G40 Ziggurat (Axis) vs. Commando Brado (Allies +11) Rd. 2


  • Ok, decided to move forward from US Turn 8. Tried to Post Turn Summary three times. I keep getting the following error : "Summary Text : The site gave an error: 'The message exceeds the maximum allowed length (20000 characters). Here is the map file. You’ll have to follow along using the Show History function, under the Game drop down menu. Sorry. Not sure what’s wrong. Hopefully this is not a problem moving forward.

    Spain was ugly!  :-(  :-o  :?  :lol:  :x  :-P  :oops:  :cry:  :roll:  :| Lost 2 more Inf that I should have. And SZ42 was REALLY ugly! I got really bad dicing and you got really good dicing! Could be a game changer. We’ll see what happens on Anzac’s turn. That battle is pretty important! LOL!  :-D We may be playing out this scenario a 2nd time… LOL!  :-P


  • Decided to swap out one of the US Trans for the 1 Inf, 1 Art in C. US…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Turkey
                1 infantry moved from 99 Sea Zone to Turkey
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                1 infantry moved from 99 Sea Zone to Turkey
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Turkey
                1 artillery moved from Iraq to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 bomber moved from Egypt to Turkey
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Iraq to Turkey
                1 fighter moved from Iraq to Turkey
                1 fighter moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey
                1 armour moved from Iraq to Turkey

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Turkey
                    British attack with 15 armour, 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 6 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 15 armour, 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 6 mech_infantrys in Turkey, round 2 :  14/36 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  2/8 hits
                        2 infantry owned by the British and 8 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 15 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                1 fighter moved from Turkey to Iraq
                1 fighter moved from Turkey to Iraq
                1 fighter moved from Turkey to Iraq
                1 bomber moved from Turkey to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    43 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        Turkey : 1 flag, 15 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
        Eire : 1 flag
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 5 mech_infantrys
        Eastern Persia : 1 flag
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 20 / 22
        Japanese : 80 / 90
        Americans : 64 / 83
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 11 / 9
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 38 times
                2 was rolled 32 times
                3 was rolled 36 times
                4 was rolled 45 times
                5 was rolled 26 times
                6 was rolled 36 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.948
            Standard Deviation : 0.974
            Total rolls : 213

    Null / Other
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.395
            Standard Deviation : 0.628
            Total rolls : 39

    Neutral_True Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 26

    Americans Combat
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 21 times
                5 was rolled 14 times
                6 was rolled 19 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 92


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to 99 Sea Zone
                2 mech_infantrys moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 fighter moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Rostov

