Axisplaya (Axis) vs Wheatbear(Allies) G40-A3
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ind twlo 1 fig
YUN
A 1 inf, 1 fig, 2 tact
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (5)2@3: (2, 4)1@4: (4)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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yun cwlo 1 inf
SHN
A 1 inf, 3 tact
Rolls: 1@1 3@3; Total Hits: 11@1: (2)3@3: (1, 5, 4)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (6)
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for some reason I listed that as TSI in my first post … SHN is the only territory I can attack from FIC, so you probably figured that out
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excluding YUN which I already rolled
KAN
A 9 mech, 4 tank
Rolls: 9@1 4@3; Total Hits: 49@1: (1, 4, 2, 5, 3, 1, 5, 3, 1)4@3: (5, 2, 6, 4)
D 1 aa gun, 4 inf
Rolls: 4@2; Total Hits: 24@2: (1, 6, 2, 6)
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I need your OOL before deciding what to do with KAN
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well, kill the aagun and 3inf (keep russian inf)
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7 mech, 4 tank kan retreat to she
NCM:
2 tact yun >> kwe
1 strat ind >> FIC
1 carrier SZ42 >> SZ39
1 tact ind >> SZ39
1 fig yun >> SZ39
1 fig phi >> jap
3 tact shn >> fic
1 trans, 2 dest, 1 carrier SZ6 >> SZ20
1 dest SZ20 >> SZ55
1 dest SZ20 >> SZ46
3 sub, 1 dest, 1 cru, 3 bsh, 2 carrier, 3 fig, 1 tact SZ42 >> SZ37
2 inf, 1 art anh >> kwe
3 mech sha >> kwe
2 inf, 1 art ksu >> anh
1 inf sib >> sakMobilize:
2 inf, 1 art ksu
2 inf, 1 art ksu
1 trans, 1 dest, 1 carrier, 2 fig SZ6Collect 67 + 10 + 7 = 84 IPC
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i asked it in the FAQ, but maybe you know the answer:
Since you attacked some russian units in a territory adjacent to Mongolia, does it trigger the 6 russian inf in Mogolia ?
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The wording on the Larry Harris site reads “If the Japanese attack any Soviet territory that is adjacent to any Mongolian territory”
I think it has to be under Soviet control, so it could never happen in China. If I’m wrong, I might want to change a few things though.
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The wording on the Larry Harris site reads “If the Japanese attack any Soviet territory that is adjacent to any Mongolian territory”
I think it has to be under Soviet control, so it could never happen in China. If I’m wrong, I might want to change a few things though.
Yeah, the more i read it the more i think you’re right.
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US 9
Buy:
AC (16)
2fgt (20)
dd (8 )
2tr (14)
2inf (6)
2art (8 )
save 1CM
sz94 (dd)
fleet sz98 exepted 3sssz46 (dd)
ss, 5fgt, tac sz54Lib
inf Tun walk inCar (2inf, AAgun)
2inf, art, mec Que > 2tr sz54 > sz33 > Car
inf, art Haw > tr sz26 > sz33 > Car
BB, 2CA sz54 > sz33 bombardsz94 (partial roll)
Rolls: 6@3; Total Hits: 26@3: (3, 4, 6, 6, 4, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
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sz94 cwol
sz46
Rolls: 1@2 5@3 1@4; Total Hits: 21@2: (6)5@3: (1, 5, 2, 6, 6)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
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sz46 cwol
Car
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 62@1: (1, 6)4@2: (4, 1, 1, 2)2@3: (5, 1)1@4: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
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Car twlo 1 mec
NCM per map
Place units:
inf, art Eus
tr sz101
inf, art, 2fgt Wus
tr, dd, AC sz10Collect: 74 + 1 saved = 75 IPC
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UK 9
Buy:
UK=AC (16), 4mec (16), tnk (6)CM
Ind (art)
2inf, mec, fgt Bur
fgt CprShn (inf)
inf, fgt Bursz72 (tr)
tac sz81sz77 (tr)
tac sz81Wger
Sbr bmb UKInd
Rolls: 3@1 2@3; Total Hits: 13@1: (4, 2, 3)2@3: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
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Ind cwol
Shn
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Shn rd2
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
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Shn rd3
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (1)
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shn cwlo inf
Wger AAgun
Rolls: 1@1; Total Hits: 01@1: (5)