TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
:mrgreen:
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
3 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Archangel to West Russia
1 armour moved from Caucasus to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to West Russia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 2/3 hits
Germans roll dice for 3 infantry in Belorussia, round 3 : 2/3 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in West Russia
Russians attack with 4 armour, 2 artilleries and 10 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 2 artilleries and 10 infantry in West Russia, round 2 : 5/16 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 4 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 aaGun moved from Caucasus to West Russia
1 aaGun moved from Russia to West Russia
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Russia to Egypt
1 infantry moved from Novosibirsk to Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Kazakh S.S.R. to Szechwan
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 2 infantry
Caucasus : 1 factory
Egypt : 1 fighter
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Russia : 2 armour, 1 factory, 1 fighter and 5 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 2 artilleries and 7 infantry
Yakut S.S.R. : 4 infantry
Production/PUs Summary :
Russians : 26 / 26
Germans : 39 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42
My Russia sub will fight till he has no choice but submerge
Unlucky in Belorussia. 1 fighter to Egypt? interesting.
Usually, as far as I remember, people get extra bid for allies for their weakness. Do you want extra bid?
Hey no worry - let start from bid zero first. I want to see how far my allies could go ;-)
OK, good luck and have fun.
Test summary from TripleA, engine version: 1.8.0.9, time: 22:12:14
Test
Contacting dice.tripleawarclub.org
An error has occured!
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2: Firewall could be blocking TripleA from connecting to the Dice Server
3: The e-mail address does not exist
4: An unknown error, please see the error console and consult the forums for help
Visit http://tripleadev.org for extra help
:? :? :?
I got your dice
Um…do you mean you cannot use the dice server? Did this happen when you were in that 42 2E tournament?
Did you register your email address here http://dice.tripleawarclub.org/?
I did register. It was fine when I played tournament. I will try it tomorrow evening.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 bombers; Remaining resources: 5 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 submarines moved from 9 Sea Zone to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
Combat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship
British defend with 1 cruiser
Germans win with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 4 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans win with 4 submarines remaining. Battle score for attacker is 33
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
Place Units - Germans
3 bombers placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 46 PUs total
Please disregard above. I just want to try and see if it works on my side.
(The G submarine were very powerful!)
OK. Your side seems fine. ignore my next dice. only a test.
test success :lol: didn’t change anything :evil: weird.
Game on.
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to 17 Sea Zone
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to 17 Sea Zone
Combat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
2 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Gibraltar
Battle in 17 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
Germans win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
1 bomber moved from 17 Sea Zone to Germany
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 infantry moved from Norway to Finland
2 armour moved from France to Poland
1 armour moved from Ukraine S.S.R. to Poland
1 infantry moved from Ukraine S.S.R. to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 fighter moved from Ukraine S.S.R. to Poland
1 armour moved from Bulgaria Romania to Poland
2 infantry moved from Bulgaria Romania to Poland
1 fighter moved from Bulgaria Romania to Poland
2 armour moved from Germany to Poland
1 armour moved from Baltic States to Poland
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Italy to Poland
1 aaGun moved from Italy to Germany
1 armour moved from Northwestern Europe to Poland
2 fighters moved from 7 Sea Zone to France
1 aaGun moved from Germany to Baltic States
1 infantry moved from France to Germany
2 infantry moved from Poland to Baltic States
3 infantry moved from Germany to Baltic States
1 fighter moved from Poland to Libya
1 fighter moved from 14 Sea Zone to Libya
Place Units - Germans
2 armour, 2 artilleries and 6 infantry placed in Germany
1 infantry placed in Italy
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Did I deal with russian sub correctly? If not, we can always dice again.