A 10 day game! Congratulations to Ragnell, and both of you can sit back and wait awhile until everyone else catches up to you!
I’ll post the rest in the general tournament thread to update everyone
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
2 fighters moved from 5 Sea Zone to Belorussia
1 bomber moved from Sinkiang to Belorussia
Combat - British
Battle in Belorussia
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 bomber, 2 fighters and 4 infantry in Belorussia, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Belorussia to Caucasus
3 fighters moved from Sinkiang to Caucasus
8 infantry moved from Karelia S.S.R. to West Russia
3 artilleries moved from Karelia S.S.R. to West Russia
3 armour moved from Karelia S.S.R. to West Russia
2 fighters moved from Belorussia to Caucasus
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 3 Sea Zone
4 transports moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to United Kingdom
Place Units - British
1 armour and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Territory Summary for British :
Australia : 2 infantry
Karelia S.S.R. : 1 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 factory and 8 infantry
Caucasus : 2 armour, 2 artilleries, 1 bomber and 5 fighters
Algeria : 1 flag
West Russia : 3 armour, 3 artilleries and 8 infantry
Belorussia : 1 flag, 2 infantry
3 Sea Zone : 1 battleship, 2 carriers, 1 fighter and 4 transports
2 Sea Zone : 1 transport
Production/PUs Summary :
Russians : 24 / 24
Germans : 31 / 33
British : 23 / 23
Japanese : 47 / 49
Americans : 41 / 43
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 armour and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from Germany to 5 Sea Zone
2 infantry moved from Persia to Kazakh S.S.R.
5 fighters moved from Ukraine S.S.R. to Kazakh S.S.R.
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/7 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from 34 Sea Zone to Ukraine S.S.R.
1 fighter moved from French Indochina to Ukraine S.S.R.
1 bomber moved from 5 Sea Zone to Western Europe
1 bomber moved from Germany to Western Europe
1 armour moved from Persia to Anglo Egypt
2 infantry moved from French Indochina to India
1 fighter moved from 61 Sea Zone to India
1 bomber moved from Japan to India
2 transports moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 34 Sea Zone to 36 Sea Zone
6 infantry moved from Japan to 61 Sea Zone
6 infantry and 3 transports moved from 61 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indochina
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 28 Sea Zone to 23 Sea Zone
Place Units - Japanese
3 armour placed in French Indochina
4 armour and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs total
Territory Summary for Japanese :
Union of South Africa : 1 flag
Kenya : 1 flag
Manchuria : 3 armour and 3 infantry
Persia : 1 flag, 1 infantry
Belgian Congo : 1 flag
India : 1 flag, 2 armour, 1 bomber, 1 fighter and 3 infantry
Soviet Far East : 1 flag
Italian East Africa : 1 flag
Borneo : 1 infantry
French Madagascar : 1 flag
French Indochina : 1 aaGun, 3 armour, 1 artillery, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 2 bombers
Solomon Islands : 1 infantry
Ukraine S.S.R. : 7 fighters
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour
New Guinea : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 4 armour, 1 factory and 4 infantry
Caroline Islands : 1 infantry
23 Sea Zone : 1 submarine
36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 5 transports
Production/PUs Summary :
Russians : 22 / 24
Germans : 31 / 33
British : 23 / 23
Japanese : 49 / 51
Americans : 41 / 43
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French Equatorial Africa to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 infantry moved from French Equatorial Africa to Anglo Egypt
1 armour moved from French Equatorial Africa to Kenya
British take Belgian Congo from Japanese
British take Kenya from Japanese
1 bomber moved from Sinkiang to French Indochina
Combat - Americans
Strategic bombing raid in French Indochina
AA fire in French Indochina : 0/1 hits
Bombing raid in French Indochina rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in French Indochina
Battle in Anglo Egypt
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery and 3 infantry in Anglo Egypt, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Anglo Egypt, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 infantry moved from French Equatorial Africa to Belgian Congo
