@calvinhobbesliker:
@WILD:
@calvinhobbesliker:
I’ve playtested a game where UK got lucky in Z97 and Tobruk and was able to cripple Italy. However, if Germany had moved just 1 plane to South Italy, an attack on Z97 would be unviable.
None of that matters because Japan was able to take Hawaii and Sydney, with the US unable to respond due to the fact that it only had minors.
Yep that is my thinking too. I like the minors though. I think the Jap (axis) victory conditions shouldn’t be immediately at 6 VC, at least give the US its turn to counter it. Same for the Euro side. Other wise we’ll have a lot of 3-4 turn games.
I’m glad we play until someone cry’s uncle.
Yeah, I could immediately retake Hawaii if Japan didn’t win immediately.
However, there’s still a problem if Germany does Sealion. japan’s moves prevent the US from saving the UK. The UK must choose between attacking Italy or giving Italy Africa and protecting itself.
I don’t see a problem with making tough choices. The US should have its own back yard cleaned up (stop Jap/axis victory), before it try’s to stop a German Sea lion, or make a run for the Med. Actually this would be a good axis strat to force the US from a big Euro push (as was intended). The US could always fly some ftrs to def UK once at war to try to get Germany to back out. I don’t have a problem with the US having to take back the 6th VC if indeed it is changed to allow them to counter, (as it should be, where’s Krieghunds stand on this?). If it delays a UK liberation, or allied domination in the Med so be it
Its not like the axis can set-up victory conditions on both boards in the early rounds, and the US has to take back a VC on both boards. If it happens (not sure it could), then the US would have been brought into the war early and its IC would be upgraded in round 1 or 2.
Maybe the axis victory in the individual theaters should also include a few VC from the other board (Just a few TBD), and the allies should have until the end of the US turn to counter it. There is still a combined collection of VC’s from both boards for the axis to win right? Have that # lowered if you have achieved the individual theater goals (but allow a US counter).
Krieghund, do you have an option on this? Do you see how easy it is for Japan to get 6 VC’s, and end the game prematurely with the US unable to mobilizes (minor IC’s, which I like), or counter? Are we way off on this, and there is something we are not accounting for?