BigBadBruce (Axis) vs. NOLL (Allies) G40A+.2 - Game2


  • Oh also, since you’re playing germany after italy, remember that I will move the French fighter on the american carrier to London, so if you wanna sealion now, please consider the french fighter defending too.


  • ITALY 3 - After Med Sea, let’s take Africa.

    At some point we miss something. USA is not at war, so French Ftr (or UK Ftr) can’t be on USA Carrier. Is not legal since USA is not at war. I propose we settle this as the 3 planes are on UK Carrier.

    PURCHASES (36)
    Minor IC (12) + 4Inf(12) + 2Arm(12) = 36, save 0

    COMBAT MOVES
    #1 French Ecuatorial Africa (empty)
    SUD : Inf

    #2 Rodesia (empty)
    CON : Inf, Art
    TAN : Inf

    If I’m not mistaken, Italy is not at war with USA and Attacking a sea zone (z106) doesn’t trigger USA. In clear, if Italy attacks z106 USA remain neutral (as I think), then I perform this attack. If USA can defend along UK, then I don’t attack and only move Italian Sub from z91 to z89.

    #3 z106 (AC, 2Ftr, Sub, French Ftr)
    z91 : Sub, 2DD, 2Cr, BB
    DiceRolls: 3@2 2@3 1@4; Total Hits: 33@2: (6, 1, 2)2@3: (4, 2)1@4: (5)

    Since some tactcis involved, PLease assign your hits before I roll defences.


  • No you can’t bacause I declared war on Italy! :)

    So you have to fight both england and america’s navy if you want to attack that seazone.


  • about the french fighter, you’re right! I was wrong in moving it there, please consider it then on the british carrier and bring back one british fighter in quebec.

    Again, after Italy movement phase, I will land the french fighter in London to give 1 more dice against a 99% sealion  :-D


  • @Noll:

    No you can’t bacause I declared war on Italy! :)

    DANG! So true, it’s turn 3 already. Ok, so as I said, I don’t attack then. I adjusted state of war accordingly (USA state of war was missing).
    In clear :

    ITALY 3 - After Med Sea, let’s take Africa.

    PURCHASES (36)
    Minor IC (12) + 4Inf(12) + 2Arm(12) = 36, save 0

    COMBAT MOVES
    #1 French Ecuatorial Africa (empty)
    SUD : Inf

    #2 Rodesia (empty)
    CON : Inf, Art
    TAN : Inf

    NON COMBAT MOVES
    EGY > GIB ; 2Inf via Tr z98
    z98 > z95 : 3Tr
    GRE > BUL : Inf
    TRJ > IRQ : Arm, Recruit 3Inf
    z85 > z91 : Ac
    GIB > z91 : Ftr, Tac land on AC
    z91 > z89 : Sub

    PLACES NEW UNITS
    EGY : Minor IC
    SFR : 2Inf
    NITA: 2Inf, 2Arm

    COLLECT : 25 + 17(NO) + 0Saved = 42

    I rather wait and play the proper order, so go ahead with France. I just had bad experience with a player “undoing” statements… so, nothing against you, but I rather prevent issues then have to deal with them.

    BBBvsNoll_game2_03hITALY.AAM


  • hi BBB! I’m currently outside my hometown for a small trip, I can’t install Abattlemap here in my mobile, I will be back tomorrow.

    Here’s my french moves:

    Everything stays where it is, but the fighter that lands in london from the british carrier.

    The only thing I might “move” is the french infantry in africa, and I’m sure it wouldnt affect any german move, so please go on :)

    I won’t “come back” in any move, really, we are here for having fun! And to improve our A&A skills!


  • Ok. You can
    1. attack Trans-Jordan from Syria
    2. Try Inf vs Inf in FEA or Move around
    3. Move DD around.

    I don’t see anything else, but any french move done after Germany, it will be fine with me.


  • GERMANY 4 - Sea Lion it is!

    PURCHASES (62)
    2Sub(12) + DD(8.) + 5Inf(15) + 5Art(20) + Arm(6) = 61, save1

    COMBAT MOVES
    #1 London (20Inf, Arm, 3Ftr, AA)
    SCO : 5Inf, 2Art, Arm, 2Ftr
    NOR : 7Inf, Art amphibious from z110
    WGR : 5Art, 2Arm, 2Tac, SB amphibious from z110
    z111: BB bombard from z110
    z112: BB Bombard from z110
    z91 : AC (in case of scramble), 2Tac, Cr bombard from z110

    - Waiting for scrambling orders -


  • There is no scramble!