1 carrier moved from 13 Sea Zone to 12 Sea Zone
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 fighter moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from 13 Sea Zone to 2 Sea Zone
1 fighter moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 transports moved from 2 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern Canada to 1 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 aaGun moved from United Kingdom to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 aaGun moved from 3 Sea Zone to Norway
4 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to United Kingdom
1 artillery moved from Eastern United States to Eastern Canada
1 transport moved from 19 Sea Zone to 54 Sea Zone
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 bomber moved from French Indochina to Sinkiang
2 infantry moved from Karelia S.S.R. to West Russia
Place Units - Americans
2 infantry placed in Sinkiang
1 armour, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Territory Summary for Americans :
Eastern Canada : 1 artillery
Midway : 1 infantry
Kenya : 1 armour
Alaska : 1 infantry
Belgian Congo : 1 infantry
Western United States : 1 factory
Hawaiian Islands : 2 infantry
Norway : 1 aaGun and 1 infantry
United Kingdom : 4 infantry
Caucasus : 1 armour, 4 artilleries and 6 infantry
Sinkiang : 2 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry
Algeria : 1 armour and 5 infantry
Libya : 1 flag, 1 armour and 2 infantry
West Russia : 2 infantry
Eastern United States : 1 armour, 1 factory, 2 fighters and 4 infantry
Anglo Egypt : 1 artillery and 3 infantry
54 Sea Zone : 1 transport
12 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transports
3 Sea Zone : 1 fighter and 1 transport
57 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 2 transports
2 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
Production/PUs Summary :
Russians : 22 / 24
Germans : 31 / 33
British : 27 / 23
Japanese : 45 / 51
Americans : 41 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Persia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 fighter moved from Russia to Persia
2 fighters moved from Sinkiang to Persia
2 fighters moved from Sinkiang to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Persia to Sinkiang
3 infantry moved from Novosibirsk to Yakut S.S.R.
2 infantry moved from Russia to Novosibirsk
2 fighters moved from Kazakh S.S.R. to Sinkiang
1 submarine moved from 56 Sea Zone to 51 Sea Zone
Place Units - Russians
1 infantry placed in Caucasus
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Persia : 1 infantry
Soviet Far East : 1 infantry
Novosibirsk : 2 infantry
Yakut S.S.R. : 7 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory and 6 infantry
Sinkiang : 1 aaGun, 1 armour, 5 fighters and 4 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 factory and 7 infantry
51 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 26 / 26
Germans : 31 / 33
British : 28 / 23
Japanese : 40 / 51
Americans : 41 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 32 PUs;
Germans buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Western Europe to Karelia S.S.R.
2 infantry moved from Eastern Europe to Belorussia
2 fighters moved from Germany to Belorussia
1 bomber moved from Western Europe to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 : 3/5 hits
British roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Western Europe
1 bomber moved from Belorussia to Western Europe
2 fighters moved from Belorussia to Germany
10 infantry moved from Eastern Europe to Ukraine S.S.R.
3 infantry moved from Balkans to Ukraine S.S.R.
7 armour moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Eastern Europe
1 aaGun moved from Germany to Southern Europe
1 aaGun moved from Eastern Europe to Germany
1 submarine moved from 34 Sea Zone to 35 Sea Zone
Place Units - Germans
4 armour and 2 infantry placed in Germany
2 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 4 armour, 1 factory, 2 fighters and 12 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 2 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 14 infantry
Ukraine S.S.R. : 18 armour, 1 artillery and 20 infantry
Belorussia : 1 infantry
35 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 24 / 26
Germans : 35 / 35
British : 26 / 23
Japanese : 40 / 51
Americans : 41 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West Russia to Belorussia
3 armour moved from West Russia to Karelia S.S.R.
3 artilleries moved from West Russia to Karelia S.S.R.
