AA gun from CAU to RUS

    Mobilize

    infantry, 5 tanks in RUS

    Income

    28

    souLvLLindy04bR.AAM


  • Jpn4:
    Purchase:
    IC 2 inf arm 2 dd sub

    combat:
    trn 48 load inf art, trn 37 load inf fic, art bur -> 39 unload
    bb 37 -> 39 support aus
    2 ftr 48 -> aus
    inf bur -> ind
    arm bry -> far -> stc
    3 inf bry -> stc
    bmb fic -> cau *sbr

    cau
    dmgDiceRolling 1d6:
    (6)

    aus
    aaDiceRolls: 2@1; Total Hits: 22@1: (1, 1)


  • ouch.

    aus
    aDiceRolls: 4@2 1@4; Total Hits: 24@2: (4, 2, 5, 3)1@4: (1)
    dDiceRolls: 4@2; Total Hits: 04@2: (6, 5, 4, 3)


  • aus2
    aDiceRolls: 4@2; Total Hits: 24@2: (3, 2, 2, 4)
    dDiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • aus twlo inf art 2 ftr, 6 dmg cau

    ncm:
    bmb cau -> bul
    2 trn 36 -> 62 load 3 inf arm unload bry
    dd cv 48, ftr fic, cv 2 ftr 37 -> 50
    dd 36 -> 62
    3 inf fic -> bur
    bmb jpn -> fic
    2 inf sik, arm fic -> yun

    mobilize:
    ic sum, 2 inf arm jpn, 2 dd sub 62

    collect:
    45+15=60, has 60

    souLvLLindy04cJ.AAM


  • Britain turn 4

    Purchase

    41 IPC

    3 infantry
    4 tanks
    bomber

    Combat Moves

    Z16 (transport, 2 cruisers, battleship) v 2 submarines (Z13), 2 fighters, bomber (CAU), bomber (GBR)
    TRJ (empty) v tank (EGY) blitzes to PER

    dice

    Z16 surprise strikes
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)


  • battleship absorbes the hit

    Z16
    A - 2 fighters, 2 bombers
    DiceRolls: 2@3 2@4; Total Hits: 12@3: (6, 6)2@4: (3, 5)
    D - 2 cruisers, battleship
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (4)


  • when will this pattern ever end???

    2 subs sunk, 1 cruiser sunk

    Z16 round 2
    A - 2 fighters, 2 bombers
    DiceRolls: 2@3 2@4; Total Hits: 12@3: (6, 4)2@4: (2, 6)
    D - cruiser, damaged battleship
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)


  • man!

    what does it take??

    Z16 round 3
    A - 2 fighters, 2 bombers
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (6, 1)2@4: (3, 1)
    D - damaged battleship
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • :lol: of course i get all the hits when i don’t need them

    Z16 taken with 2 fighters, bomber

    Noncombat Moves

    2 fighters from Z16 to BEL
    bomber from Z16 to PER
    tank from KAR to BEL
    infantry from FIN to KAR
    4 infantry from GBR to ARC
    infantry, tank from GBR to ALG
    2 infantry from ALG to LIB
    infantry from LIB to EGY
    infantry from SUD to FEQ
    transport, destroyer from Z19 to Z12
    AA gun from PER to CAU

    Mobilize

    3 infantry, 4 tanks, bomber in GBR

    Income

    32

    souLvLLindy04dB.AAM


  • I hit below average, that’s something to be happy about.

    Ita4:
    Purchase:
    4 inf

    combat:
    inf art ftr bul -> ukr
    2 arm bul -> epl -> bst

    ukr
    aDiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • ukr twol

    ncm:
    2 inf art blk, arm ita -> bul
    5 inf ita -> blk
    ftr ukr -> bst

    mobilize:
    4 inf ita

    collect:
    12+0=12, has 12

    souLvLLindy04eI.AAM


  • unfortunately I hit further below average than you did because you overacheived in downing an aircraft.  yet it could have been worse so…

    America turn 4

    Purchase

    48 IPC

    2 fighters
    2 submarines
    2 destroyers

    Combat Moves

    sbr GER with bomber (LIB)

    china

    NIN (empty) v infantry (CHI)

    dice

    GER AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • GER bombing
    DiceRolls: 1@6; Total Hits: 11@6: (4)


  • Noncombat Moves

    2 fighters from Z12 to Z4
    2 fighters from Z56 to Z12
    submarine from Z57 to Z56
    infantry, artillery from LIB to EGY
    3 fighters from CHI to BEL
    transport from Z19 to Z55
    2 infantry, AA gun from WUS to WCA
    destroyer from Z12 to Z19
    bomber from GER to GBR

    Mobilize

    2 fighters, 2 submarines, 2 destroyers in Z56

    Income

    38 + 10 NO = 48

    souLvLLindy04fUSA.AAM


  • …fine you REALLY want to break down the numbers?  You had exactly 18 punch.  3 hits.  I had 10… 1.6 hits.  I got 2 hits, you got 2.  Then you got a free round after that one when I missed everything and you got a hit.  Gave you your 3 hits and downed my cruiser.  Yeah, lucky me my BB hit 2/2 (discounting the ‘free’ round I gave up) while my 3’s hit 1/2. I got the slimmest of luck in that battle.  TripleA.org runs a low-luck league that I suggest if you would like to bemoan your fate and wring your hands less often.

    Ger5:
    Purchase:
    4 dmg ger, 8 inf 2 arm

    combat:
    6 ftr bst, bmb ger -> 4
    2 inf art bst -> kar

    4
    aDiceRolls: 6@3 1@4; Total Hits: 26@3: (1, 5, 6, 1, 5, 4)1@4: (6)
    dDiceRolls: 1@2 3@4; Total Hits: 11@2: (3)3@4: (5, 4, 5)


  • I’m going to assume you want the best dice left.

    4 rd2
    aDiceRolls: 5@3 1@4; Total Hits: 45@3: (4, 1, 5, 3, 2)1@4: (1)
    dDiceRolls: 3@4; Total Hits: 23@4: (6, 1, 2)


  • 4 cwlo 3 ftr

    kar
    aDiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (4, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • kar2
    aDiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (3, 3)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • kar3
    aDiceRolls: 2@2; Total Hits: 12@2: (1, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

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