L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Siam
                3 mech_infantrys moved from Kiangsu to Kwangtung
                2 artilleries and 4 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Hunan to Siam
                3 tactical_bombers moved from Hunan to Kwangtung
                3 fighters moved from Hunan to Kwangtung
                2 fighters and 2 tactical_bombers moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Sumatra
                Battle in Borneo
                Battle in Malaya
                Battle in Java
                Battle in Celebes
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 :  6/9 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangtung
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Java from Dutch, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Siam
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/10 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                3 fighters and 3 tactical_bombers moved from Kwangtung to Hunan
                2 infantry moved from Hopei to Kweichow
                6 infantry moved from Jehol to Chahar
                2 bombers moved from Siam to Hunan
                2 bombers moved from Japan to Hunan
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun and 3 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 4 bombers, 5 fighters and 5 tactical_bombers
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 6 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 transport
        34 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 36 / 36
        Japanese : 58 / 67
        Americans : 52 / 52
        Chinese : 3 / 5
        British : 33 / 30
        UK_Pacific : 7 / 24
        Italians : 15 / 23
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3,345
            Median : 3,000
            Variance : 0,821
            Standard Deviation : 0,906
            Total rolls : 29

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3,520
            Median : 3,000
            Variance : 0,708
            Standard Deviation : 0,842
            Total rolls : 25

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,333
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Chinese Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 carriers moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Western United States to 30 Sea Zone

    Place Units - Americans
                1 fighter placed in Western United States
                2 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to Western United States: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        30 Sea Zone : 2 carriers and 2 tactical_bombers
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 submarines and 2 transports
        Central United States : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 36 / 36
        Japanese : 58 / 67
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 30
        UK_Pacific : 7 / 24
        Italians : 15 / 23
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Sikang : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 36 / 36
        Japanese : 57 / 67
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 33 / 30
        UK_Pacific : 7 / 24
        Italians : 15 / 23
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.667
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                4 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from India to Iraq
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                      British take 106 Sea Zone from Germans
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 armour, 1 artillery, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 5 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 2 armour, 1 artillery, 5 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  8/17 hits
                        Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers in Iraq, round 2 :  8/12 hits
                        6 infantry owned by the British, 2 bombers owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 mech_infantry owned by the British and 5 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  5/9 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 3 :  2/3 hits
                        1 armour owned by the British, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British and 2 fighters owned by the Germans lost in Iraq
                    British win, taking Iraq from Italians with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 5 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Burma to India
                5 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 86 Sea Zone to 66 Sea Zone
                2 fighters moved from 119 Sea Zone to Scotland
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from 125 Sea Zone to Scotland

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 8 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 23 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield, 3 fighters and 3 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 5 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        125 Sea Zone : 1 flag, 1 destroyer
        80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        106 Sea Zone : 1 flag
        66 Sea Zone : 1 transport
        109 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 5 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 36 / 36
        Japanese : 57 / 67
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 35 / 34
        UK_Pacific : 7 / 7
        Italians : 13 / 23
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 21 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.107
            Median : 3.000
            Variance : 1.581
            Standard Deviation : 1.257
            Total rolls : 75

    Null / Other
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.706
            Median : 2.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.182
            Median : 3.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    Italians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.706
            Median : 2.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Bessarabia from Russians to Italians
                EDIT: Adding units owned by Italians to Bessarabia: 1 armour and 2 infantry
                EDIT: Removing units owned by Italians from Romania: 1 armour and 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 aaGun moved from Yugoslavia to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Yugoslavia to Bessarabia
                1 aaGun moved from Yugoslavia to Romania
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Egypt, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Egypt, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                        ANZAC roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 8 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 8 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 9 :  1/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 9 :  0/1 hits
                        1 infantry owned by the Italians lost in Egypt
                    ANZAC win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Burma to India