4 infantry moved from West Russia to Karelia S.S.R.
2 armour moved from Caucasus to Karelia S.S.R.
1 bomber moved from Caucasus to Germany
2 fighters moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Belorussia
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Karelia S.S.R.
British attack with 5 armour, 3 artilleries, 1 fighter and 4 infantry
Germans defend with 2 infantry
British roll dice for 5 armour, 3 artilleries, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 3/13 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 5 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Belorussia
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters moved from Belorussia to Caucasus
1 bomber moved from Germany to Caucasus
2 infantry moved from West Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 armour moved from United Kingdom to 3 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
8 infantry moved from United Kingdom to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
8 infantry moved from 3 Sea Zone to Norway
Place Units - British
1 destroyer placed in 3 Sea Zone
1 armour, 1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Territory Summary for British :
Australia : 2 infantry
Karelia S.S.R. : 5 armour, 3 artilleries and 3 infantry
Norway : 1 flag, 1 armour and 8 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Caucasus : 2 artilleries, 1 bomber, 5 fighters and 2 infantry
Algeria : 1 flag
Belorussia : 1 flag, 2 infantry
3 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 5 transports
Production/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 28 / 28
Japanese : 40 / 51
Americans : 41 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 5 damage on 5 factories; Remaining resources: 46 PUs;
Japanese buy 6 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from India to Persia
1 bomber moved from India to Persia
1 fighter moved from India to Persia
2 fighters moved from Ukraine S.S.R. to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Persia, round 2 : 3/6 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Persia to India
1 bomber moved from Persia to Germany
5 fighters moved from Ukraine S.S.R. to Western Europe
2 bombers moved from Western Europe to Germany
2 armour moved from India to China
3 armour moved from French Indochina to China
1 artillery moved from French Indochina to China
6 infantry moved from French Indochina to China
2 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
3 armour moved from Manchuria to China
5 transports moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
1 carrier moved from 36 Sea Zone to 61 Sea Zone
4 armour moved from Japan to 61 Sea Zone
4 infantry moved from Japan to 61 Sea Zone
4 armour moved from 61 Sea Zone to Manchuria
4 infantry moved from 61 Sea Zone to Manchuria
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 destroyer moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
Place Units - Japanese
3 armour placed in French Indochina
3 armour, 1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Territory Summary for Japanese :
Germany : 3 bombers
Union of South Africa : 1 flag
Manchuria : 4 armour and 4 infantry
Persia : 1 flag, 2 infantry
India : 1 flag, 3 fighters and 1 infantry
Italian East Africa : 1 flag
Borneo : 1 infantry
French Madagascar : 1 flag
French Indochina : 1 aaGun, 3 armour and 1 factory
Trans-Jordan : 1 flag
Western Europe : 5 fighters
Solomon Islands : 1 infantry
New Guinea : 1 infantry
China : 1 flag, 8 armour, 1 artillery and 13 infantry
Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 4 infantry
Caroline Islands : 1 infantry
23 Sea Zone : 1 submarine
61 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 5 transports
Production/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 27 / 28
Japanese : 41 / 41
Americans : 41 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Sinkiang to French Indochina
1 armour moved from Kenya to Union of South Africa
British take Union of South Africa from Japanese
1 infantry moved from Belgian Congo to Italian East Africa
British take Italian East Africa from Japanese
1 infantry moved from Anglo Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
2 infantry moved from Anglo Egypt to Trans-Jordan
1 artillery moved from Anglo Egypt to Trans-Jordan
1 armour moved from Libya to Trans-Jordan
1 destroyer moved from 12 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in French Indochina
AA fire in French Indochina : 0/1 hits
Bombing raid in French Indochina rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in French Indochina
Non Combat Move - Americans
2 armour moved from Sinkiang to Caucasus
4 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Sinkiang to Caucasus
2 infantry moved from West Russia to Caucasus
1 infantry moved from Norway to Karelia S.S.R.
