bid is placed already
Destroyer sz 106
Destroyer sz 91
Fighter Malta
Sub sz 98
Minor IC Egypt
Art Anglo-Egyption Sudan
2 IPC to UK
14L G40 bmnielsen vs. rasmustb (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Greece to Iraq
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
3 fighters moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 2 artilleries, 3 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Gibraltar from British, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
1 armour moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Libya
2 aaGuns and 4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Romania to Eastern Poland
3 fighters moved from Eastern Poland to RomaniaPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from Queensland to New South Wales
2 aaGuns and 5 infantry moved from Queensland to South Australia
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
10 bombers moved from Trans-Jordan to 91 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 14 bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber remaining. Battle score for attacker is 46
Casualties for Germans: 13 bombers
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transportsNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
4 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt
1 infantry moved from Finland to Karelia
1 aaGun, 1 armour and 1 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
2 aaGuns and 3 artilleries moved from Germany to Poland
3 aaGuns, 6 armour, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Baltic States to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Germany
4 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
2 fighters and 2 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Bryansk to Belarus
2 aaGuns moved from Belarus to Bryansk
3 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
2 aaGuns and 11 infantry moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Scotland to NenetsiaPlace Units - Russians
1 infantry placed in Ukraine
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
2 fighters and 3 tactical_bombers moved from Kweichow to Shan State
1 fighter and 1 tactical_bomber moved from Hopei to Shan State
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in Malaya
Japanese attack with 1 bomber and 4 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 fighters and 5 tactical_bombers moved from Shan State to Yunnan
1 bomber moved from Malaya to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Kwangsi
1 bomber moved from Amur to Yunnan
1 tactical_bomber moved from Amur to Kweichow
3 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Ulaanbaatar to Chahar
2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 destroyer moved from 45 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 factory_minor placed in French Indo China
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
4 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber
Germans defend with 1 bomber, 1 factory_minor and 1 harbour
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 armour and 1 infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 artilleries and 3 infantry
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Chinese: 1 fighter and 7 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Belgian Congo to 98 Sea Zone
2 infantry moved from Persia to Iraq
1 fighter moved from India to IraqCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Iraq
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from Iraq to Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
6 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 75 Sea Zone to 71 Sea Zone
3 aaGuns, 5 artilleries and 14 infantry moved from Burma to India
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
3 fighters moved from 92 Sea Zone to Morocco
1 armour, 1 artillery and 4 infantry moved from Morocco to AlgeriaPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
1 carrier and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Greece to Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Romania to 97 Sea Zone
2 fighters moved from Romania to Southern Italy
2 aaGuns and 4 infantry moved from Romania to Bessarabia
2 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 2 infantry moved from Egypt to AlexandriaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Greece to Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Romania to 97 Sea Zone
2 fighters moved from Romania to Southern Italy
2 aaGuns and 4 infantry moved from Romania to Bessarabia
2 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 2 infantry moved from Egypt to AlexandriaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 aaGun
EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
1 cruiser, 1 destroyer and 4 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 fighter moved from Belgian Congo to French West Africa
1 destroyer moved from 75 Sea Zone to 71 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Germany to Novgorod
1 artillery moved from Poland to Baltic States
3 bombers moved from Germany to Baltic StatesCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 3 bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Baltic States to Western Germany
1 bomber moved from Novgorod to Germany
2 mech_infantrys moved from Germany to Poland
4 aaGuns, 9 armour, 5 artilleries, 31 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
9 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
4 fighters and 3 tactical_bombers moved from Egypt to UkrainePlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Nenetsia to Novgorod
2 fighters and 2 infantry moved from Belarus to Baltic States
9 infantry moved from Kansu to Tsinghai
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Tsinghai
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 2 armour, 11 artilleries, 28 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Dzavhan to Central Mongolia
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Nenetsia to Novgorod
2 fighters and 2 infantry moved from Belarus to Baltic States
9 infantry moved from Kansu to Tsinghai
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Tsinghai
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 2 armour, 11 artilleries, 28 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Dzavhan to Central Mongolia
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 infantry
EDIT: Adding units owned by Russians to Rostov: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Kweichow to Kansu
2 bombers and 3 fighters moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Kwangsi to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Shan State to Burma
1 aaGun, 3 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Hopei to Shensi
1 armour and 3 mech_infantrys moved from Chahar to Shensi
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kansu to Kweichow
3 mech_infantrys moved from Manchuria to Chahar
2 infantry moved from Amur to Manchuria
3 fighters moved from India to Yunnan
2 bombers moved from India to Kwangsi
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
1 artillery placed in French Indo China
2 transports placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10
EDIT: Turning off Edit Mode -
Hvis du vil intercepte i Indien kan du bare rulle på forum, det vil kun have betydning for mine fightere.
Jeg oplevede en mærkelig TripleA fejl, hvor den rullede mine bombere en af gangen og så crashede, så jeg måtte redigere skaden til det rigtige niveau.
-
Hvis du vil intercepte i Indien kan du bare rulle p� forum, det vil kun have betydning for mine fightere.
Jeg oplevede en m�rkelig TripleA fejl, hvor den rullede mine bombere en af gangen og s� crashede, s� jeg m�tte redigere skaden til det rigtige niveau.
Vil ikke intercepte og np. ift. crash. Det ser helt rigtigt ud nu… Satser på at få trukket i aften, og senest i løbet af i morgen formiddag. Egypten skal holdes! Burma skal strafes og Caroline Islands skal befries :x
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to Tunisia
1 aaGun, 1 armour and 1 infantry moved from Algeria to Tunisia
4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
1 infantry placed in Central United States
1 carrier and 7 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs