Thank you all for the clarification!
Question on combat move! help!
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You’ve got it, Turkey!
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:-D thx alot this will dramaticly change how we play the game cuz i played where u would conduct combat once and that was the end of ur combat move
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O_o It would make things terribly time-consuming if you were only allowed one combat per turn.
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O_o It would make things terribly time-consuming if you were only allowed one combat per turn.
The game would suck
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:roll: lol it was to tell you the truth we have never actually finished a single game but now im very gld i know this. right now im looking for a bigger map (spring 1942) im looking at IL’s supreme 1942 map and am not seeing a diffrence besides the neutrals but is it bigger than the origonal size? is that all?
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ok now the samequestion goes for a non combat move how many times can i move then?
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IL’s map is bigger than original size and there’s a thread that will tell you it’s dimensions, I don’t remember off hand.
In noncombat move, you aren’t limited to a set number of moves. If the moves are all legal, you can make any number of them. Remember that planes can’t land in a territory just captured that turn.
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thanks alot
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You can hop on over to the TripleA site and download/install that game engine. You can get a feel for rules, etc. from some of the maps you can download.
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I’m going to post this question here instead of starting a seperate thread for it.
Can a land unit move 1 space to reach the coast line, be loaded in a transport, and than unloaded in an amphibious assault? ex: Inf from C.US to E.US with trans in sz10, loads, than is dropped off in G-controlled Alg.
Vice versa, if yes, can this be done in a non-combat move scenario as well?
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No. Your one movement is the loading onto the transport. Any land unit on a transport can be loaded and offloaded on a single turn but it takes up all their movement.