15L G40 Bonusbent (Allies +15) vs. Procas (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers and 3 destroyers; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 56 Sea Zone to 57 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                2 bombers placed in Eastern United States
                3 destroyers placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Kansu to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                2 destroyers moved from 81 Sea Zone to 76 Sea Zone
                2 cruisers moved from 81 Sea Zone to 76 Sea Zone
                1 carrier moved from 81 Sea Zone to 76 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Italian Somaliland
                Battle in 98 Sea Zone
                    British attack with 4 fighters and 2 tactical_bombers
                    Italians defend with 1 battleship, 2 cruisers and 3 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 106 Sea Zone from Germans, taking Italian Somaliland from Italians with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 4 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers and 3 transports
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Ethiopia
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Eastern Persia to Iraq
                3 aaGuns, 4 artilleries and 14 infantry moved from India to Burma
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 1 infantry placed in Union of South Africa
                1 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                British undo move 2.
                British undo move 1.
                1 infantry placed in Union of South Africa
                1 fighter placed in Persia
                2 infantry placed in Persia
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,3,2,5,1,5,5,2,3,5,1,6,6
                British collect 25 PUs (8 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 7 infantry


  • All my UK planes missed on round 2 in SZ98. Made it somewhat expensive to attack.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 bomber moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the Italians Submerged
                    1 submarine owned by the British Submerged

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 armour placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 2 fighters
                EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                2 artilleries moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 armour, 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 fighter moved from Alexandria to Egypt
                2 destroyers and 3 transports moved from 113 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
                6 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                3 armour, 2 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 armour, 1 artillery and 8 infantry moved from Romania to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 armour moved from Norway to Karelia
                2 fighters moved from Western Germany to Egypt

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                1 armour, 1 artillery and 4 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 armour, 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                1 destroyer placed in 93 Sea Zone
                Germans undo move 1.
                4 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • Just wondering. What was that edit all about?  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans
                3 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 armour, 3 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 1 artillery and 8 infantry
                    Russians win, taking Karelia from Germans with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 armour, 1 artillery and 8 infantry
                    Casualties for Russians: 3 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
                4 aaGuns, 6 artilleries and 19 infantry moved from Belarus to Bryansk
                4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                2 infantry and 2 mech_infantrys moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


  • For some reason, I forgot to place my 4 inf, 1 art, 1 tank in berlin last turn. When I went to purchase, it listed them under ‘unplaced from previous rounds’.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Hunan to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 battleships, 1 destroyer and 2 submarines moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
                1 armour and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
                1 armour and 1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hopei to Hunan
                2 mech_infantrys moved from Chahar to Hunan
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                6 fighters and 4 tactical_bombers moved from Hunan to Yunnan
                2 infantry moved from Hopei to Suiyuyan
                2 fighters moved from Chahar to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Borneo
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 submarines and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour and 3 infantry
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    French defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes

    Non Combat Move - Japanese
                2 bombers moved from 37 Sea Zone to Hunan
                1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total


  • I am going to attack SZ109 with 6 US bombers. Your subs cant be selected as casualties. I am not sure what an optimal OOL will be so I will ask you when I know the number of hits in the first round.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                6 bombers moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 57 Sea Zone to 43 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands


  • I will begin with the battle in SZ109.


  • Alright. I scored 5 hits.

    OOL?


  • Hmm, it seems logical to lose assign 1 hit to the AC, lose the air and the DDs. That will leave you the AC and cruiser for another round.

    I will go ahead with the battle and if you had any objections we can just redo the battle from here.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                6 bombers moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 57 Sea Zone to 43 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 6 bombers
                    Germans defend with 3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 5 submarines, 1 tactical_bomber and 3 transports
                    5 submarines owned by the Germans Submerged
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 2 bombers remaining. Battle score for attacker is 59
                    Casualties for Germans: 3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 4 bombers
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 bombers moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • You scored 2 hits during the last round so OOL didnt matter much  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 8 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

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