Spoox (Allies) vs Morph (Axis)


  • Forgotten CM:
    –> ISO:
    walk-in with 1 inf from KEN

    –> ETH:
    Attacker : 2inf, 1art
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (1, 1)
    Defender: 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • ETH twlo

    ° Collect income:
    Don’t have abattlemap on this pc.  Could you update map and income pls?

    Next up : La douce France


  • you mean La defeated France i guess ;-)

    I updated with your last Italian CM

    You collect 14 IPC
    I also set the TT from UK India to its correct position (where it unloaded the INF, see previous posts)

    So this is the map after ITA 1 , before FRA 1

    ITA_R1_end.AAM


  • France turn 1:

    I do nothing except

    NCM:

    Fwa: 1 INF –> Fca
    sz72: 1 DD --> sz79

    Collect: nothing of course

    Allright, on to Das Reich

    FRA_R1_end.AAM


  • G2
    ° Tech & Repair:
    Tech: /
    Repair: damaged BB in SZ112

    ° Buy units (71IPC)
    5 trn (35)
    9 art (36)
    Save 0

    ° CM:
    -> SZ92
    3 tacs WGE, 1 bmr GER, 2 figs SIT, 2 subs SZ91

    -> HOL
    1inf, 1 art FRA, 2 figs SZ112

    -> WFR
    2 mech, 2 art FRA, 1 arm SFR

    Need scramble orders for SZ92 (2 possible figs from GIB)

    Hol
    Attacker:
    DiceRolls: 2@2 2@3; Total Hits: 22@2: (1, 4)2@3: (5, 1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    WFR
    Attacker:
    DiceRolls: 4@2 1@3; Total Hits: 04@2: (3, 6, 3, 6)1@3: (5)
    Defender:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)


  • Hol twlo

    WFR round 2:
    Attacker:
    DiceRolls: 3@2 1@3; Total Hits: 33@2: (5, 2, 2)1@3: (2)
    Defender:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)


  • WFR twlo 1mech


  • forgot map before war

    G2_begin.AAM


  • scramble 2 Fighters from Gibraltar


  • SZ92:
    Attacker:
    DiceRolls: 2@2 3@3 3@4; Total Hits: 62@2: (1, 3)3@3: (2, 1, 3)3@4: (2, 2, 5)
    Defender:
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 6)2@3: (6, 5)2@4: (2, 1)


  • Bad strategy, but godly dice.
    I suppose 1 fig remaining.
    Will roll like that.
    I lose 2 subs.

    SZ92 round2:
    Attacker:
    DiceRolls: 3@3 3@4; Total Hits: 43@3: (1, 5, 3)3@4: (3, 6, 4)
    Defender:
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • No troops left, so transport is destroyed.
    SZ92 : loss of 2 subs

    NCM will come in a minute, am eating atm :)


  • ° NCM:
    SZ92: air -> Alg
    Hol: 2 fig -> SZ112 (back on CV)
    Ger: 2 inf -> NWY via trn in SZ113
    SZ 112: 2 trn -> SZ113
    Den: 2 inf -> WGE
    Bul: 6 inf -> ROM
    Yugo: 6 inf -> HUN ; 2 art -> ROM ; 3 arm -> GER
    Fra: 3 arm -> Ger ; 1 mech -> WFR

    ° Unit placement:
    5 trn -> SZ113
    9 art -> GER

    ° Collect income:
    Territories: 44
    NO: 10 (peace + NWY, SWE and FIN)

    Sorry about the delay, had a busy evening.  Off to bed now.

