G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from New South Wales to 33 Sea Zone
                2 submarines moved from 63 Sea Zone to 33 Sea Zone
                4 fighters moved from 63 Sea Zone to 33 Sea Zone
                1 submarine moved from 49 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 bombers moved from New Zealand to 33 Sea Zone
                1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                3 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Germany
                2 fighters moved from 92 Sea Zone to 96 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 5 bombers, 1 destroyer, 4 fighters and 4 submarines
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 4 bombers remaining. Battle score for attacker is 48
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                    Casualties for Americans: 1 bomber, 1 destroyer, 4 fighters and 4 submarines
                Air Battle in Western Germany
                    Americans attacks with 7 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in 96 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in New Guinea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Samoa to 51 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                2 bombers moved from Western Germany to France
                1 bomber moved from Germany to France
                2 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to France
                2 fighters moved from 96 Sea Zone to 92 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                1 bomber moved from 33 Sea Zone to Gilbert Islands
                3 bombers moved from 33 Sea Zone to Gilbert Islands

    Place Units - Americans
                1 bomber and 4 fighters placed in Western United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                2 infantry moved from Anhwe to Jehol
                1 fighter moved from Hopei to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Jehol to Kweichow
                2 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                1 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Hunan
                1 infantry placed in Chahar
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from France to Northern Italy
                2 fighters moved from France to Northern Italy
                1 fighter moved from Algeria to Northern Italy
                1 infantry moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Kweichow to Burma
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                4 infantry moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from France to Holland Belgium

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers, 1 fighter and 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 bombers, 1 fighter and 1 mech_infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in Egypt
                    British attack with 1 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 harbour
                    British win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Holland Belgium
                    British attack with 1 armour, 1 artillery and 12 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northern Italy
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    British win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French Equatorial Africa to Tobruk
                1 aaGun moved from France to Holland Belgium
                3 fighters moved from Northern Italy to France
                1 fighter moved from Burma to Kweichow

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from France to Northern Italy
                2 fighters moved from France to Northern Italy
                1 fighter moved from Algeria to Northern Italy
                1 infantry moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Kweichow to Burma
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                4 infantry moved from Normandy Bordeaux to Holland Belgium
                6 infantry moved from France to Holland Belgium

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers, 1 fighter and 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 bombers, 1 fighter and 1 mech_infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in Egypt
                    British attack with 1 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 harbour
                    British win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Holland Belgium
                    British attack with 1 armour, 1 artillery and 12 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northern Italy
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    British win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French Equatorial Africa to Tobruk
                1 aaGun moved from France to Holland Belgium
                3 fighters moved from Northern Italy to France
                1 fighter moved from Burma to Kweichow

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Novgorod: 1 fighter
                EDIT: Adding units owned by British to Russia: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Persia to West India
                      Italians take West India from UK_Pacific
                1 armour moved from Northwest Persia to Kazakhstan
                      Italians take Caucasus from Russians
                      Italians take Kazakhstan from Russians
                1 armour moved from Ukraine to Belarus
                1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy
                2 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Ukraine to Belarus
                1 bomber moved from Ukraine to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 2 fighters
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Northern Italy
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                5 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Iraq to Persia
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                2 fighters moved from Belarus to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Persia: 1 infantry
                EDIT: Adding units owned by Italians to Iraq: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Persia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New Zealand to 46 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 fighter and 1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to South Australia
                1 fighter moved from New Zealand to 54 Sea Zone
                1 fighter moved from New Zealand to 61 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 61 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 54 Sea Zone
                    ANZAC attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 cruiser
                    ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 destroyer
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Queensland
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    retreated to Queensland
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                Battle in South Australia
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking South Australia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from South Australia to New South Wales
                1 fighter moved from 46 Sea Zone to 63 Sea Zone
                1 fighter moved from 54 Sea Zone to New Zealand
                1 fighter moved from 61 Sea Zone to New South Wales
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to New Zealand

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 6 PUs; end with 6 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 11 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - French
                French repair 6 damage on 6 factory_minors; Remaining resources: 10 PUs;
                French buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                1 fighter moved from United Kingdom to Northern Italy
                1 infantry moved from France to Northern Italy
                1 infantry moved from France to Northern Italy

    Combat - French
                Battle in Northern Italy
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    French win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Northern Italy to France
                3 infantry moved from France to Holland Belgium

    Place Units - French
                1 artillery and 2 infantry placed in France

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs total


  • This might seem rash, but I’ve been thinking that I need to start working on another chapter, so prolonging this game into an economic victory (which I think I would achieve eventually with Germany and Japan on 70s and Italy at 40s), while strategically interesting, may conflict with other life goals.

    In other words, Moscow or bust (yes, I should have kamikazed the Italians…). Here we go.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 12 damage on 12 factory_majors; Remaining resources: 37 PUs;
                Germans buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Western Germany to Baltic States
                8 armour moved from Bryansk to Russia
                1 mech_infantry moved from Ukraine to Russia
                2 armour moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                3 bombers and 1 tactical_bomber moved from Ukraine to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 10 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter and 10 infantry
                    Russians win with 3 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -89
                    Casualties for Germans: 10 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun and 9 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    retreated to Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Eastern Poland

    Place Units - Germans
                4 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 31 PUs; end with 31 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 36 PUs


  • And there you have it - bust :-)

    It was a great game, but it had to end. You played very well, and it’s a deserved victory.


  • Eventually fortuna decides to return to its true love. :)

    I’m not so sure if you had won it through economic victory by going for Leningrad and Stalingrad. I would still be something like 50 IPC ahead of you globally (currently: 64). I get 11 new units per round in France with the French (7) and the UK (4) build. That number may have increased to 13 if the UK would build a third transport, which it could easily afford now with 45 IPC. At the same time, your German factories still get bombed with 4 bombers per turn - even if one gets shot down, that’s 16.5 IPC damage on average you have to repair every turn. Italy won’t get back any of its bonusses soon, there are enough Brits coming their way to keep them busy at 30 IPC. Russia has 42 IPC to spend now and would still collect something like 30 IPC next round; i.e. they would have sufficiently a comeback that you would still need to spend IPC on them. There are 2 US transports coming with 4 fresh US units, and I still have a reserve force of 2 transports and 4 units in northafrica. This round, they arrive at Gibraltar, ready to strike either Western Germany (jointly with the airforce and the France troops) or Denmark (and then 3 UK transports + 3 ftrs on Berlin, if you don’t defend it properly) or Italy. I.e., I could probably take western germany before you get back to Norway (which I could re-take with the UK as well). I.e., things for Germany don’t look good anymore.

    In the Pacific, even though you have a lot of income, things don’t look great either. Your airforce is depleted, you need to build land units (and planes) to push China back, the attack on ANZAC has failed/is failing, you lost almost half of your fleet and the US outnumbers you both with regard to carriers (4:3) and bombers (4:2). Even if the US sends one bomber per turn to Europe, globally the allies have 90-92 IPC in the pacific vs. japan with 78. In two turns, those 4 US carriers are in sz54 and can take (and probably hold) Java or another of the islands, in which case your income drops by 9 IPC. And then Japan doesn’t have so much income anymore, either.

    But now, as you said, other life goals… (in my case: going back to Brussels one hour late)

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