• Test game


  • Test summary from TripleA, engine version: 1.8.0.5, time: 11:39:43


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                2 submarines moved from 7 Sea Zone to 2 Sea Zone
                1 fighter moved from Norway to 2 Sea Zone
                1 bomber moved from Germany to 2 Sea Zone
                1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 1 cruiser and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 2 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 2 submarines
                    British defend with 1 battleship and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 transport

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from 2 Sea Zone to Norway

    Place Units - Germans
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 31 PUs; end with 32 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                2 submarines moved from 7 Sea Zone to 2 Sea Zone
                1 fighter moved from Norway to 2 Sea Zone
                1 bomber moved from Germany to 2 Sea Zone
                1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 1 cruiser and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 6 Sea Zone
                    Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 2 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 2 submarines
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 2 submarines in 2 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
                        1 transport owned by the British lost in 2 Sea Zone
                        Germans roll dice for 1 submarine in 2 Sea Zone, round 3 :  0/1 hits
                    Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 transport

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from 2 Sea Zone to Norway

    Place Units - Germans
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 31 PUs; end with 32 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 armour; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                2 submarines moved from 7 Sea Zone to 12 Sea Zone

    Combat - Germans
                Battle in 12 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser and 1 destroyer
                    Germans win with 2 submarines remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer

    Non Combat Move - Germans

    Place Units - Germans
                6 armour placed in Germany

    Turn Complete - Germans
                Germans collect 31 PUs; end with 32 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Place Units - Russians
                6 infantry placed in Russia
                4 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery and 5 infantry moved from Karelia S.S.R. to Finland
                1 submarine moved from 4 Sea Zone to 6 Sea Zone

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUs

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