l25-oob-donutgold-axis-v-zar-scramble.tsvg 8392ec2a-e9bc-468d-aa2b-1c91a6eb5d21-image.png
decisions on scottish fig and canadian sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
4 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
2 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
2 armour moved from Germany to Baltic States
Combat - Germans
Battle in Finland
Germans attack with 3 bombers and 4 infantry
Russians defend with 1 armour and 2 infantry
Germans win, taking Finland from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Germans attack with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Germany to Poland
1 aaGun moved from Eastern Poland to Baltic States
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 battleship moved from 111 Sea Zone to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 fighter moved from Gibraltar to Norway
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 marines moved from 113 Sea Zone to Norway
1 fighter moved from Gibraltar to Western Germany
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 tactical_bomber moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 armour and 2 mech_infantrys moved from Southern France to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Yugoslavia to Bessarabia
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Finland to Western Germany
2 aaGuns, 3 armour, 5 artilleries and 20 infantry moved from Western Ukraine to Ukraine
Place Units - Germans
1 infantry placed in France
1 fighter placed in Western Germany
2 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 6 artilleries, 30 infantry and 2 mech_infantrys moved from Bryansk to Rostov
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Olgiy to Kansu
3 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Central Mongolia to Dzavhan
1 aaGun and 7 infantry moved from Yenisey to Dzavhan
1 aaGun and 5 infantry moved from Yenisey to Timguska
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from 115 Sea Zone to Russia
Place Units - Russians
10 artilleries placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Ncm edit:
ac sz115 > sz114
dd sz114 > sz115
Just a friendly refresh in case this tread no longer shows up as a ‘new reply’. No hurry. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 factory_minors, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Buyant-Uhaa to Central Mongolia
4 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery moved from Hunan to Kweichow
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun moved from Hopei to Kweichow
1 bomber moved from Malaya to Hopei
1 armour moved from Sakha to Buyant-Uhaa
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Kwangtung to French Indo China
2 fighters moved from Malaya to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Siam to Kwangsi
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Kwangsi to Philippines
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,643
Median : 3,000
Variance : 0,923
Standard Deviation : 0,961
Total rolls : 14
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,667
Median : 3,000
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Just a friendly refresh in case this tread no longer shows up as a ‘new reply’. No hurry. :wink:
Thanks for the waiting, I’m a bit busy these days :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 harbour, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 marine moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters, 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Gibraltar
Americans attack with 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to New Zealand
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
4 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,143
Median : 3,000
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14
Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,300
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10
Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Dice Statistics:
Total
1 was rolled 5 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,433
Median : 3,000
Variance : 2,690
Standard Deviation : 1,640
Total rolls : 30
Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,300
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10
Chinese Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 1,455
Standard Deviation : 1,206
Total rolls : 12
Japanese Combat
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 4,200
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 75 Sea Zone to 74 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
Combat - British
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 armour and 3 mech_infantrys moved from India to Burma
1 fighter moved from Yunnan to India
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Bryansk to Rostov
2 artilleries and 6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from British Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship moved from 75 Sea Zone to 76 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - British
3 submarines placed in 98 Sea Zone
2 transports placed in 106 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,6,4,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 18 times
4 was rolled 27 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3,812
Median : 4,000
Variance : 3,488
Standard Deviation : 1,868
Total rolls : 85
Null / Other
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,158
Median : 4,000
Variance : 2,611
Standard Deviation : 1,616
Total rolls : 19
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,857
Median : 4,000
Variance : 0,550
Standard Deviation : 0,742
Total rolls : 21
Americans Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,300
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10
Chinese Combat
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,500
Variance : 1,455
Standard Deviation : 1,206
Total rolls : 12
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,158
Median : 4,000
Variance : 2,611
Standard Deviation : 1,616
Total rolls : 19
Really scary uk-builds… :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Bulgaria to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Eastern Poland
1 bomber moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Romania to Ukraine
2 artilleries moved from Bessarabia to Ukraine
2 aaGuns, 1 armour and 5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 armour placed in Ukraine
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Russians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 55