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 36 / 36
        Japanese : 57 / 67
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 35 / 34
        UK_Pacific : 7 / 7
        Italians : 13 / 25
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 36 / 36
        Japanese : 57 / 67
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 35 / 34
        UK_Pacific : 7 / 7
        Italians : 13 / 25
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.963
            Median : 4.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    French Combat
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.750
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                6 infantry moved from Finland to Karelia
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to Morocco
                1 tactical_bomber moved from 92 Sea Zone to Morocco
                2 fighters moved from Western Germany to 125 Sea Zone
                1 bomber moved from Southern Italy to 125 Sea Zone

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 2 infantry
                    Germans win, taking Morocco from French with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 2 infantry
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from 125 Sea Zone to Western Germany
                1 fighter moved from Morocco to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Alexandria to Greece
                2 artilleries moved from Romania to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                3 infantry moved from Bulgaria to Romania
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 bomber moved from Southern Italy to Greece

    Place Units - Germans
                1 airfield placed in Greece
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Rostov to Ukraine
                3 mech_infantrys moved from Belarus to Karelia
                2 fighters and 1 tactical_bomber moved from Belarus to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 infantry
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Karelia, round 2 :  3/6 hits
                        Germans roll dice for 5 infantry in Karelia, round 2 :  0/5 hits
                        3 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Karelia, round 3 :  3/6 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Bryansk
                7 artilleries and 3 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 infantry moved from Smolensk to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Novgorod
                1 tactical_bomber moved from Karelia to Novgorod
                2 fighters moved from Karelia to Novgorod
                2 infantry moved from Caucasus to Volgograd
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                12 infantry moved from Belarus to Novgorod
                7 artilleries moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 artillery placed in Volgograd
                1 artillery placed in Volgograd
                3 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Karelia : 2 mech_infantrys
        Bryansk : 2 aaGuns, 3 armour, 12 artilleries, 15 infantry and 1 mech_infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 31 / 36
        Japanese : 57 / 67
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 35 / 34
        UK_Pacific : 7 / 7
        Italians : 13 / 25
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.731
            Median : 4.000
            Variance : 0.880
            Standard Deviation : 0.938
            Total rolls : 26

    Germans Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Siam to Shan State
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                4 bombers, 5 fighters and 5 tactical_bombers moved from Hunan to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 4 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Shensi, round 2 :  11/16 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 4 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 :  3/5 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Dutch New Guinea
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 42 Sea Zone to 34 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                4 bombers, 5 fighters and 5 tactical_bombers moved from Shensi to Yunnan
                6 infantry moved from Chahar to Hopei
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangtung to Yunnan
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 3 infantry
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 2 artilleries, 4 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 6 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
        45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 transport
        35 Sea Zone : 2 transports
        34 Sea Zone : 2 destroyers and 1 submarine
        6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 57
        Russians : 31 / 36
        Japanese : 63 / 69
        Americans : 50 / 77
        Chinese : 1 / 6
        British : 35 / 34
        UK_Pacific : 6 / 7
        Italians : 13 / 25
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3,250
            Median : 3,000
            Variance : 0,629
            Standard Deviation : 0,793
            Total rolls : 36

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,161
            Median : 3,000
            Variance : 0,967
            Standard Deviation : 0,983
            Total rolls : 31

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Chinese Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 30 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                2 destroyers moved from 54 Sea Zone to 45 Sea Zone
                2 cruisers moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                3 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 2 :  3/9 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 3 :  4/9 hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 :  3/3 hits
                        1 transport owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 destroyers, 1 submarine and 1 tactical_bomber
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 destroyers and 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 34 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Dutch New Guinea
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
                    Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 34 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter moved from 34 Sea Zone to 45 Sea Zone
                1 fighter moved from 34 Sea Zone to 45 Sea Zone
                2 carriers moved from 54 Sea Zone to 45 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Scotland
                2 submarines moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 carriers moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 artillery and 2 infantry
        45 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports
        30 Sea Zone : 2 submarines
        34 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 3 submarines
        54 Sea Zone : 2 carriers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 mech_infantry
        Scotland : 1 bomber
        Morocco : 1 flag, 1 artillery and 1 infantry
        101 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 31 / 36
        Japanese : 63 / 69
        Americans : 51 / 71
        Chinese : 1 / 6
        British : 35 / 34
        UK_Pacific : 6 / 7
        Italians : 13 / 25
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.244
            Standard Deviation : 0.494
            Total rolls : 42

