Going to concede this one. Seems I’m losing on both sides of the board. Never got around to buying a third Japanese ic on Asia, not sure why. Will post when i get home.
Still interested in French rebalance? I’ll take allies for +10.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 armour, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 46 / 65
Russians : 29 / 29
Japanese : 44 / 47
Americans : 61 / 81
Chinese : 4 / 3
British : 33 / 38
UK_Pacific : 11 / 8
Italians : 11 / 11
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Philippines
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 bomber moved from Malaya to Burma
1 fighter moved from Sumatra to India
1 infantry moved from Iraq to Persia
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Nenetsia to Urals
2 bombers moved from Archangel to Urals
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
Combat - Germans
Battle in Urals
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Urals, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 aaGun, 9 armour, 2 artilleries, 2 infantry and 12 mech_infantrys moved from Vologda to Smolensk
1 aaGun, 5 artilleries and 15 infantry moved from Archangel to Smolensk
3 armour moved from Nenetsia to Smolensk
1 infantry moved from Nenetsia to Vologda
2 bombers moved from Ukraine to Western Germany
2 armour, 1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from Novgorod to Belarus
3 infantry moved from 115 Sea Zone to Novgorod
2 armour and 1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun, 9 armour and 9 mech_infantrys moved from Bessarabia to Romania
1 tactical_bomber moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
2 infantry moved from France to Western Germany
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 bombers moved from Urals to Belarus
2 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in France
10 infantry placed in Western Germany
2 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,1,5,1,6,6,4,1,2,3,5,5,4
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
Romania : 1 aaGun, 9 armour and 9 mech_infantrys
Germany : 2 artilleries and 1 factory_major
Norway : 1 artillery and 2 infantry
Denmark : 1 artillery and 1 infantry
Belarus : 1 flag, 4 artilleries, 2 bombers and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 infantry
Bessarabia : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 2 aaGuns, 12 armour, 7 artilleries, 18 infantry and 12 mech_infantrys
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 4 transports
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 destroyer and 3 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 61
Russians : 26 / 29
Japanese : 42 / 47
Americans : 58 / 81
Chinese : 4 / 3
British : 33 / 38
UK_Pacific : 11 / 8
Italians : 11 / 11
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Urals
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 fighters moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Urals
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter moved from Urals to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Timguska to Novosibirsk
2 armour and 1 mech_infantry moved from Western Ukraine to Russia
2 aaGuns, 8 artilleries and 30 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Tsinghai to Novosibirsk
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
That was the correct assumption sir. How was your holiday weekend?
It was good, thanks for asking! How was yours?
Mine was too short as always! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 41 PUs;
Japanese buy 1 artillery, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to 37 Sea Zone
2 artilleries moved from Siam to 37 Sea Zone
3 infantry moved from Siam to 37 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
3 fighters moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Siam to Shan State
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 artillery moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Kansu
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 8/10 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 artilleries and 3 infantry moved from Jehol to Manchuria
1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Kansu to Chahar
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in Malaya
2 destroyers and 1 submarine placed in 36 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 bomber
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter and 3 infantry
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 submarine
35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 3 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 61
Russians : 29 / 29
Japanese : 49 / 49
Americans : 56 / 81
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 10 / 8
Italians : 11 / 11
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 3 fighters moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United Kingdom
6 fighters moved from Western Germany to 110 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 infantry, 1 mech_infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 108 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Trans-Jordan to Persia
2 bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Central United States
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 destroyer and 6 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 2 fighters and 6 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Italians with 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from West India to Burma
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 8 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Persia to Turkmenistan
1 fighter moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Persia to West India
6 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
1 fighter moved from 97 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Malta
1 carrier, 1 cruiser and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 destroyer placed in 98 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 fighter placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 destroyer and 6 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 2 fighters and 6 submarines
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Italians with 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from West India to Burma
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 8 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Persia to Turkmenistan
1 fighter moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Persia to West India
6 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
1 fighter moved from 97 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Malta
1 carrier, 1 cruiser and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 destroyer placed in 98 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 fighter placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry
I didn’t think you wanted to scramble based on only leaving 1 fighter in Italy and facing 6 ss, dd, & 2ftr vs ss and the fighter if it went up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 fighter
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,2,2,2,5,6,6,5,1,6
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 artillery and 1 infantry
Western Germany : 1 fighter
Holland Belgium : 1 mech_infantry
Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 49 / 61
Russians : 29 / 29
Japanese : 47 / 49
Americans : 56 / 81
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 11 / 8
Italians : 13 / 3
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I didn’t think you wanted to scramble based on only leaving 1 fighter in Italy and facing 6 ss, dd, & 2ftr vs ss and the fighter if it went up.
That would be correct sir.
Just to let you know, My family and I are going on vacation Saturday morning and will be gone through the 21st. Unfortunately, there is no internet service at the lake.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Burma to Malaya
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Non Combat Move - ANZAC
1 fighter moved from India to Dutch New Guinea
2 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Persia to Eastern Persia
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
2 bombers moved from Belarus to Vologda
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Belarus to Bryansk
2 bombers moved from Western Germany to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Smolensk
2 bombers moved from Bryansk to Smolensk
4 artilleries and 3 infantry moved from Belarus to Smolensk
5 armour moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Norway to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
4 artilleries moved from 115 Sea Zone to Novgorod
4 infantry moved from 115 Sea Zone to Novgorod
9 armour and 9 mech_infantrys moved from Romania to Belarus
1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Smolensk
1 armour moved from Western Germany to Slovakia Hungary
6 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Romania to Slovakia Hungary
Place Units - Germans
2 fighters placed in 113 Sea Zone
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,5,4,1,2,5,1,2,2,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 7 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 6 infantry
Slovakia Hungary : 1 aaGun and 1 armour
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 14 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 8 infantry
Belarus : 1 flag, 9 armour, 1 fighter, 9 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 3 infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 2 aaGuns, 17 armour, 11 artilleries, 4 bombers, 2 fighters, 20 infantry, 12 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 destroyer and 4 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 61
Russians : 25 / 29
Japanese : 47 / 49
Americans : 56 / 81
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 11 / 8
Italians : 13 / 3
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Vologda to Russia
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 aaGuns, 8 artilleries and 23 infantry moved from Bessarabia to Romania
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Novosibirsk
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
1 armour moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Kansu to Novosibirsk
1 bomber moved from Chahar to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
3 fighters moved from 35 Sea Zone to Shan State
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 5/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 armour and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/3 hits
Russians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 4 carriers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 fighters moved from Shan State to French Indo China
1 fighter moved from Shan State to 37 Sea Zone
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Jehol : 1 flag, 3 artilleries and 3 infantry
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 2 armour
French Indo China : 1 flag, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
Novosibirsk : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 61
Russians : 31 / 36
Japanese : 54 / 54
Americans : 56 / 81
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 6 / 8
Italians : 12 / 3
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 1 mech_infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Spain
4 fighters moved from 110 Sea Zone to Portugal
2 fighters moved from 110 Sea Zone to Spain
1 bomber moved from Western United States to Spain
1 bomber moved from United Kingdom to Portugal
1 fighter moved from United Kingdom to Spain
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 mech_infantrys moved from Persia to West India
2 bombers moved from Caroline Islands to Shan State
Combat - Americans
Battle in Portugal
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 3 artilleries, 1 bomber, 3 fighters and 8 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 artillery
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 bombers moved from Shan State to Burma
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea Zone
2 fighters moved from Portugal to 110 Sea Zone
2 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
1 bomber moved from Portugal to United Kingdom
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to Guam
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs