14L G40 Wheat (allies +16) v Bold - game 3

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Germans defend with 1 harbour; Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Gibraltar
                    Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 battleship and 2 cruisers moved from 64 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 64 Sea Zone to 63 Sea Zone
                2 fighters moved from Hawaiian Islands to New Zealand
                1 carrier moved from 64 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from Central America to 91 Sea Zone
                1 fighter moved from 64 Sea Zone to 63 Sea Zone
                1 fighter moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 1.
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 11
        British : 31 / 31
        UK_Pacific : 9 / 8
        Italians : 14 / 20
        ANZAC : 10 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                2 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 9
        British : 31 / 31
        UK_Pacific : 9 / 8
        Italians : 14 / 20
        ANZAC : 10 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Northwest Persia to Iraq
                      British take Iraq from Neutral_Axis
                1 fighter moved from India to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Eastern Poland
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 9
        British : 33 / 30
        UK_Pacific : 9 / 6
        Italians : 14 / 20
        ANZAC : 10 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 harbour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Romania to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

  • '12

    scramble 98?

  • '17

    nope

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 harbour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Romania to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery and 11 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry moved from Slovakia Hungary to Poland
                4 armour, 4 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Romania
                1 submarine moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 harbour placed in Cyprus
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '12

    i keep playing around with strats to let russia grow large because there is nothing more fun that overcoming a huge russia.  unfortunately, the strats are not proving to be successful so far.  :lol:

  • '17

    It is weird to see strong Russia in a non Sealion game for sure.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to New South Wales
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 cruiser moved from 63 Sea Zone to 49 Sea Zone
                1 fighter moved from Eastern Persia to Egypt
                2 fighters moved from India to Persia

    Place Units - ANZAC
                2 fighters and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 9
        British : 33 / 30
        UK_Pacific : 9 / 6
        Italians : 14 / 21
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 9
        British : 33 / 30
        UK_Pacific : 9 / 6
        Italians : 14 / 21
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer and 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Syria to Iraq
                1 tactical_bomber moved from 99 Sea Zone to Iraq
                2 armour and 2 infantry moved from Syria to Trans-Jordan
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                2 armour and 3 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 bombers, 1 fighter and 3 tactical_bombers moved from Tobruk to 98 Sea Zone
                1 carrier and 1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Trans-Jordan
                    Germans attack with 4 armour, 1 artillery and 5 infantry
                    French defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 4 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Iraq from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Alexandria
                3 tactical_bombers moved from 98 Sea Zone to Alexandria
                2 bombers moved from 98 Sea Zone to Greece
                1 armour and 2 mech_infantrys moved from Romania to Greece
                2 mech_infantrys moved from Romania to Greece
                1 armour and 9 mech_infantrys moved from Germany to Slovakia Hungary
                10 artilleries and 11 infantry moved from Poland to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                3 mech_infantrys moved from Romania to Greece
                2 artilleries, 3 infantry and 4 mech_infantrys moved from Romania to Slovakia Hungary
                3 artilleries and 2 infantry moved from Tobruk to Alexandria
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                7 infantry placed in Germany
                2 bombers placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 45 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 airfield, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Bessarabia to Romania
                1 artillery moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 fighter moved from Russia to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    Russians win, taking Iraq from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
                2 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Iraq to Kazakhstan
                2 aaGuns and 17 infantry moved from Manchuria to Jehol

    Place Units - Russians
                1 airfield placed in Eastern Poland
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
                Russians collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 46 / 53
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 9 / 6
        Italians : 14 / 21
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    ouch.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 11 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
                1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 49 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 bombers moved from French Indo China to Tsinghai
                1 artillery and 1 infantry moved from Shensi to Sikang
                2 artilleries moved from Szechwan to Sikang
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 armour moved from French Indo China to Malaya
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in Guam
                Battle in Gilbert Islands
                Battle in Dutch New Guinea
                Battle in Korea
                Battle in 49 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Korea from Russians with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
                2 destroyers moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 fighters moved from 41 Sea Zone to 45 Sea Zone
                1 carrier moved from 46 Sea Zone to 48 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 48 Sea Zone
                2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 48 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                2 fighters moved from Japan to 6 Sea Zone
                2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 46 Sea Zone to 48 Sea Zone
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
                3 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Shensi to Kansu
                2 bombers moved from Tsinghai to Shensi
                1 fighter moved from French Indo China to Philippines
                1 fighter and 1 tactical_bomber moved from Anhwe to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 carrier and 1 transport placed in 6 Sea Zone
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 bomber moved from Germany to Eastern Poland
                1 destroyer moved from 101 Sea Zone to 64 Sea Zone
                1 destroyer moved from 63 Sea Zone to 30 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from New Zealand to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                3 submarines moved from 91 Sea Zone to 64 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 64 Sea Zone
                1 fighter moved from 91 Sea Zone to 64 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                1 transport moved from 91 Sea Zone to 64 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to British Guiana

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 43 / 53
        Japanese : 60 / 65
        Americans : 56 / 79
        Chinese : 5 / 9
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 13 / 21
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Production/PUs Summary :

    Germans : 39 / 54
        Russians : 43 / 53
        Japanese : 56 / 65
        Americans : 56 / 79
        Chinese : 9 / 9
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 13 / 21
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    need OOL for SZ98

    UK: 5 fig, tact, strat
    Axis: dd, carrier, 2 cru, tact, fig

    UK scored 4 hits for round 1

  • '12

    keep german cru, ftr, tac

  • '12

    italian cru, ftr, tac that is.

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