A new G40 online TripleA tournament is getting setup.
S04 - Gamerman (allies) vs Yoshi (axis) ; +8 bid : 1inf, 1tnk egy
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Only a Japanese destroyer remembered how to defend! :wink:
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R8 with 22, buy 4 INF, 2 ARM
Combat moves -
Kia - ARM (Sui) blitz and back
EUk - 2 INF, 2 FTR (Rus)
Kaz - 3 INF, ARM (Rus)
EPl - INF (BSt)KazRolls: 3@1 1@3; Total Hits: 23@1: (2, 1, 5)1@3: (1)Rolls: 1@2; Total Hits: 11@2: (2)
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There’s your defense
EUkRolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (3, 5)Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Yak - INF (Far) INF (Eve)
Nov - INF (Eve)
Rus - 2 FTR (Euk)
BSt - INF (Bel) INF, AA (Kar) ARM (Rus)
Chi - ARM (Hup)
Arc - ART (Kar)Collect 21, 21 on hand
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Cancel ARM to BSt
Move INF to Rus from Bel instead of to BSt -
Here are the bullets ^^
after a all miss, a all hit… weird dices, but I prefer the second option :lol:
(hopefully, an average will be found)
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:-) Well I guess a lot of misses followed by several hits sort of is an average, right?
Have a great Friday, Yosh -
Japan 8:
Purchase:
1bmb (12)
1fgt (10)
1tnk (5)
1art (4)
8inf (24)Combat Moves:
1bmb Caucasus -> Karelia SBR
Australia (3inf, 1art, 2fgt, 1AA)
1inf Caroline Islands, 1inf Solomon Islands via 1tp sz51 -> sz46 -> sz47
2inf, 2art East Indies via 2tp sz35 -> sz38 -> sz39
1inf, 1tnk India via 1tp sz35 -> sz39
2fgt sz53New Zealand ()
2inf Hawai Islands via 1tp sz53 -> sz42Feq ()
1inf SudSFE ()
2inf Japan via 1tp sz62 -> sz63Hupeh ()
1tnk FICSikang ()
1art YunnanKiangsu ()
1inf ManchuriaDice…
Australia AA
Rolls: 2@1; Total Hits: 02@1: (6, 4) -
Australia rd1
A: 5inf, 2art, 1tnk, 2fgt
Rolls: 3@1 4@2 3@3; Total Hits: 43@1: (1, 6, 6)4@2: (6, 4, 5, 2)3@3: (1, 4, 2)D: 3inf, 1art, 2fgt
Rolls: 4@2 2@4; Total Hits: 24@2: (6, 4, 1, 4)2@4: (3, 6) -
Australia rd2
A: 3inf, 2art, 1tnk, 2fgt
Rolls: 1@1 4@2 3@3; Total Hits: 51@1: (5)4@2: (1, 3, 5, 1)3@3: (2, 2, 3)D: 2fgt
Rolls: 2@4; Total Hits: 22@4: (2, 3) -
Results:
Karelia 1 damage, total 4.
Australia taken, 4inf lost.
New Zealand taken (mt).
Feq taken (mt).
SFE taken (mt).
Hupeh taken (mt).
Sikang taken (mt).
Kiangsu taken (mt).NCM:
1BB sz35 -> sz15
1CV sz14 -> sz15
1DD sz53 -> sz48
1CV sz53 -> sz47
2fgt Australia -> sz47
3SS, 1DD, 2CV, 1BB sz56 -> sz51
4fgt sz56 -> Manchuria
1inf Buryatia -> Manchuria
1tnk India -> Yunnan
1inf FIC -> Yunnan
1inf Yunnan -> Sikang
1inf, 1art India -> Persia
2fgt Sud -> Italy
1fgt Buryatia -> Yunnan
2DD sz62 -> sz63
1bmb Karelia -> GermanyPlace Units:
2inf, 1tnk India
2inf FIC
4inf East Indies
1art, 1fgt, 1bmb JapanCollect $47+15=62
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UK8 with 30, buy 5 INF, 3 ARM
Combat moves -
EAf - INF (Cng) BMB (Rus)
FEq - 2 INF, 2 ARM (Cng)
NWE - 2 INF, FTR (GBr) (offload from 5), 4 FTR (Z6)NWERolls: 2@1 5@3; Total Hits: 22@1: (3, 6)5@3: (3, 1, 6, 5, 5)Rolls: 2@2; Total Hits: 12@2: (2, 4)
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FEqRolls: 2@1 2@3; Total Hits: 32@1: (1, 6)2@3: (1, 1)Rolls: 1@2; Total Hits: 01@2: (4)
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EAfRolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (1)Rolls: 1@2; Total Hits: 01@2: (5)
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Cng - BMB (EAf)
BSt - 2 FTR (Rus) 2 INF, ART, 3 ARM (GBr) 3 INF, ART (Nwy) 2 ARM (Kar) 2 FTR (NWE)
Z5 - 2 DD, 2 CV (Z6) 3 FTR (NWE)
Kar - 5 INF, ART (Fin)
Fin - 5 INF, ART (Nwy)
WCa - INF (WUS)
Nin - AA (Chi)Collect 27, 27 on hand
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A lot of decisions here. That might take me some time to decide about my next moves…
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A lot of decisions here. That might take me some time to decide about my next moves…
Take your time. Shoot, I’m just glad I’m still forcing a lot of decisions and am not knocked out yet.
Moving Italy can take a lot of time because you pretty much have to figure out what you will do with Germany (not knowing what US will do) and Japan.One of the top reasons I love A&A is the amount of thinking, contingency planning, and anticipating/guessing opponent moves that is involved. But sometimes, especially in a higher stakes game, it gets to be a lot of work!
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Italy 8:
Purchase:
1tnk (5)
5inf (15)save 2
Combat Moves:
NWE (1inf)
1inf France
2fgt sz14Epl (1inf)
1inf Poland
2fgt CaucasusDice…
NWE rd1
A: 1inf, 2fgt
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 4)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
NWE rd2
A: 1inf, 2fgt
Rolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (2, 2)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
:lol:
NWE cleared but not liberated, 1inf lost.
Epl
A: 1inf, 2fgt
Rolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (1, 5)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4)