Tyzoq (Axis) vs BigBadBruce (Allies) G40 A.2 -Tech


  • **Germany 6

    Purchase ($57)**
    11 Inf ($33), 4 Arm ($57)

    Combat
    #1) Karelia
    2 Inf, 1 Ftr, 3 Tac, 1 Bmr  vs  1 Mec, 2 Arm
    w/ 2 Inf Fin
    w/ 1 Ftr, 1 Tac, 1 Bmr Wgr
    w/ 2 Tac Epl
    Taken with loss of 1 Inf

    #2) Baltic States
    44 Inf, 15 Art, 5 Arm  vs  1 Inf
    w/ 34 Inf, 15 Art, 4 Arm, 1 AA Epl
    w/ 10 Inf Pol
    w/ 1 Arm Ger
    Taken without loss

    #3) Holland
    2 Inf, 1 Ftr, 1 Tac  vs  1 Inf
    w/ 2 Inf Fra
    w/ 1 Ftr, 1 Tac Sita
    Taken without loss

    #4) Rostov & Caucasus
    w/ 1 Arm Ukr > Ros > Cau
    Blitzed

    Noncombat Moves
    7 Inf, 5 Art, 1 Arm Sukr > Bes
    1 Ftr, 3 Tac Kar > Fin
    1 Tac Sita > Fin
    1 Bmr Kar > Pol
    12 Inf, 1 Art Ger > Pol
    1 Arm Wgr > Pol
    1 Arm Wgr > Ger
    1 Ftr Sita > Ger
    3 Inf Nita > Wgr
    1 Ftr, 1 Tac Hol > Wgr
    1 Inf, 1 AA Fra > Wgr

    Mobilize
    10 Inf - Ger
    1 Inf, 4 Arm - Wgr

    Collect
    $54 + $15 NOs - $2 Convoy = $67

    Tyzoq v BigBadBruce 06aG.AAM


  • RUSSIA 6 - Leningrad jeopadize… and can’t do

    much about it.

    PURCHASES (32)
    10Inf(30) = 30, save 2

    COMBAT MOVES
    #1 Rostov (Empty)
    BRY : Arm, blitz and returns

    #2 North Ukrainie (empty)
    BRY : Arm, blitz and returns

    #3 South Ukrainie (empty)
    BRY : Inf

    #4 Tsinghai (Art)
    KAN : 3Inf
    VOL : Ftr + Tac, return to land

    #5 Sikang (empty)
    VOL : Arm

    #6 Caucasus (Arm)
    VOL : 3Inf
    RUS : 2SB, return to land


  • #4 Tsinghai (Art)
    ATT : 3Inf, Ftr, Tac
    DiceRolls: 3@1 1@3 1@4; Total Hits: 13@1: (4, 4, 2)1@3: (6)1@4: (4)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • #6 Caucasus
    ATT : 3Inf, 2SB
    DiceRolls: 3@1 2@4; Total Hits: 13@1: (6, 5, 5)2@4: (4, 5)
    DEF : Arm
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • #4 Tsinghai
    TWOL

    #6 Caucasus
    TWL : Inf

    NON COMBAT MOVES
    NOV > ARCH: 3Inf, AA
    VYB > ARCH: MInf
    NOV > RUS : 2Ftr
    BEL > BRY : Inf
    RUS > BRY : 5Inf
    RUS > VOL : Arm

    PLACES NEW UNITS
    VOL : 3Inf
    RUS : 7Inf

    COLLECT : 37 - 1Convoy z6 + 2Saved = 35

    Tyzoq v BigBadBruce 06bRUS.AAM


  • **Japan 6

    Purchase ($53)**
    1 Inf ($3), 1 Art ($7), 2 Mec ($15), 1 Arm ($21), 1 Sub ($27), 2 Trn ($41), 1 Bmr ($53)

    Combat
    #1) Korea
    1 Mec, 2 Ftr, 1 Tac  vs  1 Inf
      1 Mec Man
      1 Ftr Jap
      1 Ftr, 1 Tac sz19