Russians : 25 / 31
Japanese : 63 / 72
Americans : 55 / 80
Chinese : 6 / 7
British : 33 / 39
UK_Pacific : 7 / 10
Italians : 16 / 16
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Really scary uk-builds… :-o
Subs in sz97 is more cost effective when Germany owns Yugoslavia and/or Greece.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour, 2 artilleries and 2 mech_infantrys moved from Baltic States to Belarus
1 tactical_bomber moved from Norway to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to Belarus
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 125 Sea Zone
Germans attack with 1 battleship, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win, taking 125 Sea Zone from British with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 armour, 2 artilleries, 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 2 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Ukraine
1 armour moved from Bessarabia to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
1 artillery moved from Poland to Eastern Poland
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
2 fighters moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 armour moved from Ukraine to Eastern Poland
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Western Ukraine to Russia
1 aaGun and 2 infantry moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Russia
2 aaGuns, 6 artilleries and 30 infantry moved from Rostov to Tambov
1 infantry moved from Kansu to Tsinghai
5 infantry moved from Novosibirsk to Samara
3 infantry moved from Kansu to Novosibirsk
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
1 aaGun and 10 infantry moved from Dzavhan to Olgiy
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Hunan to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from 37 Sea Zone to Western Australia
1 battleship moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Hopei to Shensi
1 tactical_bomber moved from Hopei to Shensi
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 bomber moved from Hopei to Kansu
1 fighter moved from Java to Western Australia
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Philippines to Shensi
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from 35 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from Kweichow to Shensi
Combat - Japanese
Battle in Western Australia
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits
ANZAC roll dice for 1 fighter in Western Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 56 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from Western Australia to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Shensi to Anhwe
1 fighter moved from Shensi to French Indo China
1 fighter moved from Shensi to Anhwe
1 bomber moved from Kansu to French Indo China
1 infantry moved from Central Mongolia to Chahar
2 artilleries and 6 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Hunan
1 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Jehol
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 bomber moved from Shensi to Kweichow
1 cruiser moved from 35 Sea Zone to 56 Sea Zone
1 armour moved from Buyant-Uhaa to Suiyuyan
Place Units - Japanese
2 destroyers placed in 20 Sea Zone
1 airfield placed in French Indo China
1 fighter placed in Japan
2 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in Japan
1 infantry placed in Japan
1 mech_infantry placed in French Indo China
1 armour placed in Kwangtung
Japanese undo move 9.
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 60 PUs (9 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Production/PUs Summary :
Germans : 47 / 61
Russians : 22 / 28
Japanese : 69 / 65
Americans : 55 / 80
Chinese : 3 / 7
British : 33 / 39
UK_Pacific : 6 / 10
Italians : 16 / 16
ANZAC : 9 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3,444
Median : 3,000
Variance : 2,340
Standard Deviation : 1,530
Total rolls : 54
Null / Other
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3,286
Median : 2,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7
Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3,567
Median : 3,000
Variance : 1,379
Standard Deviation : 1,174
Total rolls : 30
ANZAC Combat
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3,286
Median : 2,000
Variance : 2,167
Standard Deviation : 1,472
Total rolls : 7
UK_Pacific Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3,222
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Guam
Battle in Marianas
Non Combat Move - Americans
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 submarine moved from 31 Sea Zone to 6 Sea Zone
1 bomber moved from New Zealand to India
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 destroyer moved from 31 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 22 Sea Zone
4 submarines moved from 10 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
2 carriers, 2 destroyers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 35 PUs;
British buy 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Egypt to Crete
1 cruiser, 4 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from 95 Sea Zone to Sicily
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Sicily
Battle in Sardinia
Battle in Crete
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Crete
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Crete from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 aaGuns, 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Burma to India
1 fighter moved from Yunnan to India
1 destroyer moved from 74 Sea Zone to 77 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Rostov to Cyprus
2 fighters moved from Crete to Cyprus
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Persia
1 infantry moved from Northwest Persia to Caucasus
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from France to United Kingdom
Place Units - British
3 submarines placed in 98 Sea Zone
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 42 / 61
Russians : 23 / 28
Japanese : 66 / 65
Americans : 61 / 96
Chinese : 4 / 5
British : 33 / 45
UK_Pacific : 7 / 10
Italians : 15 / 16
ANZAC : 9 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,219
Median : 3,000
Variance : 0,839
Standard Deviation : 0,916
Total rolls : 32
Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,350
Median : 3,000
Variance : 0,421
Standard Deviation : 0,649
Total rolls : 20
Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2,875
Median : 3,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8