@Entek 8d834bb9-9b5e-486b-9038-9693d080cf7e-triplea_41718_2Jap.tsvg
G40 Wheatbeer (Allies +18, joint decision) vs AlexGreat
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I think its better to not assume anything here. Pls pick casualties for my 7 first Rd hits (one sub also hit, I damaged an AC). Just in case you can give a further OOL, pls do, but happy to send this round by round.
Better not select per the dialog box, otherwise the next rolls would come automatically, right?
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Just tested and it doesn’t allow me to select and send back map without rolling.
Won’t let me save with the casualty selection screen open, and once you click “OK” it immediately rolls the next dice (unless there’s a surface/submerge issue I guess).
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For these 7 hits:
sink the damaged carrier
damage the 2 undamaged carriers
damage the bb
sink both subs
sink 1 ddOOL after that may depend on whether or not Japan saves it’s submarines and how well I defend in round 1.
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you hit sub x1 and only 5 times after that….I took x2 dam BB, destroyed one AC, took one DD and one sub.
In Rd 2 one sub hit, I damaged another AC. Then 8 hits to allocate…sorry Wheat, maybe Rd 2 defense makes up for this.
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loses everything except the American fighters I guess
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BB and ANZ fig also would survive, if you want that
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ah sorry my fault, you are right. Was pre-selected, didnt notice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Jehol to Yunnan
1 fighter moved from Jehol to Yunnan
4 fighters moved from Jehol to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Kwangtung to YunnanCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Java
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery, 4 fighters and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Kweichow, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 4 fighters in Kweichow, round 3 : 3/5 hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/14 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 transports in 54 Sea Zone, round 2 : 5/14 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 8/13 hits
Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 3 : 5/12 hits
1 battleship owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 3 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 5/10 hits
Americans roll dice for 3 fighters and 2 transports in 54 Sea Zone, round 4 : 2/3 hits
3 fighters owned by the Americans, 1 transport owned by the ANZAC, 1 transport owned by the Americans and 2 destroyers owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 111
Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 fighter, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transportNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
3 mech_infantrys moved from Kiangsu to Hunan
4 fighters moved from Kweichow to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Kwangsi to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
2 mech_infantrys moved from Amur to Central Mongolia
3 artilleries moved from Amur to Buyant-Uhaa
2 submarines moved from 25 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 transports placed in 19 Sea Zone
3 armour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
Japanese undo move 4.
Japanese undo move 3.
2 armour and 1 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
2 armour placed in Kwangtung
Japanese undo move 4.
1 mech_infantry placed in Kwangtung
1 transport placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 armour
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 4 armour and 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kwangsi: 4 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
forgot sub 39 to 42, sry.
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I didn’t think my odds were that bad in SZ54 … maybe I missed something when I planning the Allies.
I think I would need some sort of dice miracle to win the match. Do you think it’s premature for the Allies to surrender?
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last time you proved me wrong, the cause was really lost, so I certainly would not want to say again it does not look that bad. Up to you and no prob, I also think it would be difficult for you.
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Okay, I officially surrender.
I need to review this one later to see how I could have held or regained Gibraltar. Can’t let Italy keep a real economy so long :lol:
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This game was quite similar to our last one from how it evolved. Dice also were never ugly for me. Thx for taking those games parallel to League, always a pleasure and challenge to play you, and all the best for your play off games!