15L G40 PGMatt (axis) vs MakeMaps (Allies +19)

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 bomber moved from Japan to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                2 bombers moved from French Indo China to Philippines
                1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to India
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone

  • '16

    scramble Philippines?

    You have one fighter, I have DD, CA, BB, Ft, Tac.


  • No scramble

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 bomber moved from Japan to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                2 bombers moved from French Indo China to Philippines
                1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to India
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 bombers and 4 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hawaiian Islands
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Hawaiian Islands from Americans, taking Anhwe from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in India
                    Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 6 armour, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun, 6 armour and 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 bomber moved from Anhwe to French Indo China
                2 bombers moved from Philippines to French Indo China
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from 36 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from French Indo China to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Sakha
                1 artillery moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                3 artilleries placed in French Indo China
                2 destroyers placed in 6 Sea Zone
                2 artilleries and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 battleships, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 mech_infantry moved from 5 Sea Zone to Amur
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Wake Island to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Neutral
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                      Americans take 54 Sea Zone from Neutral
                1 bomber moved from Alaska to Wake Island
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 tactical_bomber moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 102 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                      Americans take 101 Sea Zone from Neutral
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 102 Sea Zone to 117 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 battleships, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 mech_infantry moved from 5 Sea Zone to Amur
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Wake Island to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Neutral
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                      Americans take 54 Sea Zone from Neutral
                1 bomber moved from Alaska to Wake Island
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 tactical_bomber moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 102 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                      Americans take 101 Sea Zone from Neutral
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 102 Sea Zone to 117 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking Celebes from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Hawaiian Islands
                    Americans attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Amur

    Non Combat Move - Americans
                1 fighter moved from 89 Sea Zone to Eastern United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 battleship placed in 10 Sea Zone
                1 battleship placed in 10 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 armour and 1 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Hunan to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Yunnan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Hunan to Anhwe
                1 artillery moved from Chahar to Anhwe
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Anhwe: 1 fighter
                EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
                EDIT: Turning off Edit Mode
                Battle in Anhwe
                    Chinese attack with 2 artilleries
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan
                1 infantry placed in Hunan
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 11x factory_major; Remaining resources: 17 PUs;
                British buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 11x factory_major; Remaining resources: 17 PUs;
                British buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                1 armour moved from Belgian Congo to Italian Somaliland
                      British take Kenya from Italians
                1 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Tunisia to Tobruk
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                      UK_Pacific take 79 Sea Zone from Neutral
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Eastern Persia to West India



  • You received two hits. What two units do you want to be hit? I imagine you wouldn’t want the aircraft carriers to be hit.

  • '16

    yeah, tip the CVs (2), then take the tac bombers, then the DD, then CVs, then fighters


  • I went to press “x2” to both carriers and one ended up getting destroyed…not sure how, because I thought if I pressed that both would just be tipped.

  • '16

    the first box is the tip, the second one is the destroyed.

    If you want, just reload from your post and redo the battle(s)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 11x factory_major; Remaining resources: 17 PUs;
                British buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Turning off Edit Mode
                1 armour moved from Belgian Congo to Italian Somaliland
                      British take Kenya from Italians
                1 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Tunisia to Tobruk
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                      UK_Pacific take 79 Sea Zone from Neutral
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -54
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                Battle in Italian Somaliland
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in India

    Non Combat Move - British

    Place Units - British
                1 aaGun and 2 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific


  • NVM. I was confusing Japan and Britain for some reason.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 armour moved from Algeria to Tunisia
                      Italians take Tunisia from British
                1 armour moved from Tunisia to Algeria
                1 armour moved from Yugoslavia to Bessarabia
                1 armour and 1 mech_infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Syria

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                3 mech_infantrys moved from Northern Italy to Romania
                1 bomber moved from 81 Sea Zone to Trans-Jordan

    Place Units - Italians
                1 fighter, 1 submarine and 1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 58 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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