13L G40 Andul vs. Cpt. John Miller (Allies +10)


  • Did you want to use any Kamikaze defense in Philipines water?? I dd and one Sub for me against one dd and one sub for you in battle!


  • Its late and Im going to assume you don’t want to use one and would rather save them for more important fronts and battles.  If you decide you do want to I’m totally fine with that also and we can re roll the marti outcome if you like.  Good below average luck!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to United Kingdom

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    retreated to 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 artillery and 1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                3 infantry moved from Yunnan to Burma
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • I’m going to assume you also want to save your italian fighter against 2 cruisers and a DD again. If you wish to scramble instead we can re roll if you like!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from Greece to Bulgaria
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Malta to Bulgaria
                1 infantry moved from 97 Sea Zone to Albania
                2 fighters moved from Malta to Greece
                1 tactical_bomber moved from Malta to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from New Brunswick Nova Scotia to Iceland

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Albania
                Battle in Bulgaria
                    British attack with 1 artillery, 1 bomber and 5 infantry
                    Italians defend with 5 infantry
                    1 artillery owned by the British retreated to Greece
                    Italians win, taking Albania from Italians with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 5 infantry
                    Casualties for Italians: 3 infantry
                Battle in Iraq
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 bomber moved from Bulgaria to Greece
                3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Shan State to India

    Place Units - British
                1 factory_minor placed in Persia
                1 mech_infantry placed in Egypt
                1 destroyer placed in 109 Sea Zone
                1 factory_minor placed in Greece

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,6,3,4,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 fighter moved from Northern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    British defend with 1 artillery, 1 bomber, 1 factory_minor and 2 fighters
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 :  3/5 hits
                        British roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 2 :  1/4 hits
                        1 bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 3 :  0/4 hits
                        British roll dice for 1 fighter in Greece, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 4 :  0/4 hits
                        British roll dice for 1 fighter in Greece, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 2 fighters in Greece, round 5 :  3/3 hits
                        British roll dice for 1 fighter in Greece, round 5 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 armour and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 artillery, 1 bomber and 2 fighters
                    Casualties for Italians: 1 fighter and 2 infantry

    Non Combat Move - Italians
                1 armour moved from Southern France to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 artillery and 3 infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Ethiopia : 1 artillery and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 1 factory_minor
        Yugoslavia : 1 flag, 1 aaGun and 1 armour

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 34 / 39
        Japanese : 51 / 52
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 31 / 31
        UK_Pacific : 7 / 6
        Italians : 21 / 19
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun moved from Dutch New Guinea to New Guinea
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_majors; Remaining resources: 43 PUs;
                Germans buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Baltic States to Western Ukraine
                1 bomber moved from Baltic States to Belarus
                1 bomber moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Baltic States to Belarus
                2 armour, 3 artilleries and 5 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Denmark to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 111 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 4 artilleries and 13 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 2 armour, 4 artilleries and 13 infantry in Novgorod, round 2 :  5/19 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                6 fighters and 4 tactical_bombers moved from Baltic States to Eastern Poland
                1 bomber and 1 tactical_bomber moved from Belarus to Eastern Poland
                8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                3 infantry moved from Germany to Western Germany
                2 artilleries moved from Western Germany to Germany
                2 bombers moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                3 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 3 infantry and 6 mech_infantrys
        Poland : 3 mech_infantrys
        Germany : 2 artilleries and 1 factory_major
        Norway : 2 infantry
        Denmark : 1 infantry
        Northern Italy : 2 aaGuns
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 9 armour, 2 artilleries, 3 bombers, 6 fighters, 3 infantry, 5 mech_infantrys and 5 tactical_bombers
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        119 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 39
        Japanese : 51 / 52
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 31 / 31
        UK_Pacific : 7 / 6
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Going to edit out a fighter in W Ukraine isntead of one of the inf for casualty!


  • I did not edit the fighter off the map because I just left him in Ukraine in end of non com and he crashed due to lack of landing zone!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Western Ukraine
                2 fighters moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                2 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter could not land in Western Ukraine and was removed
                1 tactical_bomber moved from Western Ukraine to Russia
                2 fighters moved from Bessarabia to Ukraine
                1 fighter moved from Belarus to Russia
                2 infantry moved from Caucasus to Rostov
                2 aaGuns moved from Amur to Korea
                1 artillery and 5 infantry moved from Russia to Bryansk
                2 aaGuns, 2 artilleries and 2 infantry moved from Archangel to Smolensk
                1 armour and 3 mech_infantrys moved from Russia to Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Ukraine

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Western Ukraine from Germans to Russians
                EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Ukraine
                1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                Battle in Shan State
                    Japanese attack with 4 artilleries and 5 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 artillery placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 fighters, 8 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 5 infantry and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 artilleries and 5 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 armour and 1 infantry
        41 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
        36 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
        35 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 35 / 40
        Japanese : 55 / 61
        Americans : 52 / 72
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 21 / 19
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                2 bombers moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 bombers and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from 106 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 artillery, 1 bomber and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                3 infantry moved from Burma to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from Iceland to 119 Sea Zone
                3 fighters moved from United Kingdom to 119 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Persia to 80 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Persia to Eastern Persia
                3 artilleries, 10 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from India to West India
                2 fighters and 1 tactical_bomber moved from West India to Persia

    Combat - British
                Battle in Greece
                    British attack with 1 infantry
                    Italians defend with 1 armour and 1 factory_minor
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Tanganyika Territory
                    British attack with 3 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to West India
                1 fighter moved from Persia to West India
                4 fighters moved from 119 Sea Zone to United Kingdom

    Place Units - British
                1 transport placed in 109 Sea Zone
                British undo move 1.
                1 transport placed in 109 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Morocco
                1 armour moved from Greece to Albania
                      Italians take Albania from British
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Southern France
                1 armour moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Yugoslavia to Romania
                3 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Morocco to Algeria

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,4,2
                Italians collect 15 PUs (10 lost to blockades); end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Turn Complete - French

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