    #2) Amur  (mt)
      1 Inf, 1 Arm Jap  via  Trn sz19

    #3) Sikang
    1 Ftr, 2 Tac  vs  1 Arm
      1 Ftr, 2 Tac Kwe

    #4) Sea Zone 41
    1 Ftr  vs  1 Trn
      1 Ftr sz38

    #5) Sea Zone 35
    1 Ftr  vs  1 Trn
      1 Ftr sz19


  • Korea

    ATK: 1 Mec, 2 Ftr, 1 Tac
    DiceRolls: 1@1 2@3 1@4; Total Hits: 21@1: (3)2@3: (5, 1)1@4: (4)

    DEF: 1 Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Korea taken with loss of 1 Ftr

    Sikang

    ATK: 1 Ftr, 2 Tac
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 6)1@4: (3)

    DEF: 1 Arm
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Japan’s air force continues to dwindle each round.

    **Japan 6

    Purchase ($53)**
    1 Inf ($3), 1 Art ($7), 2 Mec ($15), 1 Arm ($21), 1 Sub ($27), 2 Trn ($41), 1 Bmr ($53)

    Combat
    #1) Korea
    1 Mec, 2 Ftr, 1 Tac  vs  1 Inf
      1 Mec Man
      1 Ftr Jap
      1 Ftr, 1 Tac sz19
    Taken with loss of 1 Ftr

    #2) Amur  (mt)
      1 Inf, 1 Arm Jap  via  Trn sz19
    Walk In

    #3) Sikang
    1 Ftr, 2 Tac  vs  1 Arm
      1 Ftr, 2 Tac Kwe
    Cleared with loss of 1 Ftr

    #4) Sea Zone 41
    1 Ftr  vs  1 Trn
      1 Ftr sz38
    Transport Autokill

    #5) Sea Zone 35
    1 Ftr  vs  1 Trn
      1 Ftr sz19
    Transport Autokill

    Noncombat Moves
    2 Sub sz38 > sz39
    1 Sub sz19 > sz35
    1 Trn, 1 AC, 2 BB, 1 Ftr sz38 > sz36
    1 Ftr sz41 > sz36
    Fleet sz19 > sz36
    1 Ftr sz35 > sz36
    1 DD sz6 > sz36
    1 Sub sz17 > sz33
    1 Inf, 1 Art Shn > Yun > Kwa
    2 Tac Sik > Yun
    1 Ftr, 1 Tac Kor > Jap
    1 Inf Anh > Hop
    2 Inf Yun > Sze

    Mobilize
    1 Inf, 1 Art, 1 Bmr - Jap
    2 Mec, 1 Arm - Ksu
    1 Sub, 2 Trn - sz6

    Collect
    $45

    Tyzoq v BigBadBruce 06cJ.AAM


  • USA 6 - Building bases in Europe and help requested in Pacific

    Note : Should have 83, dunno why it’s down to 81. I guess you reduced it because US didn’T own SFR in fact, but Convoy wasn’t during US’ turn either… so I think it’s 83.

    PURCHASES (83)
    3Tr(21) + 4Inf(12) + 2Art(8.) + DD(8.) + AC(16) + 3Sub(18) = 83, save 0

    COMBAT MOVES
    #1 West France (empty)
    GIB : 3Inf, 2MInf, Arm via 3Tr z91>z110

    #2 Norway (empty)
    ENG : Inf, MInf via Tr z110>z112

    NON COMBAT MOVES
    EUS > GIB : 3Inf, MInf, 2Art
    z101> z91 : BB, DD, Sub
    z91 > z92 : DD
    z110> GIB : 2Ftr
    z91 > GIB : Ftr, Tac
    z110> z91 : AC
    z43 > z38 : All
    BOR > BUR : 2Inf, Art, Arm

    PLACES NEW UNITS
    z101: 3Tr
    EUS : 4Inf, 2Art
    z10 : DD, AC, 3Sub

    COLLECT : 57 + 30(NO) - 4Convoy(z35, z125) + 0saved = 83


  • CHINA 6 - Hide and pray…

    PURCHASES (2)
    Nothing, save 2

    COMBAT MOVES
    #1 Suiyuyan (empty)
    KAN : 2Inf

    #2 Shensi (empty)
    KAN : Inf

    NON COMBAT MOVES
    None

    PLACES NEW UNITS
    N/A

    COLLECT : 5 + 2Saved = 7


  • UK 6 - Advance to contact!

