German Combat Move - Please make the German moves and then I will figure out the battle results.
BigBadBruce (Axis) vs. NOLL (Allies) G40A+.2 - Game2
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Oh also, since you’re playing germany after italy, remember that I will move the French fighter on the american carrier to London, so if you wanna sealion now, please consider the french fighter defending too.
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ITALY 3 - After Med Sea, let’s take Africa.
At some point we miss something. USA is not at war, so French Ftr (or UK Ftr) can’t be on USA Carrier. Is not legal since USA is not at war. I propose we settle this as the 3 planes are on UK Carrier.
PURCHASES (36)
Minor IC (12) + 4Inf(12) + 2Arm(12) = 36, save 0COMBAT MOVES
#1 French Ecuatorial Africa (empty)
SUD : Inf#2 Rodesia (empty)
CON : Inf, Art
TAN : InfIf I’m not mistaken, Italy is not at war with USA and Attacking a sea zone (z106) doesn’t trigger USA. In clear, if Italy attacks z106 USA remain neutral (as I think), then I perform this attack. If USA can defend along UK, then I don’t attack and only move Italian Sub from z91 to z89.
#3 z106 (AC, 2Ftr, Sub, French Ftr)
z91 : Sub, 2DD, 2Cr, BB
Rolls: 3@2 2@3 1@4; Total Hits: 33@2: (6, 1, 2)2@3: (4, 2)1@4: (5)
Since some tactcis involved, PLease assign your hits before I roll defences.
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No you can’t bacause I declared war on Italy! :)
So you have to fight both england and america’s navy if you want to attack that seazone.
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about the french fighter, you’re right! I was wrong in moving it there, please consider it then on the british carrier and bring back one british fighter in quebec.
Again, after Italy movement phase, I will land the french fighter in London to give 1 more dice against a 99% sealion :-D
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No you can’t bacause I declared war on Italy! :)
DANG! So true, it’s turn 3 already. Ok, so as I said, I don’t attack then. I adjusted state of war accordingly (USA state of war was missing).
In clear :ITALY 3 - After Med Sea, let’s take Africa.
PURCHASES (36)
Minor IC (12) + 4Inf(12) + 2Arm(12) = 36, save 0COMBAT MOVES
#1 French Ecuatorial Africa (empty)
SUD : Inf#2 Rodesia (empty)
CON : Inf, Art
TAN : InfNON COMBAT MOVES
EGY > GIB ; 2Inf via Tr z98
z98 > z95 : 3Tr
GRE > BUL : Inf
TRJ > IRQ : Arm, Recruit 3Inf
z85 > z91 : Ac
GIB > z91 : Ftr, Tac land on AC
z91 > z89 : SubPLACES NEW UNITS
EGY : Minor IC
SFR : 2Inf
NITA: 2Inf, 2ArmCOLLECT : 25 + 17(NO) + 0Saved = 42
I rather wait and play the proper order, so go ahead with France. I just had bad experience with a player “undoing” statements… so, nothing against you, but I rather prevent issues then have to deal with them.
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hi BBB! I’m currently outside my hometown for a small trip, I can’t install Abattlemap here in my mobile, I will be back tomorrow.
Here’s my french moves:
Everything stays where it is, but the fighter that lands in london from the british carrier.
The only thing I might “move” is the french infantry in africa, and I’m sure it wouldnt affect any german move, so please go on :)
I won’t “come back” in any move, really, we are here for having fun! And to improve our A&A skills!
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Ok. You can
1. attack Trans-Jordan from Syria
2. Try Inf vs Inf in FEA or Move around
3. Move DD around.I don’t see anything else, but any french move done after Germany, it will be fine with me.
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GERMANY 4 - Sea Lion it is!
PURCHASES (62)
2Sub(12) + DD(8.) + 5Inf(15) + 5Art(20) + Arm(6) = 61, save1COMBAT MOVES
#1 London (20Inf, Arm, 3Ftr, AA)
SCO : 5Inf, 2Art, Arm, 2Ftr
NOR : 7Inf, Art amphibious from z110
WGR : 5Art, 2Arm, 2Tac, SB amphibious from z110
z111: BB bombard from z110
z112: BB Bombard from z110
z91 : AC (in case of scramble), 2Tac, Cr bombard from z110- Waiting for scrambling orders -
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There is no scramble!