1 aaGun moved from Norway to Karelia S.S.R.
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from 3 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from Eastern United States to 12 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from Libya to Anglo Egypt
1 armour moved from Algeria to Anglo Egypt
4 infantry moved from Algeria to Libya
1 infantry moved from Algeria to Libya
3 infantry moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 11 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 cruiser moved from 2 Sea Zone to 12 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 artillery moved from 2 Sea Zone to United Kingdom
1 transport moved from 2 Sea Zone to 12 Sea Zone
1 bomber moved from French Indochina to Caucasus
1 transport moved from 54 Sea Zone to 52 Sea Zone
Place Units - Americans
1 infantry placed in Sinkiang
2 armour, 1 artillery and 8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Territory Summary for Americans :
Eastern Canada : 1 infantry
Midway : 1 infantry
Union of South Africa : 1 armour
Alaska : 1 infantry
Italian East Africa : 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 1 aaGun and 1 infantry
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 4 infantry
Trans-Jordan : 1 armour, 1 artillery and 3 infantry
United Kingdom : 1 artillery and 4 infantry
Caucasus : 3 armour, 4 artilleries, 1 bomber, 1 fighter and 8 infantry
Sinkiang : 1 factory and 1 infantry
Algeria : 1 armour and 3 infantry
Libya : 1 flag, 5 infantry
Eastern United States : 2 armour, 1 artillery, 1 factory and 8 infantry
Anglo Egypt : 1 armour and 2 infantry
23 Sea Zone : 1 destroyer
12 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 3 transports
57 Sea Zone : 1 submarine
52 Sea Zone : 1 transport
10 Sea Zone : 3 transports
2 Sea Zone : 1 carrier, 2 fighters and 2 transports
Production/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 31 / 28
Japanese : 37 / 41
Americans : 41 / 41
Russians
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Research Technology - Russians
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 25 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Persia
1 infantry moved from Kazakh S.S.R. to Persia
5 fighters moved from Sinkiang to Persia
Combat - Russians
Battle in Persia
Russians attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 fighters and 2 infantry in Persia, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
3 fighters moved from Persia to Caucasus
2 fighters moved from Persia to Novosibirsk
7 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Russia to West Russia
4 infantry moved from Sinkiang to Novosibirsk
1 aaGun moved from Sinkiang to Novosibirsk
2 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 armour moved from Sinkiang to Caucasus
1 infantry moved from Russia to Caucasus
2 infantry moved from Russia to Novosibirsk
Place Units - Russians
2 armour placed in Caucasus
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Persia : 2 infantry
Novosibirsk : 1 aaGun, 2 fighters and 15 infantry
Yakut S.S.R. : 1 infantry
Caucasus : 1 aaGun, 3 armour, 1 factory, 3 fighters and 9 infantry
Evenki National Okrug : 1 infantry
West Russia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
51 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 26 / 26
Germans : 31 / 35
British : 32 / 28
Japanese : 36 / 41
Americans : 41 / 41
Sorry about the russians. I was away for the weekend and did my last turn just before leaving. Must have forgot them in the hurry!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Germans
Germans repair 7 damage on 7 factories; Remaining resources: 28 PUs;
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to West Russia
1 bomber moved from Western Europe to West Russia
2 infantry moved from Eastern Europe to Belorussia
2 fighters moved from Germany to Belorussia
2 fighters moved from Western Europe to Belorussia
Combat - Germans
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 4 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 3/6 hits
British roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to Germany
2 fighters moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Germany to Eastern Europe
6 infantry moved from Germany to Balkans
2 infantry moved from Southern Europe to Germany
1 bomber moved from West Russia to Western Europe
1 submarine moved from 35 Sea Zone to 49 Sea Zone
Place Units - Germans
2 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 6 armour, 1 factory, 2 fighters and 13 infantry
Southern Europe : 1 aaGun and 1 factory
Eastern Europe : 1 infantry
Western Europe : 1 aaGun, 1 bomber and 14 infantry
Balkans : 6 infantry
Ukraine S.S.R. : 18 armour, 1 artillery, 2 fighters and 18 infantry
West Russia : 1 infantry
Belorussia : 1 infantry
49 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 24 / 26
Germans : 35 / 35
British : 30 / 28
Japanese : 36 / 41
Americans : 41 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Caucasus to West Russia
2 fighters moved from Caucasus to West Russia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Eastern Europe
1 artillery moved from Karelia S.S.R. to Belorussia
2 fighters moved from Caucasus to Eastern Europe
1 fighter moved from Caucasus to Belorussia
1 bomber moved from Caucasus to Germany
1 infantry moved from Karelia S.S.R. to Eastern Europe
2 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Germany
Battle in West Russia
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in West Russia, round 2 : 3/6 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Eastern Europe, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Eastern Europe, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from West Russia to 3 Sea Zone
1 fighter moved from Belorussia to Caucasus
2 fighters moved from Eastern Europe to Caucasus
1 bomber moved from Germany to Caucasus
8 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 artillery moved from United Kingdom to 3 Sea Zone
1 armour moved from United Kingdom to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
Place Units - British
1 artillery and 2 infantry placed in United Kingdom
1 destroyer and 1 fighter placed in 3 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Territory Summary for British :
Australia : 2 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 6 armour, 2 artilleries and 8 infantry
Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Caucasus : 1 bomber and 3 fighters
Algeria : 1 flag
West Russia : 1 flag, 2 artilleries and 2 infantry
Belorussia : 1 flag, 1 artillery
3 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transports
Production/PUs Summary :
Russians : 24 / 26
Germans : 28 / 35
British : 37 / 37
Japanese : 36 / 41
Americans : 41 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 5 damage on 5 factories; Remaining resources: 36 PUs;
Japanese buy 4 armour and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
4 infantry moved from Manchuria to Buryatia S.S.R.
2 armour moved from Manchuria to Buryatia S.S.R.
13 infantry moved from China to Sinkiang
1 artillery moved from China to Sinkiang
8 armour moved from China to Sinkiang
1 infantry moved from India to Persia
1 armour moved from French Indochina to Persia
3 fighters moved from India to Persia
1 destroyer moved from 61 Sea Zone to 57 Sea Zone
1 battleship moved from 61 Sea Zone to 57 Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 1 armour, 3 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Persia, round 2 : 3/5 hits
British roll dice for 2 infantry in Persia, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Persia
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 2 armour and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 4 infantry in Buryatia S.S.R., round 2 : 4/6 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 8 armour, 1 artillery and 13 infantry
Americans defend with 1 factory and 1 infantry
Japanese roll dice for 8 armour, 1 artillery and 13 infantry in Sinkiang, round 2 : 8/22 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 8 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 57 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 57 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 armour moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
4 infantry moved from Japan to 61 Sea Zone
3 armour, 1 artillery, 4 infantry and 5 transports moved from 61 Sea Zone to 36 Sea Zone
1 battleship moved from 61 Sea Zone to 36 Sea Zone
2 carriers moved from 61 Sea Zone to 36 Sea Zone
3 fighters moved from Persia to 36 Sea Zone
2 armour moved from Manchuria to Sinkiang
3 armour moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
4 infantry moved from 36 Sea Zone to French Indochina
3 bombers moved from Germany to Western Europe
Place Units - Japanese
1 armour and 2 infantry placed in French Indochina
3 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total
Territory Summary for Japanese :
India : 1 flag
Borneo : 1 infantry
French Madagascar : 1 flag
French Indochina : 1 aaGun, 6 armour, 1 artillery, 1 factory and 6 infantry
Western Europe : 3 bombers and 5 fighters
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 10 armour, 1 artillery, 1 factory and 12 infantry
Buryatia S.S.R. : 1 flag, 2 armour and 4 infantry
New Guinea : 1 infantry
China : 1 flag
Japan : 1 aaGun, 3 armour, 1 factory and 3 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 5 transports
57 Sea Zone : 1 battleship and 1 destroyer
Production/PUs Summary :
Russians : 23 / 26
Germans : 28 / 35
British : 37 / 37
Japanese : 39 / 40
Americans : 39 / 41
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 12 Sea Zone to 14 Sea Zone
2 infantry moved from Libya to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Southern Europe
