XDAP 2 Rd 3 Atlanta Axis (Allies +19) vs Peaceful Warriors (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Italians defend with 2 cruisers
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 :  4/9 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Italians: 2 cruisers

    Non Combat Move - British
                3 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from Kenya to Egypt
                4 fighters moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns moved from West India to Eastern Persia
                6 infantry moved from West India to Eastern Persia
                3 artilleries moved from West India to Eastern Persia
                5 infantry moved from West India to Eastern Persia
                2 infantry moved from West India to Eastern Persia

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Egypt
                1 factory_minor placed in Iraq
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Shensi : 1 fighter
        Eastern United States : 1 artillery and 1 infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Iraq : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 2 aaGuns, 3 artilleries and 13 infantry
        101 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        91 Sea Zone : 1 battleship, 1 cruiser and 2 fighters

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 21 / 50
        Japanese : 66 / 78
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 15 / 22
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber, 2 fighters and 3 infantry moved from Ukraine to Rostov
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Rostov
                    Italians attack with 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking Rostov from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total


  • welcome back rgp44, I am about to leave for a 2 week vacation with family. There shall be internet access on the vacation but my schedule will be occupied with family activities so expect somehow slower play in coming days.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Shensi : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 19 / 50
        Japanese : 66 / 78
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 17
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 1 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 19 / 50
        Japanese : 66 / 78
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 17
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    @nerquen:

    welcome back rgp44, I am about to leave for a 2 week vacation with family. There shall be internet access on the vacation but my schedule will be occupied with family activities so expect somehow slower play in coming days.

    Silly idea I know but you could just trust your teammate.

  • 2024 '22 '19 '17 '15

    @rgp44:

    Silly idea I know but you could just trust your teammate.

    Lets not get crazy here… its a fickle alliance at best!  :mrgreen:

    But I will do my best not to screw things up for nerquen…  :-P

  • 2024 '22 '19 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                2 mech_infantrys moved from Ukraine to Volgograd
                3 fighters moved from Ukraine to Volgograd
                3 tactical_bombers moved from Ukraine to Volgograd
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                5 bombers moved from Ukraine to 98 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone

  • 2024 '22 '19 '17 '15

    Scramble SZ98?

  • '15

    no scramble submerge the sub

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                2 mech_infantrys moved from Ukraine to Volgograd
                3 fighters moved from Ukraine to Volgograd
                3 tactical_bombers moved from Ukraine to Volgograd
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                5 bombers moved from Ukraine to 98 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 7 bombers and 1 submarine
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win, taking 98 Sea Zone from British with 7 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Volgograd
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to India
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                4 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 infantry moved from Germany to Western Germany
                5 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
                2 armour moved from Ukraine to Caucasus
                3 aaGuns, 8 armour, 5 artilleries and 21 infantry moved from Ukraine to Rostov
                1 armour and 6 mech_infantrys moved from Bessarabia to Rostov
                4 mech_infantrys moved from Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                6 bombers moved from 98 Sea Zone to Rostov

    Place Units - Germans
                2 infantry placed in France
                1 bomber placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                6 mech_infantrys placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                2 mech_infantrys moved from Ukraine to Volgograd
                3 fighters moved from Ukraine to Volgograd
                3 tactical_bombers moved from Ukraine to Volgograd
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                5 bombers moved from Ukraine to 98 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 7 bombers and 1 submarine
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win, taking 98 Sea Zone from British with 7 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Volgograd
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine to India
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                4 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 infantry moved from Germany to Western Germany
                5 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                3 fighters and 3 tactical_bombers moved from Volgograd to Rostov
                2 armour moved from Ukraine to Caucasus
                3 aaGuns, 8 armour, 5 artilleries and 21 infantry moved from Ukraine to Rostov
                1 armour and 6 mech_infantrys moved from Bessarabia to Rostov
                4 mech_infantrys moved from Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                6 bombers moved from 98 Sea Zone to Rostov

    Place Units - Germans
                2 infantry placed in France
                1 bomber placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                6 mech_infantrys placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 2024 '22 '19 '17 '15

    Small Non combat edit. please take latest savegame

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Shensi to Volgograd
                1 fighter moved from Shensi to Vologda
                3 mech_infantrys moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                7 mech_infantrys moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 artillery moved from Russia to Samara
                2 aaGuns moved from Russia to Samara
                8 infantry moved from Russia to Samara
                12 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Samara
                2 aaGuns moved from Kansu to Shensi
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Shensi : 2 aaGuns and 6 infantry
        Egypt : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 31 infantry and 15 mech_infantrys
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Samara : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 20 infantry, 7 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 17 / 17
        Japanese : 66 / 78
        Americans : 52 / 73
        Chinese : 5 / 5
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 17
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2024 '22 '19 '17 '15

    Apologies to leave you waiting. I fell sick to the flu or sth like it a few days ago and cannot really do much more than sleep.

    Also nerquen wrote me that he cannot get enough free time on his family vacation to move Japan… so it looks like this game cannot resume for some more days…  :-(

    Sorry to have you waiting.

  • '12

    @Elrood:

    Apologies to leave you waiting. I fell sick to the flu or sth like it a few days ago and cannot really do much more than sleep.

    Also nerquen wrote me that he cannot get enough free time on his family vacation to move Japan… so it looks like this game cannot resume for some more days…  :-(

    Sorry to have you waiting.

    Elrood, is this game going to continue?

  • 2024 '22 '19 '17 '15

    Hello jeff!

    It certainly will. Today is my first day on a PC again after my sick leave and stuff piled up on my desk… Tomorrow should be much better though.
    Also I hear that nerquen is back from holidays and so we can expect Japan6 within the next 1 or 2 days.

    Sorry again to have you waiting for so long.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from French Indo China to 45 Sea Zone
                1 fighter moved from Philippines to Dutch New Guinea

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China
                1 artillery and 2 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from Yunnan to Hopei
                2 infantry moved from Anhwe to Hopei
                1 armour and 1 mech_infantry moved from French Indo China to Yunnan
                2 fighters moved from Hopei to French Indo China
                2 mech_infantrys moved from Malaya to Yunnan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Caroline Islands to Japan
                3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 cruiser moved from 35 Sea Zone to 46 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 armour moved from Sakha to Siberia
                1 artillery moved from Shan State to Yunnan

    Place Units - Japanese
                3 infantry placed in India
                1 infantry placed in Japan
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 destroyer placed in 37 Sea Zone
                2 mech_infantrys placed in Malaya
                2 mech_infantrys placed in French Indo China
                Japanese undo move 5.
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 3 fighters in 93 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 bomber moved from 93 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to New Zealand
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 4 infantry placed in Central United States
                1 fighter placed in Western United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New Zealand: 1 bomber
                EDIT: Adding units owned by Americans to Western United States: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier and 2 submarines
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 2 transports
        Central United States : 1 armour, 1 artillery, 1 factory_major and 4 infantry
        Southeast Mexico : 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 2 armour, 2 artilleries, 1 bomber, 1 fighter and 10 infantry
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 submarine and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 17 / 17
        Japanese : 66 / 76
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 17
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 17 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 17 / 17
        Japanese : 64 / 76
        Americans : 52 / 72
        Chinese : 7 / 9
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 17 / 17
        ANZAC : 10 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 3
  • 1
  • 1
  • 4
  • 1
  • 58
  • 4
  • 2
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.4k

Users

39.9k

Topics

1.7m

Posts