• ok so ive heard alot of things latly, and i need some clarifaction

    1.can i target? when?

    2.what are dive bombers? ther purpose?

    3.i thought kaiten torpedos could only be used defending

    4.why did they have to take out trade routes for the ocean? now theres really not much of a point to own a navy.


  • now theres really not much of a point to own a navy.

    :-o

    ~Josh


  • Let me clarify.  Every team except Russia and sometimes Germany NEEDS Transports in order to deliver troops to the battle.  To stop nations from transporting troops, opposing nations will try to sink Transports with aircraft and combat ships.  Therefore transports need armed escorts to accompany them and provide protection.  Navy is important.

    ~Josh


  • 1.can i target? when?

    You can only target when using LHTR Kamikazes or Kaitens, which are both Japan National Advantages.

    2.what are dive bombers? ther purpose?

    Luftwaffe Dive Bombers are a LHTR German NA.  The NA lets your Fighters attack at 5 during the first cycle of combat, unless defending Fighters are present.  They are used to destroy enemy units, and make a very effective counterpart to the Panzerblitz NA.

    3.i thought kaiten torpedos could only be used defending

    In LHTR they can be used on attack or defense.

    4.why did they have to take out trade routes for the ocean? now theres really not much of a point to own a navy.

    “Trade Routes” or similar features like “convoys” were features in Europe and Pacific, and I enjoyed them greatly as well.  I would like to see an expanded version of A&A World that includes them but no such luck as yet.  Navy has many many other purposes and is extremely useful.  Mostly for transporting troops.

    ~Josh

  • 2007 AAR League

    @Mork:


    4.why did they have to take out trade routes for the ocean? now theres really not much of a point to own a navy.

    BLASPHEMY!!!

    Rip your tongue from your mouth lest you speak more things you should regret!!!

    :-D

    Navies are all about power projection across an ocean or the prevention of same.

    Transports to move your armies.
    Battleships to bombard the enemy armies, sink enemy Transports or protect your own them.
    Aircraft Carriers to give those armies, Battleships and Transports air support.
    Submarines to sneak under the BB and Air cover and still shoot the Transports.
    Destroyers to chase the Submarines and fill in on fleet protection when Battleships are too expensive.

    Why not just fight that invading army on the beach you ask?
    If you sink that Transport with INF/INF loaded in it, you have a 14 IPC loss inflicted.  If it was sunk by a Submarine (no Destroyer around) the Transport does not even get to shoot back.  Gotta love those odds!

    So the invader just builds Destroyers and Battleships and etc!  Navy units don’t capture Victory Cities.  :-D


  • isee… well you made your point on the navy issue.

    thanks for the input on the different q’s. now about LHTR, is there a place were these rules are entirely laid out? what are the main differences? why would you use LHTR as opposed to original rules?


  • There is a sticky thread near the top of this board with links to LHTR.

Suggested Topics

  • 29
  • 17
  • 14
  • 20
  • 12
  • 10
  • 17
  • 1
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.4k

Users

39.9k

Topics

1.7m

Posts