  • #1 London
    AA Gun : 2Ftr, 4Tac, SB
    DiceRolls: 2@1 4@1 1@1; Total Hits: 12@1: (6, 4)4@1: (1, 4, 2, 2)1@1: (2)


  • #1 London
    ATT : 12Inf, 8Art, 3Arm, 2Ftr, 3Tac, SB, Cr, 2BB
    DiceRolls: 4@1 16@2 5@3 4@4 1@3 2@4; Total Hits: 154@1: (3, 1, 1, 4)16@2: (3, 5, 6, 6, 3, 2, 2, 1, 4, 1, 4, 3, 6, 2, 3, 4)5@3: (3, 4, 5, 2, 1)4@4: (4, 1, 2, 2)1@3: (1)2@4: (6, 5)
    DEF : 20Inf, Arm, 3Ftr
    DiceRolls: 20@2 1@3 3@4; Total Hits: 920@2: (2, 6, 2, 4, 4, 1, 4, 1, 3, 6, 1, 6, 6, 4, 2, 6, 6, 5, 3, 3)1@3: (2)3@4: (1, 5, 3)


  • #1 London - Round 2
    ATT : 5Inf, 6Art, 3Arm, 2Ftr, 3Tac, SB
    DiceRolls: 11@2 5@3 4@4; Total Hits: 611@2: (5, 2, 6, 3, 6, 6, 5, 6, 6, 6, 1)5@3: (2, 3, 6, 5, 4)4@4: (6, 6, 2, 4)
    DEF : 5Inf, Arm, 3Ftr
    DiceRolls: 5@2 1@3 3@4; Total Hits: 65@2: (2, 5, 1, 4, 1)1@3: (1)3@4: (5, 2, 1)


  • #1 London - Round 3
    ATT : 2Inf, 3Art, 3Arm, 2Ftr, 3Tac, SB
    DiceRolls: 5@2 5@3 4@4; Total Hits: 85@2: (1, 4, 6, 1, 1)5@3: (4, 2, 1, 1, 6)4@4: (5, 4, 2, 5)
    DEF : 3Ftr
    DiceRolls: 3@4; Total Hits: 23@4: (3, 1, 5)


  • #1 London
    TWL : 11Inf, 6Art
    London looted (21)
    Major IC reduced to minor IC

    NON COMBAT MOVES
    ENG > WGR : 2Ftr, SB, Tac
    ENG > z110: 2Tac
    GER > HUN : AA
    ROM > HUN : 2Inf

    PLACES NEW UNITS
    z110: 2Sub, DD
    WGR : 5Inf, 5Art
    GER : Arm

    COLLECT : 53 + 20(NO) + 21(UK) + 1Saved = 95

    BBBvsNoll_game2_04aGER.AAM


  • Russia #4

    Owns 33$

    Buys:

    5 tanks (30)
    1 infantry (3)

    DOWs Germany and Italy

    CM:

    1 inf KAR > FIN
    1ss 102 > 89 (I suppose you will submerge, so I won’t roll)

    NCM:

    1rtl 3 inf NUK > EPL
    24inf 2rtl 3fig 1 tac 1aa BEL > EPL
    2tank 1mech NOD > EPL
    3mech SUK > EPL
    2mech 3 tank BSK > EPL
    2mech RUS > BSK
    3inf CAU > NPR
    1bb 1ss 114 > 115
    18inf 1aa YEN > TIM
    1aa NUK > BSK

    Places:

    5 tanks in RUS
    1 infantry in VAD

    Collects: 33$

    –----------------------------------------------

    France

    1 inf from FCA suicide attacks FEA

    Attacker
    DiceRolls: 20@1; Total Hits: 320@1: (6, 6, 2, 5, 5, 3, 3, 2, 2, 5, 2, 3, 3, 3, 6, 1, 1, 5, 4, 1)
    Defender
    DiceRolls: 20@2; Total Hits: 620@2: (2, 4, 3, 5, 2, 4, 5, 4, 6, 2, 1, 5, 2, 3, 3, 6, 5, 6, 2, 6)


  • The french guy was killed first round lol  :-D

    Map –

    BBBvsNoll_game2_04bRUS.AAM


  • added 5 more ipcs to Russia for the NO

    BBBvsNoll_game2_04bRUS.AAM


  • JAPAN 4 - Calcutta about to fall…

    PURCHASES (54)
    3Arm(18) + minor IC (12) = 30 save 24

    COMBAT MOVES
    #1 Philippines (2Inf, Ftr)
    CAR : Inf, 2Art
    PAU : Inf
    z33 : 3Ftr, 3Tac,

    #2 Yenisey (empty)
    YAK : Inf

    #3 ANH (Arm)
    KSU : Arm
    JAP : Inf, Tac - land in KSU

    #4 Yunnan (empty)
    KWA : Inf

    #5 Hunan (Arm)
    KSU : 2Arm
    HAI : SB - land in KSU

    #6 Tsinghai (empty)
    KAN : 2Inf, Art

    #7 Sikang (empty)
    HOP : 3Arm

    #8 Szechwan (2Inf, Art)
    SHE : 3Inf, 2Art

    #9 Baltic State (2Inf, Art)
    SIA : Inf, Art
    HOP : 3Ftr, 2Tac - land in FIC
    CAR : SB - land in FIC


  • #1 Philippines
    ATT : 2Inf, 2Art, 3Ftr, 3Tac
    DiceRolls: 4@2 3@3 3@4; Total Hits: 84@2: (1, 1, 1, 5)3@3: (3, 2, 1)3@4: (2, 4, 6)
    DEF : 2Inf, Ftr
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (1)


  • #1 Philippines
    TWL : Inf, Art

    #3 ANH
    ATT : Arm, Ftr, Tac
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (5, 2)1@4: (1)
    DEF : Arm
    DiceRolls: 1@3; Total Hits: 11@3: (2)

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