A new G40 online TripleA tournament is getting setup.
XDAP2 R2 - The Walkers vs La Armada Invencible
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Battle in NorwayNon Combat Move - Americans
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Iraq to Trans-Jordan
1 infantry moved from Algeria to Morocco
3 fighters moved from Gibraltar to Trans-Jordan
2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 24 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 4 submarines moved from 63 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
12 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 bomber, 3 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from India to Burma
1 bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Southern France to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
3 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
3 aaGuns, 1 artillery, 5 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Union of South Africa
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser and 2 destroyers moved from 77 Sea Zone to 71 Sea Zone
1 bomber moved from Burma to Trans-Jordan
2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
1 armour moved from Tunisia to MoroccoPlace Units - British
1 bomber placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,1,3,1
British collect 33 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Bryansk to Rostov
4 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to RostovCombat - Italians
Battle in Southern France
Italians attack with 2 bombers and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 1 armour, 6 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from Southern France to EgyptPlace Units - Italians
1 submarine placed in 97 Sea Zone
3 armour placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
4 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 4 infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Denmark
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Denmark to Western Germany
1 fighter moved from Western Germany to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
3 tactical_bombers moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to Egypt
1 fighter moved from Bryansk to 97 Sea Zone
1 infantry moved from Ukraine to Rostov
6 aaGuns moved from Bryansk to Rostov
16 artilleries moved from Bryansk to Rostov
1 infantry moved from Belarus to Smolensk
6 infantry moved from Novgorod to Belarus
4 infantry moved from Finland to Karelia
1 bomber moved from Vologda to Germany
2 mech_infantrys moved from Northern Italy to Southern Italy
15 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
15 armour moved from Bryansk to Caucasus
14 mech_infantrys moved from Bryansk to Caucasus
5 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Samara to Vologda
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 artillery and 1 infantry moved from Samara to Vologda
10 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 15 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 3 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Samara to Tambov
1 aaGun moved from Russia to Smolensk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 armour moved from Russia to Smolensk
1 armour moved from Samara to Tambov
1 mech_infantry moved from Samara to Tambov
2 mech_infantrys moved from Russia to Tambov
1 mech_infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Tambov
1 artillery and 27 infantry moved from Samara to Tambov
3 artilleries moved from Russia to Tambov
3 aaGuns moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
10 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Kansu
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Kazakhstan to Kansu
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Trans-Jordan to Northwest PersiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 carriers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 mech_infantrys moved from Yunnan to Burma
8 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 fighter moved from Java to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Szechwan
1 infantry moved from Kweichow to Shensi
2 fighters moved from Kweichow to Shensi
2 tactical_bombers moved from Kweichow to Shensi
1 fighter moved from Kweichow to SzechwanCombat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 8 artilleries and 11 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 8 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
8 fighters and 6 tactical_bombers moved from 33 Sea Zone to French Indo China
2 fighters moved from Shensi to French Indo China
2 tactical_bombers moved from Shensi to French Indo China
2 bombers moved from Szechwan to French Indo China
1 infantry moved from Hopei to Chahar
3 mech_infantrys moved from Kiangsu to Hopei
1 aaGun moved from Kweichow to Hopei
3 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
2 mech_infantrys moved from Kweichow to Hopei
2 fighters moved from Szechwan to Hopei
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from Java to French Indo China
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
3 carriers placed in 36 Sea Zone
1 mech_infantry placed in Malaya
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone -
OOL in SZ97?
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max defense please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 5 submarines
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport; Italians defend with 1 cruiser, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Germans
Americans win, taking 97 Sea Zone from Italians with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 40
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Casualties for Italians: 1 cruiser, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer and 3 submarinesNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
4 transports moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United States
1 infantry moved from New South Wales to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 9 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Gibraltar to Trans-JordanPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 bomber, 5 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
2 armour, 5 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt -
Scramble? and OOL pls.
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No scramble, max defense and italian bomber first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 bomber, 5 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
2 armour, 5 artilleries, 4 fighters, 7 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 2 armour, 7 artilleries, 2 bombers, 9 fighters, 13 infantry, 8 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour, 9 fighters, 2 infantry and 5 tactical_bombers; Italians defend with 1 airfield, 5 armour, 6 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Italians win with 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour, 2 infantry and 1 tactical_bomber
Casualties for British: 2 armour, 7 artilleries, 1 fighter, 13 infantry and 8 mech_infantrys
Casualties for Italians: 5 armour, 6 artilleries, 2 bombers and 6 infantry
2 bombers owned by the British, 2 tactical_bombers owned by the British and 8 fighters owned by the British retreated
Battle in Holland Belgium
British attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers, 8 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Norway to Finland
10 artilleries and 10 infantry moved from India to West India
1 armour moved from Morocco to TunisiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
If you wanna choose Italian fighter to die rather than Germany fighter, you can edit.
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I understand that you refer to german tank instead of german tactical because OOL is the same. Yes, we prefer this. Tank gives us 5 per turn and allows more attack options and equivalent defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 armour placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,4
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs