@genken Might be cool to have a house rule that 1) 1, 2 or 3 the ship is damaged in a way that it moves at half but attacks full or 2) 4, 5, or 6 it is damaged in a what that it moves 2 spaces but attacks with a hit on 1 or 2 vs 4 normally.
AAG40 FAQ
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Sorry if this has been asked and answered already… Playing Global, UK has declared war on Japan. Can UK-Pacific move warships into the sea zone around The Philippines while U.S. warships are there? If so, can Japan attack those ships without also attacking the U.S. fleet?
Yes to both questions.
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Can someone plese put a .pdf file of the global rules? If there isn’t one could someone make one. One more thing who is David Jensen. Please hold back on the newbie comments
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Can aa guns combat move into a territory even though they won’t participate in combat?
Can a transport unload in both combat and noncombat phases of the same turn? Like say I’m transporting 1 infantry into normandy in combat move. I take normandy. Can I then dropan aa gun into the same territory if I took normandy that turn assuming the inf and aa gun were looaded on the same transport at the same time?
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One more thing who is David Jensen.
The guy who runs this website.
Can aa guns combat move into a territory even though they won’t participate in combat?
In combat movement? No.
Can a transport unload in both combat and noncombat phases of the same turn? Like say I’m transporting 1 infantry into normandy in combat move. I take normandy. Can I then dropan aa gun into the same territory if I took normandy that turn assuming the inf and aa gun were looaded on the same transport at the same time?
No.
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So then there is no way to land an AA gun in a territory that wasn’t yours at the start of the turn without having an extra transport dedicated to just that?
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So then there is no way to land an AA gun in a territory that wasn’t yours at the start of the turn without having an extra transport dedicated to just that?
Well, it doesn’t have to be dedicated to just that, as it can also bring an infantry, but it must unload only in noncombat movement.
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When can allies move into russian territories?
What is the Alpha setup?
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When can allies move into russian territories?
If the USSR is at war with Germany and/or Italy, Allied nations that are also at war may move units into Soviet territories on the Europe map. If the USSR is at war with Japan, Allied nations that are also at war may move units into Soviet territories on the Pacific map.
What is the Alpha setup?
It’s a new, experimental setup for the game (with some rules adjustments), which can be found on Larry Harris’ website.
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Does a minor upgrading to a major count toward production capacity?
Like, if I upgrade a minor complex to a major complex, can I still build 3 infantry or does the upgrade itself count as a production and I can only build 2 units?
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You can build 3 other units.
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If the UK buys tech where is it subtracted from? London or India? Or is there a choice of how to split it?
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Either can pay.
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But they can’t split it(UK can’t pay 3 and India 2, for example)
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Why not?
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Why not?
That was my impression. Is the UK allowed to split the 5 ipc cost of 1 tech roll between London and Calcutta?
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I can’t see any reason why they shouldn’t be able to. Can you?
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Well, I guess they can.
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Is an Italian tank in Egypt allowed to blitz empty British-controlled Jordan and activate Iraq?
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No, the tank may not. A “blitz” (AAE40 rulebook page 14, last section) can only be done during a combat move. Moving into friendly neutrals is done during a noncombat move (AAE40 rulebook page 21).
Also see reply #482 of this thread, Gamerman01 shows friendly neutral info on page 10, and asks about blitzing.
Somewhere (this thread maybe?), I think Krieghund had an in-depth explanation of the two-step process of a “blitz”.
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Can fighters scramble if enemy ships are moving through an adjacent sea zone that has no allied ships in it?