Cymru vs wheatbeer g40 alpha2

  • '17

    Non-combat:
    3 fig SZ109 >> uk
    1 mech eir >> uk
    3 inf, 1 art sud >> fea
    1 tank sud >> rho
    1 fig quebec >> ice
    1 art, 2 inf iraq >> npr
    2 inf, 1 art, 1 tank quebec >> eus
    trans SZ106 >> SZ101

    Mobilize:
    2 inf, 1 aa gun s.af
    1 dest, 1 sub SZ106
    1 inf uk

    Collect 24 (26 for UK5)

    Wheat_vs_Cymru_G40_UK4.AAM

  • '17

    ANZAC4 (24/32)

    Buy:

    Non-combat:

    2 inf sud >> fea
    2 inf que >> nsw
    1 fig nsw >> que
    1 inf dgu load trans SZ45 >> SZ54 unload que
    1 aa gun nsw >> que

    Mobilize:
    2 sub SZ62
    1 strat nsw

    Collect 27 IPC (35 total for ANZ5)

    Wheat_vs_Cymru_G40_ANZ4.AAM

  • '17

    whoops left the Buy field blank, but you can see from my mobilize in the same post: 2 sub, 1 strat

  • '17

    Also F4 will be:

    1 inf nig >> fea

    If fea falls to axis, then France does nothing.

    (Just letting you know in case I’m not around and you want to do G5)


  • Italy 4

    Purchase Units 39 IPC
    3 Mechanized Infantry
    3 Infantry
    2 Artillery
    1 Fighter

    Combat Moves

    IRQ
    2inf syr
    4inf, 2art, 1tnk trj
    1mec, 1tnk egy

    ETH
    1inf ken

    SUD
    2inf, 1art ken
    2inf egy

    Non Combat Moves
    1tt sz 97 >> sz 92, 1inf, 1AA sfr >> gib
    1ca, 1dd, 2tt sz 98 >> sz 99, 2inf, 2art sit >> syr
    1bb, 1ca sz 98 >> sz 92
    1tt sz 98 >> sz 97
    1fgt sit >> gib
    3fgt, 1 tac egy >> syr
    1mec, 1tnk rom >> hun
    2mec, 1tnk nit >> hun

    Mobilize Units
    2art, 1fgt sit
    2inf, 3mec nit
    1inf sfr

    Collect 42 IPC

    Wheat_vs_Cymru_G40_I4.AAM


  • Germany 5

    Purchase Units 61 IPC
    9 Mechanized Infantry
    3 Destroyers
    Save 1 IPC

    Combat Moves

    BES
    1inf rom

    EPL (1inf)
    6inf rom
    20inf, 12 art, 1mec, 1tnk hun
    4inf pol

    EPL (just rolling 12art and 8inf on the attack)
    DiceRolls: 12@2 8@3; Total Hits: 512@2: (5, 3, 5, 3, 1, 5, 4, 1, 3, 3, 5, 6)8@3: (6, 3, 4, 1, 2, 5, 6, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • epl cwol

    Non Combat Moves
    1AA hun >> epl
    1bmb wgr >> gib
    6inf, 10 art ger >> pol
    1tt sz 98 >> sz 97
    1ss sz 112 >> sz 91
    3inf, 1art fin >> nor

    Mobilize Units
    9mec ger
    3dd sz 112

    Collect 54 + 1 saved = 55 IPC

    Wheat_vs_Cymru_G40_G5.AAM

  • '17

    S5

    Declare War Japan

    Buy (36/37)

    Combat
    1 inf amu >> man (liberated for china)
    1 inf amu >> kor

    Non-combat:
    6 inf novo >> tsi
    2 mech, 2 tank vol >> tsi
    1 sub SZ119 >> SZ109
    10 inf, 1 aa gun tim >> novo
    12 inf, 7 art nov, 1 aa gun >> vyb
    9 inf, 1 aa gun bal >> nov
    1 inf bal >> bel
    1 inf nukr >> bry
    6 mech, 2 tank ros >> npr
    1 aa gun, 2 art vol >> cau
    1 mech sukr >> cau

    Mobilize:
    6 inf rus
    3 tank volo

    Collect 39 (40 total for S6)

    Wheat_vs_Cymru_G40_S5.AAM


  • I believe Russia should be at 37 IPC, Korea lies within a convoy zone.

  • '17

    you’re right, i didn’t look at the info view sum

    since you have more experience, can i ask a q related to a dif game regarding the rules?

    Basically, is it legal for me to move planes into a sea zone with no enemy ships during a combat move where my transports are unloading for an amphibious assault in case the defender scrambles?

  • '17

    and fixed attached (if you didn’t already)

    Wheat_vs_Cymru_G40_S5.AAM


  • Yes, it is, he may not scramble, so you’ll likely have to bring in enough to win both a sea and a land battle…just incase.

  • '17

    Excellent  :-D

    Thanks

    This will save my bacon.


  • Japan 5

    Purchase Units 77 IPC
    1 Minor IC
    3 Infantry
    1 Artillery
    1 Aircraft Carrier
    2 Fighters
    2 Destroyers

    Combat Moves

    SZ 35 (1tt)
    1 ss sz6

    SZ 22 (1dd, 1tt)
    1ss sz 6
    2 bmb kwa

    HOP (2inf)
    1inf sui
    1mec, 1tnk yun
    2fgt, 1tac anh

    MAL (4inf)
    1bb, 2tt, sz 41, 2inf, 2art sum
    1bb sz 38
    2fgt, 2tac sz 36

    DGU
    1tt sz 36, 2inf kwa

    CEL
    1tt sz 36, 1inf kwa

    JAV
    1tt sz 36, 1 inf kwa

    SZ 22
    DiceRolls: 1@2 2@4; Total Hits: 11@2: (1)2@4: (6, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • sz 22 cwlo 1ss

    MAL
    DiceRolls: 4@2 2@3 6@4; Total Hits: 74@2: (5, 5, 2, 1)2@3: (1, 3)6@4: (1, 5, 6, 3, 4, 6)
    DiceRolls: 4@2; Total Hits: 14@2: (4, 1, 5, 4)


  • mal cwlo 1inf

    HOP
    DiceRolls: 2@1 3@3 1@4; Total Hits: 32@1: (5, 1)3@3: (6, 1, 2)1@4: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • hop cwol

    KOR (I think I forgot to declare this one, but, I had moved it on my map)
    it was 1inf, 1 art via tt from sz 6

    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • KOR Round 2
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • KOR Round 3
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • kor twol

    Non Combat Moves
    2fgt, 1tac hop >> anh
    2bmb sz 22 >> jap
    2fgt, 2tac mal >> sz 36
    2dd sz 36 >> sz 37
    1dd, 6ss sz 6 >> sz 36
    1inf wind >> ind
    1AA hun >> fic
    2inf, 1art sik >> sze
    1inf kwa >> yun
    1fgt, 1tac kwa >> sz 36

    Mobilize Units
    1cv, 2dd sz 36
    2inf, 1art ind
    1inf, 2fgt jap
    minor IC in hon

    Collect 73 IPC

    Wheat_vs_Cymru_G40_J5.AAM

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