Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeUSA vs JAPAN DK Bulgan
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arisaka @ flame
Rolling 8d6:
(1, 1, 2, 2, 3, 4, 4, 6) -
snlf @ same
Rolling 6d6:
(2, 2, 4, 5, 5, 6) -
89 mortar-2
ranger
Rolling 7d6:
(1, 1, 2, 2, 2, 6, 6) -
snlf @ flame
Rolling 9d6:
(1, 1, 1, 2, 3, 5, 6, 6, 6) -
snlf @ same
Rolling 6d6:
(1, 1, 2, 3, 4, 5) -
chi nu-1 @ M10
Rolling 11d6:
(1, 1, 1, 2, 2, 2, 3, 6, 6, 6, 6)cover
Rolling 1d6:
(3) -
anti tank gun @ M10
Rolling 3d6:
(3, 4, 6)cover
Rolling 1d6:
(5) -
89 mortar-1 @ ranger
Rolling 7d6:
(1, 2, 3, 4, 5, 6, 6)cover
Rolling 1d6:
(5) -
flame @ snlf
Rolling 10d6:
(1, 2, 2, 2, 2, 3, 3, 3, 4, 6) -
M10 @ chi nu
Rolling 10d6:
(3, 3, 3, 4, 4, 4, 4, 4, 6, 6)cover
Rolling 1d6:
(6) -
flame @ arisaka
Rolling 10d6:
(1, 2, 2, 3, 4, 5, 5, 6, 6, 6) -
ranger @ 89 mortar
Rolling 7d6:
(1, 1, 1, 2, 3, 5, 6)cover
Rolling 1d6:
(5) -
M10-1 @ chi nu
Rolling 12d6:
(2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5)cover
Rolling 1d6:
(6) -
Rolling 10d6:
(3, 3, 3, 4, 4, 5, 5, 5, 6, 6)cover
Rolling 1d6:
(5) -
sniper @ anti tank gun
Rolling 5d6:
(1, 1, 1, 2, 4)cover
Rolling 1d6:
(3) -
ranger @ arisaka
Rolling 7d6:
(3, 3, 4, 4, 4, 6, 6)cover
Rolling 1d6:
(6) -
81 mortar @ snlf
Rolling 8d6:
(1, 1, 1, 2, 2, 3, 4, 5)cover
Rolling 1d6:
(5) -
howitzer @ arisaka
Rolling 7d6:
(1, 2, 3, 3, 3, 5, 6)cover
Rolling 1d6:
(1) -
howitzer @ arisaka
Rolling 7d6:
(1, 1, 2, 2, 4, 4, 5)cover
Rolling 1d6:
(6) -
rolling init R3
japan+2
Rolling 2d6:
(2, 4)USA
Rolling 2d6:
(3, 4)