BigBadBruce (Axis) vs. NOLL (Allies) G40A+.2 - Game2


  • about the french fighter, you’re right! I was wrong in moving it there, please consider it then on the british carrier and bring back one british fighter in quebec.

    Again, after Italy movement phase, I will land the french fighter in London to give 1 more dice against a 99% sealion  :-D


  • @Noll:

    No you can’t bacause I declared war on Italy! :)

    DANG! So true, it’s turn 3 already. Ok, so as I said, I don’t attack then. I adjusted state of war accordingly (USA state of war was missing).
    In clear :

    ITALY 3 - After Med Sea, let’s take Africa.

    PURCHASES (36)
    Minor IC (12) + 4Inf(12) + 2Arm(12) = 36, save 0

    COMBAT MOVES
    #1 French Ecuatorial Africa (empty)
    SUD : Inf

    #2 Rodesia (empty)
    CON : Inf, Art
    TAN : Inf

    NON COMBAT MOVES
    EGY > GIB ; 2Inf via Tr z98
    z98 > z95 : 3Tr
    GRE > BUL : Inf
    TRJ > IRQ : Arm, Recruit 3Inf
    z85 > z91 : Ac
    GIB > z91 : Ftr, Tac land on AC
    z91 > z89 : Sub

    PLACES NEW UNITS
    EGY : Minor IC
    SFR : 2Inf
    NITA: 2Inf, 2Arm

    COLLECT : 25 + 17(NO) + 0Saved = 42

    I rather wait and play the proper order, so go ahead with France. I just had bad experience with a player “undoing” statements… so, nothing against you, but I rather prevent issues then have to deal with them.

    BBBvsNoll_game2_03hITALY.AAM


  • hi BBB! I’m currently outside my hometown for a small trip, I can’t install Abattlemap here in my mobile, I will be back tomorrow.

    Here’s my french moves:

    Everything stays where it is, but the fighter that lands in london from the british carrier.

    The only thing I might “move” is the french infantry in africa, and I’m sure it wouldnt affect any german move, so please go on :)

    I won’t “come back” in any move, really, we are here for having fun! And to improve our A&A skills!


  • Ok. You can
    1. attack Trans-Jordan from Syria
    2. Try Inf vs Inf in FEA or Move around
    3. Move DD around.

    I don’t see anything else, but any french move done after Germany, it will be fine with me.


  • GERMANY 4 - Sea Lion it is!

    PURCHASES (62)
    2Sub(12) + DD(8.) + 5Inf(15) + 5Art(20) + Arm(6) = 61, save1

    COMBAT MOVES
    #1 London (20Inf, Arm, 3Ftr, AA)
    SCO : 5Inf, 2Art, Arm, 2Ftr
    NOR : 7Inf, Art amphibious from z110
    WGR : 5Art, 2Arm, 2Tac, SB amphibious from z110
    z111: BB bombard from z110
    z112: BB Bombard from z110
    z91 : AC (in case of scramble), 2Tac, Cr bombard from z110

    - Waiting for scrambling orders -


  • There is no scramble!


  • #1 London
    AA Gun : 2Ftr, 4Tac, SB
    DiceRolls: 2@1 4@1 1@1; Total Hits: 12@1: (6, 4)4@1: (1, 4, 2, 2)1@1: (2)


  • #1 London
    ATT : 12Inf, 8Art, 3Arm, 2Ftr, 3Tac, SB, Cr, 2BB
    DiceRolls: 4@1 16@2 5@3 4@4 1@3 2@4; Total Hits: 154@1: (3, 1, 1, 4)16@2: (3, 5, 6, 6, 3, 2, 2, 1, 4, 1, 4, 3, 6, 2, 3, 4)5@3: (3, 4, 5, 2, 1)4@4: (4, 1, 2, 2)1@3: (1)2@4: (6, 5)
    DEF : 20Inf, Arm, 3Ftr
    DiceRolls: 20@2 1@3 3@4; Total Hits: 920@2: (2, 6, 2, 4, 4, 1, 4, 1, 3, 6, 1, 6, 6, 4, 2, 6, 6, 5, 3, 3)1@3: (2)3@4: (1, 5, 3)


  • #1 London - Round 2
    ATT : 5Inf, 6Art, 3Arm, 2Ftr, 3Tac, SB
    DiceRolls: 11@2 5@3 4@4; Total Hits: 611@2: (5, 2, 6, 3, 6, 6, 5, 6, 6, 6, 1)5@3: (2, 3, 6, 5, 4)4@4: (6, 6, 2, 4)
    DEF : 5Inf, Arm, 3Ftr
    DiceRolls: 5@2 1@3 3@4; Total Hits: 65@2: (2, 5, 1, 4, 1)1@3: (1)3@4: (5, 2, 1)