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 transports
                        2 transports owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Western Ukraine to Germany
                1 fighter moved from Rostov to Ukraine
                1 aaGun moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,4,3
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 5 infantry
        Germany : 1 fighter
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 12 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
        Rostov : 1 flag, 1 armour and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 fighter
        Western Ukraine : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 16 / 22
        Japanese : 80 / 90
        Americans : 64 / 83
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 15 / 4
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to South Australia
                1 fighter moved from Queensland to South Australia
                1 fighter moved from Queensland to South Australia
                1 armour moved from New South Wales to South Australia
                1 mech_infantry moved from New South Wales to South Australia
                1 mech_infantry moved from New South Wales to South Australia
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 armour, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 3 armour, 3 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 destroyer
        63 Sea Zone : 1 cruiser and 5 destroyers
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 16 / 22
        Japanese : 80 / 90
        Americans : 64 / 83
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 15 / 4
        ANZAC : 10 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Iraq to Persia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        Iraq : 1 infantry
        Persia : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 40 / 64
        Russians : 16 / 22
        Japanese : 80 / 90
        Americans : 64 / 83
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 15 / 4
        ANZAC : 10 / 17
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                16 armour and 1 artillery moved from Volgograd to Tambov
                3 bombers moved from Baltic States to Tambov
                1 armour and 1 mech_infantry moved from Baltic States to Novgorod
                1 armour and 1 mech_infantry moved from Baltic States to Belarus
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Baltic States to Holland Belgium
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Belarus
                1 bomber moved from Baltic States to Tambov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    French defend with 1 artillery
                        Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Novgorod
                    Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  3/5 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Eastern Poland, round 2 :  1/8 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 16 armour, 1 artillery and 4 bombers
                    Russians defend with 9 infantry
                        Germans roll dice for 16 armour, 1 artillery and 4 bombers in Tambov, round 2 :  11/21 hits
                        Russians roll dice for 9 infantry in Tambov, round 2 :  6/9 hits
                        9 infantry owned by the Russians , 5 armour owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 11 armour and 4 bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 5 armour and 1 artillery
                    Casualties for Russians: 9 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 2 tactical_bombers moved from Belarus to Ukraine
                2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
                2 aaGuns, 4 artilleries and 2 infantry moved from Caucasus to Volgograd
                4 bombers moved from Tambov to Ukraine
                1 infantry moved from Bulgaria to Greece
                1 submarine moved from 112 Sea Zone to 115 Sea Zone
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                4 armour and 4 mech_infantrys placed in Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,1,4
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
        Germany : 4 armour, 1 factory_major and 4 mech_infantrys
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 1 armour and 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
        Tambov : 1 flag, 11 armour
        Ukraine : 1 flag, 1 armour, 4 bombers, 1 factory_minor, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
        Volgograd : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 10 / 22
        Japanese : 80 / 90
        Americans : 64 / 83
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 15 / 4
        ANZAC : 10 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 3 artilleries and 14 infantry
                    Germans defend with 11 armour
                        Russians roll dice for 3 artilleries and 14 infantry in Tambov, round 2 :  5/17 hits
                        Germans roll dice for 11 armour in Tambov, round 2 :  6/11 hits
                        6 infantry owned by the Russians and 5 armour owned by the Germans lost in Tambov
                        Russians roll dice for 3 artilleries and 8 infantry in Tambov, round 3 :  4/11 hits
                        Germans roll dice for 6 armour in Tambov, round 3 :  4/6 hits
                        4 infantry owned by the Russians and 4 armour owned by the Germans lost in Tambov
                        Russians roll dice for 3 artilleries and 4 infantry in Tambov, round 4 :  2/7 hits
                        Germans roll dice for 2 armour in Tambov, round 4 :  0/2 hits
                        2 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 36
                    Casualties for Germans: 11 armour
                    Casualties for Russians: 10 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Russia
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Bryansk : 2 aaGuns, 1 artillery and 2 infantry
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 10 infantry
        Tambov : 3 artilleries and 4 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 12 / 12
        Japanese : 80 / 90
        Americans : 64 / 83
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 15 / 4
        ANZAC : 10 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.344
            Median : 3.000
            Variance : 0.383
            Standard Deviation : 0.619
            Total rolls : 61

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Russians Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.410
            Standard Deviation : 0.641
            Total rolls : 40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 infantry, 2 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
                1 armour moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Tambov
                2 mech_infantrys moved from Kazakhstan to Tambov
                1 fighter and 2 tactical_bombers moved from Tsinghai to Tambov
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                6 bombers moved from Shensi to Tambov
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Tambov
                    Japanese attack with 1 armour, 6 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 artilleries and 4 infantry
                        Japanese roll dice for 1 armour, 6 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 :  7/12 hits
                        Russians roll dice for 3 artilleries and 4 infantry in Tambov, round 2 :  4/7 hits
                        4 infantry owned by the Russians , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese , 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Tambov
                    Japanese win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 3 artilleries and 4 infantry
                Battle in Western Australia
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese win, taking Western Australia from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
                2 armour and 2 infantry moved from Philippines to 35 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
                2 armour and 2 infantry moved from 56 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 56 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
                2 carriers moved from 35 Sea Zone to 56 Sea Zone
                2 carriers moved from 42 Sea Zone to 56 Sea Zone
                1 battleship moved from 35 Sea Zone to 56 Sea Zone
                3 fighters moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to India
                1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                6 bombers moved from Tambov to Ukraine
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 armour and 1 mech_infantry moved from Central Mongolia to Kansu
                1 artillery moved from Timguska to Novosibirsk
                1 mech_infantry moved from Timguska to Novosibirsk
                1 armour and 2 mech_infantrys moved from Tsinghai to Novosibirsk
                1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 56 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                1 armour and 1 mech_infantry moved from Kweichow to French Indo China
                1 mech_infantry moved from Kweichow to Burma