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#1 London
AA Gun : 2Ftr, 4Tac, SB
Rolls: 2@1 4@1 1@1; Total Hits: 12@1: (6, 4)4@1: (1, 4, 2, 2)1@1: (2)
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#1 London
ATT : 12Inf, 8Art, 3Arm, 2Ftr, 3Tac, SB, Cr, 2BB
Rolls: 4@1 16@2 5@3 4@4 1@3 2@4; Total Hits: 154@1: (3, 1, 1, 4)16@2: (3, 5, 6, 6, 3, 2, 2, 1, 4, 1, 4, 3, 6, 2, 3, 4)5@3: (3, 4, 5, 2, 1)4@4: (4, 1, 2, 2)1@3: (1)2@4: (6, 5)
DEF : 20Inf, Arm, 3Ftr
Rolls: 20@2 1@3 3@4; Total Hits: 920@2: (2, 6, 2, 4, 4, 1, 4, 1, 3, 6, 1, 6, 6, 4, 2, 6, 6, 5, 3, 3)1@3: (2)3@4: (1, 5, 3)
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#1 London - Round 2
ATT : 5Inf, 6Art, 3Arm, 2Ftr, 3Tac, SB
Rolls: 11@2 5@3 4@4; Total Hits: 611@2: (5, 2, 6, 3, 6, 6, 5, 6, 6, 6, 1)5@3: (2, 3, 6, 5, 4)4@4: (6, 6, 2, 4)
DEF : 5Inf, Arm, 3Ftr
Rolls: 5@2 1@3 3@4; Total Hits: 65@2: (2, 5, 1, 4, 1)1@3: (1)3@4: (5, 2, 1)
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#1 London - Round 3
ATT : 2Inf, 3Art, 3Arm, 2Ftr, 3Tac, SB
Rolls: 5@2 5@3 4@4; Total Hits: 85@2: (1, 4, 6, 1, 1)5@3: (4, 2, 1, 1, 6)4@4: (5, 4, 2, 5)
DEF : 3Ftr
Rolls: 3@4; Total Hits: 23@4: (3, 1, 5)
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#1 London
TWL : 11Inf, 6Art
London looted (21)
Major IC reduced to minor ICNON COMBAT MOVES
ENG > WGR : 2Ftr, SB, Tac
ENG > z110: 2Tac
GER > HUN : AA
ROM > HUN : 2InfPLACES NEW UNITS
z110: 2Sub, DD
WGR : 5Inf, 5Art
GER : ArmCOLLECT : 53 + 20(NO) + 21(UK) + 1Saved = 95
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Russia #4
Owns 33$
Buys:
5 tanks (30)
1 infantry (3)DOWs Germany and Italy
CM:
1 inf KAR > FIN
1ss 102 > 89 (I suppose you will submerge, so I won’t roll)NCM:
1rtl 3 inf NUK > EPL
24inf 2rtl 3fig 1 tac 1aa BEL > EPL
2tank 1mech NOD > EPL
3mech SUK > EPL
2mech 3 tank BSK > EPL
2mech RUS > BSK
3inf CAU > NPR
1bb 1ss 114 > 115
18inf 1aa YEN > TIM
1aa NUK > BSKPlaces:
5 tanks in RUS
1 infantry in VADCollects: 33$
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France
1 inf from FCA suicide attacks FEA
Attacker
Rolls: 20@1; Total Hits: 320@1: (6, 6, 2, 5, 5, 3, 3, 2, 2, 5, 2, 3, 3, 3, 6, 1, 1, 5, 4, 1)
Defender
Rolls: 20@2; Total Hits: 620@2: (2, 4, 3, 5, 2, 4, 5, 4, 6, 2, 1, 5, 2, 3, 3, 6, 5, 6, 2, 6)
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added 5 more ipcs to Russia for the NO
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JAPAN 4 - Calcutta about to fall…
PURCHASES (54)
3Arm(18) + minor IC (12) = 30 save 24COMBAT MOVES
#1 Philippines (2Inf, Ftr)
CAR : Inf, 2Art
PAU : Inf
z33 : 3Ftr, 3Tac,#2 Yenisey (empty)
YAK : Inf#3 ANH (Arm)
KSU : Arm
JAP : Inf, Tac - land in KSU#4 Yunnan (empty)
KWA : Inf#5 Hunan (Arm)
KSU : 2Arm
HAI : SB - land in KSU#6 Tsinghai (empty)
KAN : 2Inf, Art#7 Sikang (empty)
HOP : 3Arm#8 Szechwan (2Inf, Art)
SHE : 3Inf, 2Art#9 Baltic State (2Inf, Art)
SIA : Inf, Art
HOP : 3Ftr, 2Tac - land in FIC
CAR : SB - land in FIC -
#1 Philippines
ATT : 2Inf, 2Art, 3Ftr, 3Tac
Rolls: 4@2 3@3 3@4; Total Hits: 84@2: (1, 1, 1, 5)3@3: (3, 2, 1)3@4: (2, 4, 6)
DEF : 2Inf, Ftr
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (1)
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#1 Philippines
TWL : Inf, Art#3 ANH
ATT : Arm, Ftr, Tac
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 2)1@4: (1)
DEF : Arm
Rolls: 1@3; Total Hits: 11@3: (2)