  • #1 London - Round 3
    ATT : 2Inf, 3Art, 3Arm, 2Ftr, 3Tac, SB
    DiceRolls: 5@2 5@3 4@4; Total Hits: 85@2: (1, 4, 6, 1, 1)5@3: (4, 2, 1, 1, 6)4@4: (5, 4, 2, 5)
    DEF : 3Ftr
    DiceRolls: 3@4; Total Hits: 23@4: (3, 1, 5)


  • #1 London
    TWL : 11Inf, 6Art
    London looted (21)
    Major IC reduced to minor IC

    NON COMBAT MOVES
    ENG > WGR : 2Ftr, SB, Tac
    ENG > z110: 2Tac
    GER > HUN : AA
    ROM > HUN : 2Inf

    PLACES NEW UNITS
    z110: 2Sub, DD
    WGR : 5Inf, 5Art
    GER : Arm

    COLLECT : 53 + 20(NO) + 21(UK) + 1Saved = 95

    BBBvsNoll_game2_04aGER.AAM


  • Russia #4

    Owns 33$

    Buys:

    5 tanks (30)
    1 infantry (3)

    DOWs Germany and Italy

    CM:

    1 inf KAR > FIN
    1ss 102 > 89 (I suppose you will submerge, so I won’t roll)

    NCM:

    1rtl 3 inf NUK > EPL
    24inf 2rtl 3fig 1 tac 1aa BEL > EPL
    2tank 1mech NOD > EPL
    3mech SUK > EPL
    2mech 3 tank BSK > EPL
    2mech RUS > BSK
    3inf CAU > NPR
    1bb 1ss 114 > 115
    18inf 1aa YEN > TIM
    1aa NUK > BSK

    Places:

    5 tanks in RUS
    1 infantry in VAD

    Collects: 33$

    –----------------------------------------------

    France

    1 inf from FCA suicide attacks FEA

    Attacker
    DiceRolls: 20@1; Total Hits: 320@1: (6, 6, 2, 5, 5, 3, 3, 2, 2, 5, 2, 3, 3, 3, 6, 1, 1, 5, 4, 1)
    Defender
    DiceRolls: 20@2; Total Hits: 620@2: (2, 4, 3, 5, 2, 4, 5, 4, 6, 2, 1, 5, 2, 3, 3, 6, 5, 6, 2, 6)


  • The french guy was killed first round lol  :-D

    Map –

    BBBvsNoll_game2_04bRUS.AAM


  • added 5 more ipcs to Russia for the NO

    BBBvsNoll_game2_04bRUS.AAM


  • JAPAN 4 - Calcutta about to fall…

    PURCHASES (54)
    3Arm(18) + minor IC (12) = 30 save 24

    COMBAT MOVES
    #1 Philippines (2Inf, Ftr)
    CAR : Inf, 2Art
    PAU : Inf
    z33 : 3Ftr, 3Tac,

    #2 Yenisey (empty)
    YAK : Inf

    #3 ANH (Arm)
    KSU : Arm
    JAP : Inf, Tac - land in KSU

    #4 Yunnan (empty)
    KWA : Inf

    #5 Hunan (Arm)
    KSU : 2Arm
    HAI : SB - land in KSU

    #6 Tsinghai (empty)
    KAN : 2Inf, Art

    #7 Sikang (empty)
    HOP : 3Arm

    #8 Szechwan (2Inf, Art)
    SHE : 3Inf, 2Art

    #9 Baltic State (2Inf, Art)
    SIA : Inf, Art
    HOP : 3Ftr, 2Tac - land in FIC
    CAR : SB - land in FIC


  • #1 Philippines
    ATT : 2Inf, 2Art, 3Ftr, 3Tac
    DiceRolls: 4@2 3@3 3@4; Total Hits: 84@2: (1, 1, 1, 5)3@3: (3, 2, 1)3@4: (2, 4, 6)
    DEF : 2Inf, Ftr
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (1)


  • #1 Philippines
    TWL : Inf, Art

    #3 ANH
    ATT : Arm, Ftr, Tac
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (5, 2)1@4: (1)
    DEF : Arm
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • #3 ANH
    TWL : Ftr

    #5 Hunan
    ATT : 2Arm, SB
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (6, 6)1@4: (1)
    DEF : Arm
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • #5 Hunan
    TWL : Arm

    #8 Szechwan
    ATT : 3Inf, 2Art
    DiceRolls: 1@1 4@2; Total Hits: 11@1: (1)4@2: (4, 6, 4, 3)
    DEF : 2Inf, Art
    DiceRolls: 3@2; Total Hits: 13@2: (2, 3, 5)


  • #8 Szechwan - Round 2
    ATT : 2Inf, 2Art
    DiceRolls: 4@2; Total Hits: 14@2: (6, 2, 3, 6)
    DEF : Inf, Art
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

7 / 8

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