16L Adam514 (Axis) vs -Pete (Allies) Balanced


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 infantry moved from Johnston Island to 30 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                4 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 63 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from 54 Sea Zone to New Guinea
                1 armour, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 armour and 1 marine moved from 63 Sea Zone to New Zealand
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to New Guinea
                1 tactical_bomber moved from Hawaiian Islands to New Guinea
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38081_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Tsinghai to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    triplea_38081_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield and 3 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Morocco
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 fighter moved from British Somaliland to Tanganyika Territory
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 fighter and 2 infantry moved from India to Burma
                1 cruiser moved from 79 Sea Zone to 72 Sea Zone
                1 marine moved from French Madagascar to 72 Sea Zone
                1 battleship and 1 marine moved from 72 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    British attack with 1 armour, 3 fighters and 1 infantry
                    Neutral_Axis defend with 1 infantry
                    British win, taking Morocco from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                1 battleship and 1 marine moved from 76 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter moved from Tanganyika Territory to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                3 fighters moved from Morocco to Gibraltar
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 bomber
                EDIT: Adding units owned by British to Gibraltar: 1 bomber
                EDIT: Turning off Edit Mode
                3 armour placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 70 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry

    triplea_38081_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Western Ukraine from Russians to Italians
                EDIT: Turning off Edit Mode
                1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 marine
                    Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for British: 1 marine

    Non Combat Move - Italians
                1 armour moved from Egypt to Syria
                      Italians take Syria from Neutral_Axis
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber moved from Trans-Jordan to Southern Italy
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Romania to Western Ukraine
                1 aaGun, 1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Bulgaria to Greece
                1 aaGun moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 airfield, 2 infantry and 1 mech_infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_38081_Ita3.tsvg


  • ugh lol forgot u could ncm to iraq… gg

    wish i didnt bungle egypt, russia was looking nasty


  • @-Pete:

    ugh lol forgot u could ncm to iraq… gg

    wish i didnt bungle egypt, russia was looking nasty

    TJ was nasty too.

    GG.


  • what do you mean? TJ was super lucky yeah but i meant Russia was looking in a good spot


  • Haha it was only a comment about the marine defence.

    Not too sure about Russia though, I calced and I would have nearly 100% on Moscow on G6.


  • hm with how many allied fighters landed there?

    I mean with egypt gone i couldnt produce or spare too many, but i was just hoping i could scrape together enough + just buy russian defence to hang on… i thought the finnish cash would pay off


  • Yeah, Germany didn’t spend on navy at all and it would be tac bombers + strat bombers till G6.


  • yeah i knew something was up when you let your transport die

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