Americans take Southern Europe from Germans
1 armour moved from Trans-Jordan to India
British take India from Japanese
1 bomber moved from Caucasus to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Non Combat Move - Americans
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
3 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
2 armour moved from 12 Sea Zone to Algeria
3 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
5 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to United Kingdom
3 infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Anglo Egypt to Persia
2 infantry moved from Anglo Egypt to Trans-Jordan
3 infantry moved from Libya to Anglo Egypt
1 infantry moved from Italian East Africa to Anglo Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 23 Sea Zone to 12 Sea Zone
3 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Mexico
1 bomber moved from Germany to Caucasus
Place Units - Americans
2 armour and 8 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
Territory Summary for Americans :
Eastern Canada : 5 infantry
Midway : 1 infantry
Alaska : 1 infantry
Persia : 1 armour, 1 artillery and 3 infantry
Belgian Congo : 1 armour
India : 1 armour
Southern Europe : 1 flag, 1 aaGun, 1 factory and 2 infantry
Mexico : 2 infantry
Western United States : 1 factory
Karelia S.S.R. : 1 aaGun
Kazakh S.S.R. : 1 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 artillery and 5 infantry
Caucasus : 3 armour, 4 artilleries, 1 bomber, 1 fighter and 11 infantry
Algeria : 3 armour, 1 artillery and 6 infantry
Libya : 1 flag
West Russia : 1 infantry
Eastern United States : 2 armour, 1 factory and 8 infantry
Anglo Egypt : 4 infantry
54 Sea Zone : 1 transport
12 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
10 Sea Zone : 1 transport
2 Sea Zone : 1 carrier, 2 fighters and 2 transports
14 Sea Zone : 1 transport
Production/PUs Summary :
Russians : 23 / 26
Germans : 22 / 35
British : 40 / 37
Japanese : 36 / 40
Americans : 45 / 45
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 25 PUs;
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 fighters moved from Novosibirsk to Caucasus
1 aaGun moved from Novosibirsk to Kazakh S.S.R.
5 infantry moved from Russia to Caucasus
1 submarine moved from 51 Sea Zone to 47 Sea Zone
14 infantry moved from Novosibirsk to Kazakh S.S.R.
Place Units - Russians
2 armour and 1 infantry placed in Caucasus
4 infantry placed in Russia
Russians undo move 1.
2 armour placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Soviet Far East : 1 infantry
Novosibirsk : 1 infantry
Yakut S.S.R. : 1 infantry
Kazakh S.S.R. : 1 aaGun and 14 infantry
Caucasus : 1 aaGun, 5 armour, 1 factory, 5 fighters and 14 infantry
Russia : 1 aaGun, 1 factory and 5 infantry
47 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 23 / 23
Germans : 22 / 35
British : 40 / 37
Japanese : 36 / 40
Americans : 45 / 45
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 30 PUs;
Germans buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Germany to Southern Europe
3 armour moved from Germany to Southern Europe
3 infantry moved from Balkans to Eastern Europe
2 fighters moved from Germany to Eastern Europe
2 infantry moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Ukraine S.S.R. to Belorussia
1 bomber moved from Western Europe to 14 Sea Zone
16 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
18 armour moved from Ukraine S.S.R. to West Russia
Combat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 14 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern Europe
Germans attack with 3 armour and 3 infantry
Americans defend with 1 aaGun, 1 factory and 2 infantry
Germans roll dice for 3 armour and 3 infantry in Southern Europe, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Southern Europe, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Europe
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Eastern Europe, round 2 : 2/5 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 0/2 hits
2 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits
British roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West Russia
Germans attack with 18 armour, 1 artillery and 16 infantry
British defend with 2 artilleries and 2 infantry; Americans defend with 1 infantry
Germans roll dice for 18 armour, 1 artillery and 16 infantry in West Russia, round 2 : 14/35 hits
British roll dice for 2 artilleries and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the British , 2 infantry owned by the Germans , 2 artilleries owned by the British and 1 infantry owned by the Americans lost in West Russia
Germans win, taking West Russia from British with 18 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from 14 Sea Zone to Western Europe
2 fighters moved from Eastern Europe to Germany
2 fighters moved from Belorussia to Germany
3 infantry moved from Balkans to Ukraine S.S.R.
