Neutral Blocks Discussion - Delta+1


  • Just so we are on the same page, is this setup going to be a more advanced/tactical rule set for the total war emmersion experiance or a streamlined basic rule set to replace Alpha 3. I might notbe asking this question in the right thread.

  • '18 '17 '16 '11 Moderator

    @TheDefinitiveS:

    Just so we are on the same page, is this setup going to be a more advanced/tactical rule set for the total war emmersion experiance or a streamlined basic rule set to replace Alpha 3. I might notbe asking this question in the right thread.

    It’s my goal to have a replacement set to completely replace Alpha 3.

    Unless something drastic happens, this ruleset may become the official AA.org tournament rule set.


  • @TheDefinitiveS:

    Just so we are on the same page, is this setup going to be a more advanced/tactical rule set for the total war emmersion experiance or a streamlined basic rule set to replace Alpha 3. I might notbe asking this question in the right thread.

    I agree with Jenn our main concern should be simplicity and a balanced game.  Simplicity towards online play as well.  I do think we should be concerned with a 3v3 game over a 1v1.  Having the multiheaded alliances makes this game fun!

    That doesn’t mean we can’t have some total war immersion if it also makes the game more fun while not messing with balance.

  • '17

    replaced older rules proposal with Simplified Collaborative Neutral Block rules later in thread

  • '18 '17 '16 '11 Moderator

    Looks good to me, wheatbeer.

  • '17

    Just to explain what I labelled Collaborative:

    Young Grasshopper: There seems to be support for neutral navies and some toughening.  I added naval and air units since it will not contradict the printed map, but just supplement it.

    Vance: I went back to the original Blocks except that Sweden and Switzerland are on their own.  I hope now that an Axis attack on Turkey is slightly tougher, that there are neutral naval units, and that the Allies can counter with Saudi and Afghan forces balances out the Axis strategic benefits.

    JimmyHat: Let me know what you think about the addition of fighters.  I just left Liberia and Sierra Leone as unaligned strict neutrals since they didn’t have any connection to Spain and Portugal.  I hope the Swedish navy helps to address your concerns about Germans attacking without penalty.

    Cmdr Jennifer: I like your fleet suggestions.  I also added Swedish naval forces.  I hope you don’t mind my making the fleets uniform for simplicity’s sake.  Should I add transports to each as well?  I wasn’t sure what your reasoning was there.

  • '18 '17 '16 '11 Moderator

    Two reasons I had transports.
    1)  If the territory is annexed you have immediate threat from amphibious assaults.
    2)  If you attack the territory and lose, you have threat of retalliation.

    Is it important?  I guess not.

  • '17

    So control of the neutral navies (if not sunk in the same Combat phase as the territory) would work how?  Default to nearest power or naval unit?

    For example, Germany invades Turkey.  Does the Turkish navy become pro-allies and require an Allied naval unit to enter it’s SZ?

  • '17

    Or perhaps if the Axis attacks, they join whichever Allied navy the Allies choose.  And if the Allies attack they join whichever Axis navy the Axis chooses.

  • '18 '17 '16 '11 Moderator

    Or say it goes pirate if it’s home is destroyed and won’t join anyone?  That way we don’t get questions about, “Well, can I sail a submarine over to the fleet and get Turkey since it’s pro-Axis?”  Rather not have that issue at all.

  • '17

    If it goes pirate, it’s no longer a disincentive or balancing force though.  Unless you mean something different than I am gathering.


  • Wheatbeer, I am happy with the Collaborative Neutral Blocks rules.

    Saudi Arabia would be a good place for an American minor IC when the Axis invade Turkey.

    Also like the neutral navies and air forces and the 3IPC propaganda cost for American imperialism.

    As for who controls the neutrals and their navies/air forces, I would suggest Italy for the Axis side and France for the Allies side if for no other reason than they come last in the turn order.  So if turkey is attacked, the ships in z100 become French.

    The only other piece I would like to suggest is a further deterrent to invading spain or turkey:

    Sweden and Switzerland
    If any Allied power attacks any territory or warship in the Iberia Block, Sweden and Switzerland immediately become pro-axis neutral.  If any Axis power attacks any territory or warship in the Islamic Block, Sweden and Switzerland become pro-allies neutral.

  • '17

    My issue with the conditional: what happens if the Allies invade Spain on turn 5 but then the Axis invade Turkey on turn 6?  Or if the Axis invade Turkey turn 5 and the Allies invade Spain turn 6?  Will Sweden flip back and forth?  Or only flip once?

  • Sponsor

    The suggestion that was voted for had no mention of neutral navies, a change like that may need to be voted on separately in a different poll

  • '17

    If a strict neutral territory or a member of its block is attacked by the Allies, its navy (if any) immediately falls under the command of the Axis navy of the Axis player’s choice.  If a strict neutral territory or a member of its block is attacked by the Axis, its navy (if any) immediately falls under the command of the Allies navy of the Allies player’s choice.

    Does anyone feel this will create problems?

    Young Grasshopper, I’ll move navies to the bottom and label it “suggested” for now then.


  • I would say once it is flipped, it is flipped.  So maybe add something general like:

    Once a true neutral territory becomes pro-allies, it can never revert to being true neutral or become pro-axis.  Once a true neutral territory becomes pro-axis, it can never revert to being true neutral or become pro-allied.

  • '17

    replaced older rules proposal, see Simplified Collaborative Neutral Block rules later in thread


  • I don’t want to undermine this topic but what exactly are the objections people are having with the current neutrals system?


  • Wheatbeer that is Perfect!

  • Sponsor

    Everything is fine and I would be happy to include your neutral blocks rule into Delta+1. however, the suggested neutral naval units is an extreme version of the original and would need to win in its own poll as a separate addition to the already Delta rule of neutral blocks, sorry. I don’t want to see a lot of added layers to the rule that was voted for making it very different than what people originally wanted, when you have the final product, let me know and I will look for loop holes.

Suggested Topics

  • 3
  • 5
  • 5
  • 14
  • 8
  • 1
  • 285
  • 9
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.4k

Users

39.9k

Topics

1.7m

Posts