    Place Units - Japanese
                1 carrier and 3 submarines placed in 6 Sea Zone
                3 submarines placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in India
                1 artillery placed in French Indo China
                Japanese undo move 6.
                1 artillery and 1 infantry placed in India
                Japanese undo move 6.
                1 artillery placed in India
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 4 armour, 4 artilleries and 8 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 aaGun and 2 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
        36 Sea Zone : 1 destroyer and 3 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        56 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 8 transports
        West India : 1 flag
        Urals : 1 flag, 1 armour
        Ukraine : 6 bombers
        Novosibirsk : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 fighter and 1 tactical_bomber
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 8 / 12
        Japanese : 85 / 95
        Americans : 64 / 83
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 15 / 4
        ANZAC : 9 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0


  • I accidentally hit Done, instead of Post Summary. Sorry. I moved the 5 US FTR’s & 1 US Tac from Nenetsia to Norway. Also, SBR’d Germany w/2 US SBR’s. If you want to roll for the Italian FTR and US SBR’s via an air battle there go ahead and do so via the Forum dice. Otherwise, there was only one other battle in Portugal. You didn’t get any hits.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 8 / 12
        Japanese : 83 / 95
        Americans : 70 / 90
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 12 / 4
        ANZAC : 9 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.229
            Median : 3.000
            Variance : 2.766
            Standard Deviation : 1.663
            Total rolls : 48

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.048
            Median : 3.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    Germans Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_True Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.048
            Median : 3.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Turkey to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Turkey to Greece
                1 infantry moved from Turkey to Greece
                1 bomber moved from Iraq to Greece
                1 infantry moved from Iraq to Saudi Arabia
                1 infantry moved from Iraq to Saudi Arabia
                1 infantry moved from Iraq to Saudi Arabia
                1 infantry moved from Iraq to Saudi Arabia
                1 artillery moved from Iraq to Saudi Arabia
                1 fighter moved from Iraq to Saudi Arabia
                1 fighter moved from Iraq to Saudi Arabia
                1 fighter moved from Iraq to Saudi Arabia

    Combat - British
                Battle in Greece
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Greece, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Greece
                    British win, taking Greece from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Saudi Arabia
                    British attack with 1 artillery, 3 fighters and 4 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery, 3 fighters and 4 infantry in Saudi Arabia, round 2 :  2/8 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 fighter moved from Saudi Arabia to Persia
                1 fighter moved from Saudi Arabia to Persia
                1 fighter moved from Saudi Arabia to Persia
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Turkey to Persia
                1 mech_infantry moved from Turkey to Persia
                1 mech_infantry moved from Turkey to Persia
                1 mech_infantry moved from Turkey to Persia
                1 mech_infantry moved from Turkey to Persia
                1 mech_infantry moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 armour moved from Turkey to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 bomber moved from Greece to Egypt
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                British undo move 1.
                1 artillery and 2 infantry placed in Iraq
                2 artilleries and 1 infantry placed in Union of South Africa
                3 armour placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    43 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 bomber, 1 factory_minor and 1 harbour
        Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        80 Sea Zone : 1 flag
        Turkey : 1 flag, 2 artilleries and 4 infantry
        Saudi Arabia : 1 flag, 1 artillery and 3 infantry
        Eire : 1 flag
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 5 mech_infantrys
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Persia : 15 armour, 3 fighters and 11 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 10 / 12
        Japanese : 83 / 95
        Americans : 70 / 90
        Chinese : 0 / 4
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 12 / 4
        ANZAC : 9 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 13 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.306
            Median : 3.000
            Variance : 2.393
            Standard Deviation : 1.547
            Total rolls : 62

    Null / Other
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.048
            Median : 3.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    Germans Combat
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Neutral_True Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.048
            Median : 3.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Caucasus
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Germany to Southern France
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                5 infantry moved from Western Germany to Northern Italy
                2 aaGuns and 12 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern France to Northern Italy
                1 fighter moved from Caucasus to Ukraine
                1 mech_infantry moved from Western Ukraine to Rostov