1 submarine moved from 49 Sea Zone to 45 Sea Zone
Place Units - Germans
3 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 6 armour, 1 factory, 4 fighters and 15 infantry
Southern Europe : 1 aaGun, 3 armour, 1 factory and 3 infantry
Eastern Europe : 3 infantry
Western Europe : 1 aaGun, 1 bomber and 14 infantry
Ukraine S.S.R. : 3 infantry
West Russia : 18 armour, 1 artillery and 14 infantry
Belorussia : 2 infantry
45 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 23 / 23
Germans : 35 / 35
British : 33 / 37
Japanese : 36 / 40
Americans : 39 / 45
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 3 Sea Zone to West Russia
6 armour moved from Karelia S.S.R. to West Russia
8 infantry moved from Karelia S.S.R. to West Russia
2 artilleries moved from Karelia S.S.R. to West Russia
1 armour moved from Norway to West Russia
3 fighters moved from Caucasus to West Russia
1 bomber moved from Caucasus to West Russia
Combat - British
Battle in West Russia
British attack with 7 armour, 2 artilleries, 1 bomber, 7 fighters and 8 infantry
Germans defend with 18 armour, 1 artillery and 14 infantry
British roll dice for 7 armour, 2 artilleries, 1 bomber, 7 fighters and 8 infantry in West Russia, round 2 : 12/25 hits
Germans roll dice for 18 armour, 1 artillery and 14 infantry in West Russia, round 2 : 12/33 hits
8 infantry owned by the British , 2 armour owned by the British , 12 infantry owned by the Germans and 2 artilleries owned by the British lost in West Russia
5 armour owned by the British retreated to Karelia S.S.R.
Germans win with 18 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 12 infantry
Casualties for British: 2 armour, 2 artilleries and 8 infantry
Non Combat Move - British
7 fighters moved from West Russia to Caucasus
1 bomber moved from West Russia to Caucasus
2 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
2 carriers moved from 3 Sea Zone to 2 Sea Zone
1 battleship moved from 3 Sea Zone to 2 Sea Zone
5 transports moved from 3 Sea Zone to 2 Sea Zone
2 destroyers moved from 3 Sea Zone to 2 Sea Zone
Place Units - British
1 factory placed in Norway
2 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Territory Summary for British :
Australia : 2 infantry
Karelia S.S.R. : 5 armour, 1 artillery and 2 infantry
Norway : 1 flag, 1 factory
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry
Caucasus : 1 bomber and 7 fighters
Algeria : 1 flag
2 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 5 transports
Production/PUs Summary :
Russians : 23 / 23
Germans : 35 / 35
British : 33 / 33
Japanese : 36 / 40
Americans : 39 / 45
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 armour moved from Buryatia S.S.R. to Soviet Far East
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
12 infantry moved from Sinkiang to Kazakh S.S.R.
1 artillery moved from Sinkiang to Kazakh S.S.R.
10 armour moved from Sinkiang to Kazakh S.S.R.
2 armour moved from French Indochina to 36 Sea Zone
4 infantry moved from French Indochina to 36 Sea Zone
2 armour, 4 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
2 armour moved from 34 Sea Zone to Persia
4 infantry moved from 34 Sea Zone to Persia
3 fighters moved from 36 Sea Zone to Persia
2 infantry moved from French Indochina to India
1 artillery moved from French Indochina to India
2 armour moved from French Indochina to India
2 bombers moved from Western Europe to Norway
1 bomber moved from Western Europe to United Kingdom
1 battleship moved from 36 Sea Zone to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in United Kingdom
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 6,5 and costs: 6 production.
Bombing raid costs 6 production in Norway
Battle in Persia
Japanese attack with 2 armour, 3 fighters and 4 infantry
Americans defend with 1 armour, 1 artillery and 3 infantry
Japanese roll dice for 1 battleship in Persia, round 2 : 1/1 hits
Japanese roll dice for 2 armour, 3 fighters and 4 infantry in Persia, round 2 : 2/9 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Persia, round 2 : 1/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Persia
Japanese roll dice for 2 armour, 3 fighters and 3 infantry in Persia, round 3 : 2/8 hits
British roll dice for 1 armour and 1 artillery in Persia, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Persia
Japanese win, taking Persia from British with 2 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 3 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 armour, 1 artillery and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in India, round 2 : 2/5 hits
British roll dice for 1 armour in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in India
Japanese win, taking India from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Kazakh S.S.R.
Japanese attack with 10 armour, 1 artillery and 12 infantry
Russians defend with 1 aaGun and 14 infantry; Americans defend with 1 infantry
Japanese roll dice for 10 armour, 1 artillery and 12 infantry in Kazakh S.S.R., round 2 : 6/23 hits
Russians roll dice for 15 infantry in Kazakh S.S.R., round 2 : 6/15 hits
5 infantry owned by the Russians , 6 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese roll dice for 10 armour, 1 artillery and 6 infantry in Kazakh S.S.R., round 3 : 6/17 hits
Russians roll dice for 9 infantry in Kazakh S.S.R., round 3 : 5/9 hits
6 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 10 armour, 1 artillery and 1 infantry in Kazakh S.S.R., round 4 : 9/12 hits
Russians roll dice for 3 infantry in Kazakh S.S.R., round 4 : 2/3 hits
3 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 10 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 12 infantry
Casualties for Russians: 14 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Persia to 34 Sea Zone
1 fighter moved from Western Europe to 34 Sea Zone
2 armour moved from French Indochina to Sinkiang
2 bombers moved from Norway to Germany
2 transports moved from 36 Sea Zone to 60 Sea Zone
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
1 destroyer moved from 57 Sea Zone to 49 Sea Zone
1 battleship moved from 57 Sea Zone to 49 Sea Zone
2 armour moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
4 fighters moved from Western Europe to Eastern Europe
Place Units - Japanese
2 infantry placed in Sinkiang
3 armour placed in French Indochina
1 transport placed in 60 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Germany : 2 bombers
Persia : 1 flag, 2 armour and 2 infantry
India : 1 flag, 2 armour, 1 artillery and 1 infantry
Soviet Far East : 1 flag, 1 armour
Eastern Europe : 4 fighters
Borneo : 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 armour and 3 infantry
French Indochina : 1 aaGun, 3 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 aaGun and 10 armour
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 2 armour, 1 factory and 2 infantry
Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
New Guinea : 1 infantry
China : 1 flag
Japan : 1 aaGun, 1 armour, 1 factory and 5 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 3 transports
49 Sea Zone : 1 battleship and 1 destroyer
60 Sea Zone : 3 transports
Production/PUs Summary :
Russians : 19 / 23
Germans : 35 / 35
British : 29 / 33
Japanese : 44 / 44
Americans : 39 / 45
Dicey loves me!