Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
You can only place 3 units on Nwy
@flipflop:
You can only place 3 units on Nwy
[/quoteThen no aa
Jap7
Builds
with 43
9inf ftr sub
save 0
Combat
art Mad via tt sz32 to sz28 land in SAf
tank Bry blitz Far to Yak
tank Cau blitz Kaz to Sin
2tank Man to Sin
tank Kwa to Sin
2ftr Ukr to Sin
2bmr Chi to Sin
Sin attack(1)4tank 2ftr 2bmr
Rolls: 6@3 2@4; Total Hits: 56@3: (3, 5, 1, 2, 4, 1)2@4: (6, 4)
defend inf 3tank
Rolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (4, 1, 6)
Results
SAf,Far,Yak,Kaz twol
Sin twlo 2tank
Non combat
2ftr 2bmr Sin to Chi
inf Kwa via tt sz61 land in Jap
2inf Kwa via tt sz59 to sz61 land in Jap
dd sz57 to sz60
2bb 2ftr 2cv sz59 to sz60
art Per to Kaz
art Per to Cau
3inf Ind to Per
Build placement
3inf Cau
6inf Jap
ftr sub sz60
Collect income
Earned 49 saved 0= 49 IPC’s
US is saving 48
4 Inf 2 Tanks via tran SZ 10 to SZ 12 landing in Alg
3 Inf 1 Tank from Wak to Brn via tran SZ 51 to SZ 48 BB support
Borneo
3 Infantry 1 Tank 1 Battleship
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (5, 6, 5)1@3: (6)1@4: (2)
1 Infantry
Rolls: 1@2; Total Hits: 01@2: (6)
Borneo twol
Noncombat Move
6 BB from SZ 51 to SZ 48
1 BB 2 DD from SZ 10 to SZ 12
USA collects
81 IPCS
USSR with 23 is buying
6 Infantry
1 Tank
Combat Move
2 Tanks from Rus to Kar
Kar
2 Tanks
Rolls: 2@3; Total Hits: 12@3: (5, 3)
1 Tank
Rolls: 1@3; Total Hits: 11@3: (2)
Ger8
Builds
with 42
6inf cv ftr
save 0
Combat
inf SEu via tt sz15 land in TrJ
tank FEq in&out WAf
tank Egy blitz Cng to Rho
7inf EEu to Kar
3tank Ger to Kar
inf WRu to Rus
4tank 2ftr Cau to Rus
3tank Ukr to Rus
3tank Bel to Rus
bmr Egy to Rus
Kar attack(1)7inf 3tank
Rolls: 7@1 3@3; Total Hits: 47@1: (4, 3, 1, 5, 6, 5, 1)3@3: (6, 1, 1)
defend tank
Rolls: 1@3; Total Hits: 01@3: (5)
Rus aagun vs 2ftr
Rolling 2d6:
(2, 4)
Rus aagun vs bmr
Rolling 1d6:
(5)
Rus attack(1)inf 10tank 2ftr bmr
Rolls: 1@1 12@3 1@4; Total Hits: 71@1: (2)12@3: (1, 6, 6, 2, 1, 3, 4, 6, 3, 5, 1, 2)1@4: (5)
defend 6inf 5tank
Rolls: 6@2 5@3; Total Hits: 46@2: (4, 4, 3, 6, 2, 2)5@3: (1, 5, 1, 4, 4)
Rus attack(2)7tank 2ftr bmr
Rolls: 9@3 1@4; Total Hits: 79@3: (3, 2, 5, 4, 1, 3, 2, 4, 2)1@4: (1)
defend 4tank
Rolls: 4@3; Total Hits: 14@3: (2, 6, 6, 5)
Results
TrJ,WAf,Cng,Rho,Kar twol
Rus twlo 5tank(Ger collects Rus 23 income)
Non combat
ftr Rus to sz14
ftr bmr Rus to Cau
bb dd sz15 to sz14
inf Egy to Lib
inf art Blk to EEu
inf Bel to Kar
2inf Ger to WEu
inf 4tank SEu to WEu
Build placement
3inf Ger
3inf SEu
ftr cv sz14
Collect income
Earned 53+23 Rus =76 IPC’s
Sorry that was 15 IPC’s Ger takes from Rus +53 = 68 IPC’s for Germany
I surrender. No explanation needed.
Do you have any other AAA games?
Anyways good game.
Hi Dylan
I thought for sure you would have taken out the German fleet in sz15 when I failed to capture Egypt.
In my opinion you don’t necessarily need a huge navy in the Pacific to wreak a little havoc on Japan,you just need to stay away from his fleet.Your main focus should be against Germany.
Just my opinion though.
I haven’t played any of the other A&A games,Tho a game of that global game sounds fun.Just not to clear on all the rules & Tech’s
Anyway, again good game & anytime you want to play let me know
Flip
@flipflop:
I haven’t played any of the other A&A games,Tho a game of that global game sounds fun.Just not to clear on all the rules & Tech’s
Most people don’t like tech. Though if you ever want to play another game without Abattlemap we could play global one day.