@axis-dominion Kamikaze? Anz4 kami.tsvg
L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2
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Bid is:
ANZAC 1 inf in New Guinea
UK 1 sub in SZ98
UK 1 inf in EgyptFair dice to both!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia -
Scramble 110 and 111? OOL for 111, need to know when you want to lose the DD
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No scramble
OOL
Depend on how much hit you have…
one hit on the battleship…
DD second
Cruiser third
BB last… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to YugoslaviaCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 4/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 0/11 hits
3 infantry owned by the French and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 3 : 6/17 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 6/8 hits
3 infantry owned by the French , 1 armour owned by the British , 6 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 1 mech_infantry in France, round 4 : 6/11 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits
1 armour owned by the French , 1 infantry owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the French , 1 battleship owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/15 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in Southern France
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 3 : 0/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 4 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
2 aaGuns moved from Germany to Slovakia Hungary
1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Germans collect 40 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
Slovakia Hungary : 2 aaGuns
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Romania : 1 infantry
Poland : 1 aaGun, 3 artilleries and 12 infantry
Germany : 1 factory_major
Norway : 4 infantry
Northern Italy : 1 fighter
Southern Italy : 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 41 / 69
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to NovgorodNon Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Sakha to Amur
6 infantry moved from Sakha to Amur
1 fighter moved from Novgorod to Yenisey
1 fighter and 1 tactical_bomber moved from Russia to YeniseyPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 41 / 69
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
1 fighter and 4 infantry moved from Korea to Amur
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Okinawa to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to Amur
1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 19 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 8 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 1/6 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 1/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 : 12/29 hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits
11 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 : 10/25 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 7 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
5 fighters and 4 tactical_bombers moved from Amur to Manchuria
1 aaGun moved from Manchuria to Amur
1 artillery and 2 infantry moved from Shantung to Jehol
5 fighters and 4 tactical_bombers moved from Manchuria to Jehol
1 destroyer and 1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from Formosa to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea ZonePlace Units - Japanese
1 factory_minor placed in Korea
1 destroyer placed in 6 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Korea : 1 factory_minor
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
Siam : 2 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 infantry
Amur : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
34 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
5 Sea Zone : 2 battleships, 1 cruiser and 2 transports
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 41 / 69
Russians : 36 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery and 3 carriers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United StatesNon Combat Move - Americans
Place Units - Americans
3 carriers placed in 10 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 41 / 69
Russians : 36 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in Yunnan
3 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 41 / 69
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone -
I need your scramble order in SZ97…
And your OOL… I imagine max defense…
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Full scramble. Max D, but tip the BB first of course. I’ll take a German loss before the Italian CA.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 3 fighters
Germans defend with 1 battleship
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the British
1 tactical_bomber owned by the Germans , 1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 4 : 1/4 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 37
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transportNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
3 fighters moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to French Guiana
1 artillery and 1 infantry moved from Ontario to Quebec
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryProduction/PUs Summary :
Germans : 41 / 69
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 30 / 35
UK_Pacific : 20 / 20
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to TunisiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber in 97 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Italians lost in 97 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -24
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber, 1 cruiser and 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Northern Italy to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Albania : 1 armour and 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
95 Sea Zone : 1 transport
Bulgaria : 1 flag, 1 armour and 4 infantry
99 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 2 aaGuns, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 41 / 69
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 20 / 20
Italians : 13 / 12
ANZAC : 10 / 10
French : 11 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan State
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 41 / 69
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 20 / 20
Italians : 13 / 12
ANZAC : 14 / 14
French : 11 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France -
I need your scramble order in SZ95
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none, sorry for valentine’s delay
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in 95 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Southern France
French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 38 / 69
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 29 / 35
UK_Pacific : 20 / 20
Italians : 13 / 12
ANZAC : 14 / 14
French : 14 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom