@simon33
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15L G40 PGMatt (axis) vs MakeMaps (Allies +19)
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No scramble
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for the AA defending the airbase vs 1 tac bomber
Rolls: 1@1; Total Hits: 01@1: (3)
IFF it misses, for damage:
Rolling 1d6:
(5)for the AA defending the Naval base vs 1 tac bomber
Rolls: 1@1; Total Hits: 01@1: (2)
IFF it misses, for damage:
Rolling 1d6:
(6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to Normandy BordeauxCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,6,6 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 tactical_bombers
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 submarine and 1 transport
Germans win with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 battleship, 1 submarine and 1 transport
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Tobruk to Southern Italy
6 armour and 3 mech_infantrys moved from France to Germany
2 artilleries and 6 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
3 armour moved from Poland to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 5
EDIT: Changing unit bombing damage for these British owned units to: harbour = 6
EDIT: Turning off Edit Mode
10 artilleries placed in Germany
1 bomber and 1 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 tactical_bomber moved from Yakut S.S.R. to Chahar
1 infantry moved from Dzavhan to Central Mongolia
1 fighter moved from Yakut S.S.R. to Hopei
1 armour moved from Novosibirsk to Suiyuyan
2 infantry moved from Olgiy to Tsagaan Olom
2 mech_infantrys moved from Novosibirsk to Suiyuyan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 tactical_bomber moved from Yakut S.S.R. to Chahar
1 infantry moved from Dzavhan to Central Mongolia
1 fighter moved from Yakut S.S.R. to Hopei
1 armour moved from Novosibirsk to Suiyuyan
2 infantry moved from Olgiy to Tsagaan Olom
2 mech_infantrys moved from Novosibirsk to Suiyuyan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to UkraineCombat - Russians
Battle in Chahar
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Chahar to Hopei
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Smolensk to Belarus
1 infantry moved from Baltic States to NovgorodPlace Units - Russians
1 infantry placed in Ukraine
2 fighters placed in Ukraine
1 fighter placed in Novgorod
1 transport placed in 115 Sea Zone
Russians undo move 2.
1 fighter placed in Novgorod
1 fighter placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
Japanese take Yakut S.S.R. from Russians
2 artilleries and 1 infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 2 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
2 fighters and 2 tactical_bombers moved from Manchuria to Hopei
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
Japanese take 36 Sea Zone from Neutral
2 fighters moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Neutral
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
3 fighters and 2 tactical_bombers moved from Shantung to Hopei
1 bomber moved from Japan to Hopei
1 infantry moved from Jehol to Buyant-Uhaa -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
Japanese take Yakut S.S.R. from Russians
2 artilleries and 1 infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 2 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
2 fighters and 2 tactical_bombers moved from Manchuria to Hopei
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
Japanese take 36 Sea Zone from Neutral
2 fighters moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Neutral
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
3 fighters and 2 tactical_bombers moved from Shantung to Hopei
1 bomber moved from Japan to Hopei
1 infantry moved from Jehol to Buyant-UhaaCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry; Russians defend with 1 fighter and 1 tactical_bomber
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Chinese: 3 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 fighter
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport -
Not sure if you want to take the DD or CA in z41. I think the save game should be mid battle.
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CA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
Japanese take Yakut S.S.R. from Russians
2 artilleries and 1 infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 2 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
2 fighters and 2 tactical_bombers moved from Manchuria to Hopei
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
Japanese take 36 Sea Zone from Neutral
2 fighters moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Neutral
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
3 fighters and 2 tactical_bombers moved from Shantung to Hopei
1 bomber moved from Japan to Hopei
1 infantry moved from Jehol to Buyant-UhaaCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry; Russians defend with 1 fighter and 1 tactical_bomber
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Chinese: 3 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 fighter
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 29
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from 41 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 bomber, 3 fighters and 2 tactical_bombers moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Hunan
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 bomber and 3 infantry placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 battleships, 1 destroyer, 3 submarines and 3 transports; Remaining resources: 17 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 armour moved from Central United States to Western United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 battleships, 1 destroyer, 3 submarines and 3 transports; Remaining resources: 17 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 armour moved from Central United States to Western United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to GuamNon Combat Move - Americans
Place Units - Americans
3 transports placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
2 battleships and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 69 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
1 infantry moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery placed in Kwangsi
1 artillery placed in Kweichow
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
4 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 18x factory_major; Remaining resources: 16 PUs;
British buy 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
4 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to YunnanCombat - British
Battle in Tobruk
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to ScotlandPlace Units - British
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
British collect 25 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
UK_Pacific collect 14 PUs (4 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 4 armour -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 submarines moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from Neutral
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Algeria
2 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Albania
1 armour moved from Albania to Yugoslavia
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Northern Italy to Southern France
1 infantry moved from Greece to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 submarines moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from Neutral
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Algeria
2 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Albania
1 armour moved from Albania to Yugoslavia
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Northern Italy to Southern France
1 infantry moved from Greece to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 fighter and 1 harbour
Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in 96 Sea Zone
Italians attack with 2 fighters and 2 submarines
French defend with 1 cruiser and 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter and 2 submarines
Casualties for French: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Italians attack with 1 armour and 1 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Southern France
Italians attack with 1 armour and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for French: 1 artilleryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Algeria to Western Germany
1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Southern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 1.
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Java to Yunnan
1 fighter moved from Shan State to Yunnan
1 infantry moved from Shan State to YunnanCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,2,3,1,4
ANZAC collect 10 PUs (4 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Java to Yunnan
1 fighter moved from Shan State to Yunnan
1 infantry moved from Shan State to YunnanCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,2,3,1,4
ANZAC collect 10 PUs (4 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode