15L G40 Procas (allies +17) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers moved from 109 Sea Zone to 106 Sea Zone
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Malta to Egypt
                1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                7 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India

    Combat - British
                Battle in Normandy Bordeaux
                Battle in 106 Sea Zone
                    British attack with 2 destroyers
                    Germans defend with 2 submarines
                    Germans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 submarine
                    Casualties for British: 2 destroyers
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                    British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 armour and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,3,3,4,1,2
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,5,6,3,5
                UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns and 3 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 cruiser and 1 submarine moved from 98 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 2 aaGuns and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        Eastern Poland : 1 flag, 2 armour, 1 artillery and 2 infantry
        Bessarabia : 1 flag
        99 Sea Zone : 1 cruiser and 1 submarine
        97 Sea Zone : 1 flag, 2 transports
        Yugoslavia : 2 aaGuns, 2 infantry and 2 mech_infantrys
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 36 / 37
        Japanese : 45 / 52
        Americans : 50 / 71
        Chinese : 3 / 5
        British : 34 / 29
        UK_Pacific : 15 / 10
        Italians : 10 / 22
        ANZAC : 17 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Caroline Islands
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 45 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 fighter moved from Borneo to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Burma

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Caroline Islands
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 45 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                1 fighter moved from Borneo to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Burma

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Morocco to Normandy Bordeaux

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 destroyer
                    Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Morocco to Normandy Bordeaux

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 destroyer
                    Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Morocco to Normandy Bordeaux

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 destroyer
                    Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour, 2 artilleries and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 armour moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Germans
                Battle in Cyprus
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery, 1 bomber and 1 fighter
                    British defend with 1 factory_minor, 1 harbour and 2 infantry; French defend with 1 fighter
                    Germans win, taking Cyprus from British, taking Normandy Bordeaux from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                    Casualties for French: 1 fighter

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
                2 fighters and 1 tactical_bomber moved from Gibraltar to France
                1 tactical_bomber moved from Tunisia to Western Germany
                1 fighter moved from Tunisia to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Western Germany
                1 carrier and 1 fighter moved from 98 Sea Zone to 99 Sea Zone
                10 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                5 aaGuns, 1 armour, 13 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Slovakia Hungary
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                1 destroyer placed in 113 Sea Zone
                1 bomber placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
        Slovakia Hungary : 2 artilleries
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Germany : 1 factory_major and 7 mech_infantrys
        Karelia : 1 flag, 1 armour, 2 artilleries and 7 infantry
        Vyborg : 1 flag, 3 infantry
        Eastern Poland : 5 aaGuns, 3 armour, 13 artilleries, 19 infantry and 10 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        99 Sea Zone : 1 carrier, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 37
        Japanese : 45 / 52
        Americans : 50 / 71
        Chinese : 3 / 5
        British : 32 / 29
        UK_Pacific : 15 / 10
        Italians : 10 / 22
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour, 2 artilleries and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 armour moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Germans
                Battle in Cyprus
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery, 1 bomber and 1 fighter
                    British defend with 1 factory_minor, 1 harbour and 2 infantry; French defend with 1 fighter
                    Germans win, taking Cyprus from British, taking Normandy Bordeaux from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                    Casualties for French: 1 fighter

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
                2 fighters and 1 tactical_bomber moved from Gibraltar to France
                1 tactical_bomber moved from Tunisia to Western Germany
                1 fighter moved from Tunisia to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Western Germany
                1 carrier and 1 fighter moved from 98 Sea Zone to 99 Sea Zone
                10 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                5 aaGuns, 1 armour, 13 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Slovakia Hungary
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                1 destroyer placed in 113 Sea Zone
                1 bomber placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
        Slovakia Hungary : 2 artilleries
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Germany : 1 factory_major and 7 mech_infantrys
        Karelia : 1 flag, 1 armour, 2 artilleries and 7 infantry
        Vyborg : 1 flag, 3 infantry
        Eastern Poland : 5 aaGuns, 3 armour, 13 artilleries, 19 infantry and 10 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        99 Sea Zone : 1 carrier, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 35 / 37
        Japanese : 45 / 52
        Americans : 50 / 71
        Chinese : 3 / 5
        British : 32 / 29
        UK_Pacific : 15 / 10
        Italians : 10 / 22
        ANZAC : 17 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 armour moved from Western Ukraine to Romania
                      Russians take Bessarabia from Italians
                      Russians take Romania from Germans
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Belarus
                17 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 6 infantry
                    Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 6 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                2 aaGuns, 3 artilleries and 20 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Western Ukraine

    Place Units - Russians
                1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                4 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 armour moved from Western Ukraine to Romania
                      Russians take Bessarabia from Italians
                      Russians take Romania from Germans
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Belarus
                17 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 6 infantry
                    Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 6 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                2 aaGuns, 3 artilleries and 20 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Western Ukraine

    Place Units - Russians
                1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                4 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                5 infantry moved from Jehol to Manchuria
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 bomber moved from Hainan to Manchuria
                1 bomber moved from Yunnan to Manchuria
                1 fighter moved from 19 Sea Zone to Korea
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from Yunnan to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 54 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking Java from ANZAC, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Russians: 2 aaGuns and 11 infantry
                    Casualties for Japanese: 1 fighter and 6 infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 battleship, 3 carriers and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to Philippines
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
                2 tactical_bombers moved from Manchuria to Jehol
                2 carriers moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kwangtung to Anhwe
                1 aaGun and 1 artillery moved from Hunan to Kwangsi
                2 artilleries and 2 infantry moved from Yunnan to French Indo China
                2 bombers moved from Manchuria to Anhwe

    Place Units - Japanese
                1 airfield and 1 factory_minor placed in French Indo China
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun and 1 artillery
        Korea : 1 artillery
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 2 tactical_bombers
        Manchuria : 1 flag, 1 artillery
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries, 2 bombers and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 tactical_bombers
        35 Sea Zone : 1 destroyer
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 38 / 44
        Japanese : 55 / 57
        Americans : 50 / 71
        Chinese : 1 / 5
        British : 32 / 29
        UK_Pacific : 11 / 10
        Italians : 10 / 22
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 3 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea


  • Kamikaze/Scramble?


  • No Scramble and 6 Kami over The Battleship


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 3 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,1,5,4,3,5
                Battle in 6 Sea Zone
                    Americans attack with 3 cruisers, 3 destroyers, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 3 cruisers, 3 destroyers and 3 transports remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Korea
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                2 carriers, 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                3 carriers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Central United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 3 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,1,5,4,3,5
                Battle in 6 Sea Zone
                    Americans attack with 3 cruisers, 3 destroyers, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 3 cruisers, 3 destroyers and 3 transports remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Korea
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                2 carriers, 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                3 carriers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

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