    G2_end.AAM


  • Russia turn 2:

    –> Purchase & repair:

    income: 37 ipc
    repair: /
    purchase: 4 ART (16), 7 INF (21) = 37
    0 ipc left

    –> Combat movement:

    none

    –> Non-combat movement:

    Smo: 1 INF, 1 ART --> Bel
    Ros: 2 INF --> Sukr
    Rus: 5 INF --> Bry

    –> Unit placement:

    Nov: 2ART, 1 INF
    Sukr: 2ART, 1 INF
    Rus: 5 INF

    –> Collect IPC:

    Territories: 37 ipc
    Total: 37

    On to the Empire

    R2_end.AAM


  • I discovered a small mistake on my side:
    I conquered that one Chinese territory on UKIndia 1 and placed the UKIndia flag on it, resulting in 1 IPC extra income collection for UKIndia. This of course can never happen, as the allies can not gain ipc income from Chinese territories. So: UKIndia has 1 less ipc in its treasury for the moment, and China controls the territory conquered by the UK.
    Can you change that when you do your turn?


  • Sure, no problem.  I will change this.
    I hope I can do my turn in the next few days.  I’m very busy atm though…
    Will keep you posted.


  • Finally J2

    Buy units (40IPC)
    1ab (15)
    3mech (12)
    2subs (12)
    ==> 1 IPC left

    CM:
    DOW on USSR (12ipcs for Russia)!
    Yun -> 4figs, 4tacs, 1arm, 1 inf (KWA), 1inf, 2art (HUN)
    Sze -> 2bmr, 2figs (KWA)
    Sui -> 2inf, 1art, 1mech (CHA), 2figs, 2tacs (SHA)
    Amu -> 6inf, 1art (MAN), 3figs, 2tacs (SHA), 2inf, 2art (JAP) with 2 trn to sz5
    Sfe -> 1 inf with 1 trn to sz5 (JAP) (walk-in)
    Ksi -> 2inf, 1art (ANH)
    Hop -> 2inf (ANH) (walk-in)
    Kwe -> 1inf, 1art (ANH) (walk-in)


  • Yun:
    Attacker - 2inf, 2art, 1arm, 4figs, 4tacs
    DiceRolls: 4@2 5@3 4@4; Total Hits: 64@2: (4, 3, 1, 2)5@3: (5, 3, 2, 4, 4)4@4: (3, 5, 4, 5)
    Defender - 8inf
    DiceRolls: 8@2; Total Hits: 18@2: (3, 3, 5, 4, 6, 5, 4, 1)

    Sze:
    Attacker - 2figs, 2bmr
    :2@3 2@4:
    Defender - 1fig
    :1@4:

    Sui:
    Attacker - 2inf, 1mech, 1art, 2figs, 2tacs
    DiceRolls: 2@1 2@2 2@3 2@4; Total Hits: 12@1: (2, 5)2@2: (6, 4)2@3: (1, 5)2@4: (6, 6)
    Defender - 4inf
    DiceRolls: 4@2; Total Hits: 24@2: (6, 2, 4, 2)

    Ksi:
    Attacker - 2inf, 1art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (5, 1)
    Defender - 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    J2_Prewar.AAM


  • Yun : lost 1inf
    Attacker
    DiceRolls: 3@2 5@3 4@4; Total Hits: 83@2: (1, 6, 4)5@3: (1, 5, 3, 2, 5)4@4: (4, 1, 2, 2)
    Defender
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    Sze:
    Attacker
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (4, 1)2@4: (4, 6)
    Defender
    DiceRolls: 1@4; Total Hits: 11@4: (2)

    Sui : lost 2inf
    Attacker
    DiceRolls: 2@2 2@3 2@4; Total Hits: 32@2: (6, 6)2@3: (1, 1)2@4: (6, 2)
    Defender
    DiceRolls: 3@2; Total Hits: 13@2: (3, 4, 2)

    Ksi twol


  • Yun twlo 2inf
    Sze cwlo 1fig
    Sui twlo 2inf, 1art

    Amu
    Attacker - 8inf, 3art, 3figs, 2tacs
    DiceRolls: 5@1 6@2 3@3 2@4; Total Hits: 85@1: (1, 6, 6, 6, 6)6@2: (6, 6, 6, 2, 1, 2)3@3: (3, 2, 6)2@4: (3, 2)
    Defender - 6inf
    DiceRolls: 6@2; Total Hits: 36@2: (1, 5, 4, 1, 4, 1)

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