In all honesty I will just type out the small list I have made. I dont know if this goes here or in the 1942 thread. I am making some for the Pacific game as well….but I like to test out my ideas first with my brothers If it goes well with them we play with the big guy ( my dad) Keep in mind these are just rough ideas. and i am open to changing them if you think they need a changin. Also not EVERY unit in our opinion needs to be changed around and use a D 12 ( too much to remember if you are playing with 3 people. but its certainly something to think about if this pans out well…
America
Planes have one extra movement ( remember they leaned on their sides to fly farther than ever before)
Tanks…every 5th tank is free. we are going to see if it tilts the game by making EVERY 5th unit free…we havent decided. Recall at this point in history america had a TON of industry and engaged in total warfare…whereas germany actually closed their factories at a certian time etc.
Paratroopers can play in…but we never use them infantry have AWFUL attack
Transports can hold two of ANY unit
Britian
Fighter Planes use the D 12 they defend on a 8, attack on a 5
Germany
Fighter planes attack on a 9, if upgraded to jet fighters ( yes we play with those rules too)
they attack AND defend on a 9
Tanks attack on an 8, defend on a 3…Recall the panzer tanks in my opinion were panzy tanks…they broke down WAAAY to much hence the lack in defence. tried messing with the movement…crippled the game.
U boats attack on a 3 if there are more than 2 U boats present.
Russia
Tanks defend on an 8. 12d, attack on a 5 last i checked they made the best tank…sorry guys.
Infantry cost 2 IPC, but defend on a 1…just played with it debating getting rid of that one…but i like the idea of hoards of cheap soviet infantry…
Japan
Destroyers are 6 IPC, When i think of a destroyer it can be ANY ship with cannons or guns…doesnt have to be a ship built JUST for war
Infantry on an island ( including japan and austrailia, had a fight over that last one mind you) Defend on a 3 …6d
Fighters attack and defend on a 7…out of a 12 sided dice The zero was faster, lighter, and cheaper.
Would love feedback. negative or positive. I dont mind. especially would love thinking of new ones for pacific and europe. I already have some in mind for france and italy.
France, artillery can attack on a 3?
Italy? mech infantry attack on a 2 defend on a 2 or 3?
Anzac Destroyers are 6 IPC, subs are 4
China always gains 2 infantry per territory per turn if not captured Keep in mind this is for 1942…the pacific ones havent been made yet…
again let me know what you think