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.862
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                4 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 6 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 31 / 36
        Japanese : 61 / 69
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 35 / 34
        UK_Pacific : 6 / 7
        Italians : 13 / 25
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.358
            Median : 3.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 15

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.862
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour moved from Iraq to Egypt
                2 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                3 fighters moved from Scotland to Gibraltar
                3 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from Persia to India
                4 fighters and 1 tactical_bomber moved from Persia to Egypt
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 airfield placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 66 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                British collect 32 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 24 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 6 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 4 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 3 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 31 / 36
        Japanese : 61 / 69
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 35 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 armour and 2 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Romania to Bessarabia
                1 aaGun moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 infantry and 2 mech_infantrys moved from Northern Italy to 95 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 mech_infantry moved from 96 Sea Zone to Libya
                1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 aaGun moved from Tobruk to Alexandria
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Greece
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 aaGun and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Romania : 1 aaGun and 1 mech_infantry
        Tobruk : 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
        Libya : 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag, 1 aaGun
        Ukraine : 2 armour and 2 infantry
        96 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        95 Sea Zone : 1 cruiser and 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        92 Sea Zone : 1 tactical_bomber
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 31 / 36
        Japanese : 61 / 69
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 35 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 19
        ANZAC : 10 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 55 Sea Zone to 45 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 artillery and 1 infantry
        45 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer and 1 transport
        55 Sea Zone : 1 cruiser and 1 submarine
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 31 / 36
        Japanese : 61 / 69
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 35 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 31 / 36
        Japanese : 61 / 69
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 35 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Romania to Bessarabia
                9 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Western Germany
                1 bomber moved from Western Germany to Greece
                1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 artillery, 1 bomber and 1 infantry placed in Western Germany
                1 transport placed in 112 Sea Zone
                1 infantry and 2 mech_infantrys placed in Ukraine
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Denmark : 2 infantry
        Northern Italy : 1 artillery
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 1 aaGun and 1 infantry
        Baltic States : 1 flag, 1 aaGun and 1 infantry
        Rostov : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 2 aaGuns, 7 artilleries, 15 infantry and 8 mech_infantrys
        Bessarabia : 3 infantry
        Ukraine : 1 flag, 1 aaGun, 9 armour, 1 factory_minor, 4 infantry and 12 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun and 1 infantry
        112 Sea Zone : 1 destroyer and 1 transport
        96 Sea Zone : 1 carrier and 1 fighter
        95 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield, 2 bombers and 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 28 / 36
        Japanese : 61 / 69
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 35 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Volgograd to Rostov
                3 armour, 12 artilleries, 15 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
                1 mech_infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Karelia to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 armour, 12 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 9 armour, 1 factory_minor, 4 infantry and 12 mech_infantrys; Italians defend with 2 armour and 2 infantry
                        AA fire in Ukraine :  2/3 hits
                        2 fighters owned by the Russians lost in Ukraine
                        Russians roll dice for 3 armour, 12 artilleries, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  8/32 hits
                        Germans roll dice for 1 aaGun, 11 armour, 6 infantry and 12 mech_infantrys in Ukraine, round 2 :  10/29 hits
                        10 infantry owned by the Russians, 4 infantry owned by the Germans, 1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 3 armour, 12 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 :  8/22 hits
                        Germans roll dice for 11 armour and 11 mech_infantrys in Ukraine, round 3 :  14/22 hits
                        5 infantry owned by the Russians, 8 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 3 armour, 4 artilleries and 1 tactical_bomber in Ukraine, round 4 :  4/8 hits
                        Germans roll dice for 11 armour and 3 mech_infantrys in Ukraine, round 4 :  4/14 hits
                        4 artilleries owned by the Russians, 3 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Ukraine
                        Russians roll dice for 3 armour and 1 tactical_bomber in Ukraine, round 5 :  2/4 hits
                        Germans roll dice for 10 armour in Ukraine, round 5 :  6/10 hits
                        1 tactical_bomber owned by the Russians, 3 armour owned by the Russians, 1 armour owned by the Germans and 1 armour owned by the Italians lost in Ukraine
                    Germans win with 8 armour remaining. Battle score for attacker is -57
                    Casualties for Germans: 1 aaGun, 1 armour, 4 infantry and 12 mech_infantrys
                    Casualties for Russians: 3 armour, 12 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 armour and 2 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  2/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                2 aaGuns, 1 armour, 7 artilleries and 13 infantry moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                3 artilleries moved from Russia to Tambov

