@VictoryFirst said in AndrewAAgamer (Allies) vs. Germany (Ragnell804):
@AndrewAAGamer said in AndrewAAgamer (Allies) vs. Germany (Ragnell804):
Would you be able to calculate when we get Bad dice or Very Bad dice in two or more areas? That should be important too.
I think what will be difficult here is defining what territories belong which areas. For example a battle in G28, should you include it under Caen or St. Lo? Units there can go either way. An approach like this is almost impossible.
I guess I wasn’t clear. I am not looking for you to peruse the game I just had and figure out what the dice variable was. I was hoping, if possible, due to your math skills, if sometime in the near future you would be able to tell me certain odds like you just did. For example:
Odds of at least 1 area area with Bad dice
Odds of at least 2 areas with Bad dice
Odds of at least 1 area with Very Bad dice
Odds of at least 2 areas of Very Bad dice
That way, once, and if, we can confirm the Allies win 100% of the time with even dice, or dice favorable to the Allies we could assign percentages to the varies bad dice and come up with some estimate of how often the Germans would win. BTW if you did that it would be awesome if you used 16% / 68% /16% as the low, normal and high parameters.
All I want to test for is IF the Allies get fair dice would they win every time.
Alright, that sounds logical, taking one step at a time. My first guess they wouldn’t but I am going to play a solo game first with this. I want to see what effect the average dice will have on the game. After that we can play.
Here is a link to a solo test I started. I will place the methodology instructions there that I am using for the testing.
https://www.axisandallies.org/forums/topic/41401/andrewaagamer-solo-test?_=1733436170864