    PURCHASES
    London(32) : 3Inf(9) + 3Art(12) + Ftr(10) = 31, save 1
    Calcutta(10) : Arm(6) + MInf(4) = 10 save 0

    COMBAT MOVES
    #1 Holland (2Inf)
    ENG : 3Inf, Art via 2Tr z110
    z91 : BB bombard from z110
    z110: 2Cr bombard
    ENG : 2Ftr - land in WFR

    #2 z125 (Sub)
    z109: DD
    z110: Ftr+Tac - return to land
    ENG : SB - return to land

    #3 Rhodesia (Inf)
    SAF : Inf, Art, Arm


  • #1 Holland
    ATT : 3Inf, Art, 2Ftr, 2Cr, BB
    DiceRolls: 2@1 2@2 4@3 1@4; Total Hits: 42@1: (1, 2)2@2: (4, 4)4@3: (3, 1, 3, 4)1@4: (5)
    DEF : 2Inf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • #1 Holland
    TWL : Inf

    #2 z125 (this can only last 1 round, one way or the other)
    z109: DD, Ftr, Tac, SB
    DiceRolls: 1@2 1@3 2@4; Total Hits: 21@2: (4)1@3: (4)2@4: (1, 4)
    DEF : Sub
    DiceRolls: 1@1; Total Hits: 11@1: (1)

    #3 Rhodesia
    ATT : Inf, Art, Arm
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 5)1@3: (6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • #1 Holland
    TWL : Inf

    #2 z125
    CWL : DD

    #3 Rhodesia
    TWOL

    NON COMBAT MOVES
    ENG > WFR : Inf, Art via Tr z110
    ENG > WFR : Inf, Arm via Tr z91
    z71 > z83 : 2Tr
    z72 > z71 : Sub
    IND > BUR : 9Inf, Art, Ftr

    PLACES NEW UNITS
    ENG : 3Inf, 3Art, Ftr
    IND : MInf, Arm

    COLLECT :
    London : 26 + 5NO + 1Saved = 32
    Calcutta : 10 - 3Convoy (z39) + 0Saved = 7


  • ANZAC 6 - Back in Malaya

    PURCHASES (27)
    DD(8.) + AC(16) = 24, save 3

    COMBAT MOVES
    #1 Malaya (empty)
    QUE : Inf, Arm

    NON COMBAT MOVES
    NSW > QUE : Inf, Art
    z43 > z37 : DD
    z43 > z54 : Ftr
    IND > z54 : Ftr
    z43 > z55 : Sub
    z43 > z38 : AC, Sub, Cr
    IND > BUR : Ftr
    FWA > NIG : 2Inf
    z83 > z86 : Tr

    PLACES NEW UNITS
    z54 : DD, AC

    COLLECT : 20 + 10(NO) + 3Saved = 33

    Tyzoq v BigBadBruce 06gANZ.AAM


  • @BigBadBruce:

    Note : Should have 83, dunno why it’s down to 81. I guess you reduced it because US didn’T own SFR in fact, but Convoy wasn’t during US’ turn either… so I think it’s 83.

    You’re right I reduced it when I undid West France, but I guess it was already correct.  Sorry I should have mentioned that I reduced the income when I took out the units.


    UK mobilized units added to Gbr and 1 Inf removed from Holland.

    Tyzoq v BigBadBruce 06gANZ.AAM


  • Oups… true, I forgot about UK both combat result and reinforcements. Thanks.

    You were correct about deducting US income for not having West France. But it seems you’ve done it after Japan’s movement and, therefore considering the convoy in Philippines (which wasn’t there at US income) and so deducting another 2IPC.

    Bottom line, back on track and it’s all good. Thanks to you.


  • Another thing I just noticed… the amphibious assault on Norway would have triggered scrambling from Wgr.  Since this is just a fun game and there are other safe sea zones that you could have attacked from I’ll just pretend I chose not to scramble.  So it will not change our game but I figured you would want to be aware for future games.

    I’ll probably not get to my Italy move until tomorrow.


  • True, I was first planing attacking from 126 (since that transport was at z110), so I didn’t bother. z125 was not possible because I can’t unload a lonely transport if a (german) sub is there.

    You can move the transport to z126 if you rather, same difference from me.

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