    Place Units - Russians
                3 artilleries placed in Russia
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Russians to Belarus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Belarus : 4 aaGuns, 1 armour, 8 artilleries, 14 infantry and 1 mech_infantry
        Baltic States : 1 artillery, 1 infantry and 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 2 artilleries and 1 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 2 infantry
        Tambov : 3 artilleries
        Novosibirsk : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Samara : 6 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 mech_infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 34 / 42
        Japanese : 61 / 69
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 35 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 33 times
                2 was rolled 30 times
                3 was rolled 23 times
                4 was rolled 30 times
                5 was rolled 19 times
                6 was rolled 26 times
            Average roll : 3.311
            Median : 3.000
            Variance : 0.869
            Standard Deviation : 0.932
            Total rolls : 161

    Germans Combat
                1 was rolled 20 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 16 times
            Average roll : 3.317
            Median : 3.000
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 82

    Russians Combat
                1 was rolled 13 times
                2 was rolled 17 times
                3 was rolled 12 times
                4 was rolled 17 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.304
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 79


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                6 infantry moved from Hopei to Shensi
                4 bombers moved from Yunnan to Shensi
                2 infantry moved from Shan State to Burma
                5 fighters and 5 tactical_bombers moved from Yunnan to Burma

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 4 bombers and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 bombers and 6 infantry in Shensi, round 2 :  6/10 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 4 bombers and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Burma, round 2 :  6/12 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Burma to French Indo China
                4 bombers moved from Shensi to French Indo China
                3 mech_infantrys moved from French Indo China to Shan State
                3 mech_infantrys moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 airfield and 3 mech_infantrys placed in French Indo China
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 3 infantry
        Shensi : 1 flag, 6 infantry
        Yunnan : 1 flag, 2 artilleries, 3 infantry and 4 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 5 fighters, 3 mech_infantrys and 5 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
        35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 34 / 42
        Japanese : 64 / 69
        Americans : 51 / 71
        Chinese : 1 / 3
        British : 35 / 34
        UK_Pacific : 5 / 6
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,583
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 24

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,545
            Median : 4,000
            Variance : 2,762
            Standard Deviation : 1,662
            Total rolls : 22

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 45 Sea Zone to 33 Sea Zone
                2 cruisers moved from 45 Sea Zone to 33 Sea Zone
                1 bomber moved from Scotland to 112 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
                    Germans defend with 1 destroyer and 1 transport
                        Americans roll dice for 3 submarines in 112 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 :  6/6 hits
                        Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Norway
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                2 submarines moved from 30 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 armour moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                Americans undo move 6.
                1 infantry placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 2 transports
        26 Sea Zone : 1 destroyer and 3 submarines
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 armour, 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 fighter and 1 tactical_bomber
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 34 / 42
        Japanese : 64 / 69
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 35 / 34
        UK_Pacific : 5 / 6
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.176
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

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