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,4,2
                Italians collect 9 PUs (9 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 4 aaGuns, 4 artilleries, 1 factory_major, 2 fighters and 28 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Rostov : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 fighter
        Western Ukraine : 1 flag
        Volgograd : 1 armour
        Caucasus : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 7 / 12
        Japanese : 83 / 95
        Americans : 67 / 90
        Chinese : 0 / 4
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 9 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 61 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 armour moved from New South Wales to South Australia
                1 armour moved from New South Wales to South Australia
                1 armour moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 6 armour, 3 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 cruiser and 4 destroyers
        61 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 7 / 12
        Japanese : 83 / 95
        Americans : 67 / 90
        Chinese : 0 / 4
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 9 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tobruk : 1 flag
        Libya : 1 flag
        Eastern Persia : 1 infantry
        81 Sea Zone : 1 destroyer
        Persia : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 61
        Russians : 7 / 12
        Japanese : 83 / 95
        Americans : 67 / 90
        Chinese : 0 / 4
        British : 38 / 43
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 9 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 9 damage on 9 factory_majors; Remaining resources: 52 PUs;
                Germans buy 2 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bulgaria to Greece
                1 armour and 1 mech_infantry moved from Volgograd to Turkey
                2 bombers moved from Western Germany to Greece
                4 fighters and 4 tactical_bombers moved from Ukraine to Turkey
                2 bombers moved from Ukraine to Greece
                2 bombers moved from Ukraine to Turkey
                1 armour moved from Ukraine to Bryansk
                4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Greece
                    Germans attack with 4 bombers and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 4 bombers and 2 infantry in Greece, round 2 :  1/6 hits
                        British roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 4 bombers and 1 infantry in Greece, round 3 :  2/5 hits
                        British roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Turkey
                    Germans attack with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 artilleries and 4 infantry
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Turkey, round 2 :  4/12 hits
                        British roll dice for 2 artilleries and 4 infantry in Turkey, round 2 :  4/6 hits
                        4 infantry owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the Germans and 2 fighters owned by the Germans lost in Turkey
                    retreated to Turkey
                    British win with 2 artilleries remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 armour, 2 fighters and 1 mech_infantry
                    Casualties for British: 4 infantry
                Battle in Bryansk
                    Germans attack with 7 armour and 5 mech_infantrys
                    Russians defend with 2 aaGuns, 1 artillery and 2 infantry
                        Germans roll dice for 7 armour and 5 mech_infantrys in Bryansk, round 2 :  6/12 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Russians: 2 aaGuns, 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Ukraine to Bryansk
                2 mech_infantrys moved from Germany to Romania
                4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Holland Belgium to Western Germany
                4 bombers moved from Greece to Western Germany
                2 bombers moved from Turkey to Western Germany
                2 fighters and 4 tactical_bombers moved from Turkey to Ukraine
                1 submarine moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,1,6,4
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 6 bombers, 1 factory_major, 1 harbour and 10 infantry
        Romania : 2 mech_infantrys
        Germany : 1 factory_major and 8 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 7 armour and 7 mech_infantrys
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 4 armour and 2 mech_infantrys
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
        Volgograd : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        112 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 4 / 12
        Japanese : 83 / 95
        Americans : 67 / 90
        Chinese : 0 / 4
        British : 36 / 43
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 9 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 14 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 4 / 4
        Japanese : 83 / 95
        Americans : 67 / 90
        Chinese : 0 / 4
        British : 36 / 43
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 9 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • I decided to move the 10 Russian Inf, 1 Russian Art and 4 Russian AA guns in Smolensk during the com move.


  • Scratch that. I’ll go w/my original plan.  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 artillery
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Removing units owned by Russians from Russia: 1 aaGun
                EDIT: Adding units owned by Russians to Smolensk: 4 aaGuns, 1 artillery and 10 infantry
                EDIT: Changing ownership of Smolensk from Germans to Russians
                EDIT: Changing PUs for Russians from 4 to 5
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Removing units owned by Russians from Smolensk: 1 artillery
                EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
                EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
                EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
                EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
                EDIT: Changing PUs for Russians from 5 to 4
                EDIT: Changing ownership of Smolensk from Russians to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 4 aaGuns, 1 artillery and 10 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 14 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 4 / 4
        Japanese : 83 / 95
        Americans : 67 / 90
        Chinese : 0 / 4
        British : 36 / 43
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 9 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

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