sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 units repaired.
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 bomber moved from Japan to 19 Sea Zone
2 tactical_bombers moved from Hainan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Non Combat Move - Japanese
4 carriers and 5 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Hainan
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
6 fighters moved from Korea to 6 Sea Zone
2 tactical_bombers moved from Korea to Japan
10 infantry moved from Japan to 6 Sea Zone
10 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,2
Japanese collect 13 PUs (6 lost to blockades); end with 13 PUs total
edit the sub to z37
right map
bump: USA’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers and 5 destroyers; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
18 bombers and 2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Denmark
Non Combat Move - Americans
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 carrier, 1 cruiser and 7 destroyers moved from 110 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
18 bombers moved from 112 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
5 bombers moved from Eastern United States to Western United States
1 submarine moved from 21 Sea Zone to 23 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Yunnan
Place Units - Americans
3 bombers placed in Western United States
5 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Yunnan : 1 armour
Anhwe : 1 artillery and 1 infantry
Shan State : 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 8 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag
35 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 5 destroyers
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
Central United States : 4 aaGuns, 1 factory_major and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 18 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Denmark : 1 flag, 1 mech_infantry
112 Sea Zone : 1 transport
109 Sea Zone : 1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 78
Russians : 2 / 0
Japanese : 19 / 13
Americans : 58 / 84
Chinese : 23 / 28
British : 36 / 47
UK_Pacific : 24 / 29
Italians : 24 / 14
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 artillery placed in Shensi
1 artillery and 1 infantry placed in Anhwe
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield
Jehol : 1 infantry
Manchuria : 2 artilleries and 6 infantry
Shensi : 3 artilleries and 12 infantry
Hunan : 2 artilleries and 5 infantry
Kansu : 1 infantry
Hopei : 1 fighter
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 56 / 78
Russians : 2 / 0
Japanese : 19 / 13
Americans : 58 / 84
Chinese : 23 / 29
British : 36 / 47
UK_Pacific : 24 / 29
Italians : 24 / 14
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - British
British repair 3 damage on 3 harbours; Remaining resources: 44 PUs;
British buy 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 114 Sea Zone
12 destroyers and 2 fighters moved from 110 Sea Zone to 114 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - British
Battle in 114 Sea Zone
British attack with 1 bomber, 12 destroyers and 3 fighters
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 submarines and 1 transport
Germans roll dice for 4 submarines in 114 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 bomber, 12 destroyers and 3 fighters in 114 Sea Zone, round 2 : 8/16 hits
Units damaged: 3 carriers owned by the Germans and 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport in 114 Sea Zone, round 2 : 1/8 hits
1 fighter owned by the British , 4 submarines owned by the Germans and 1 destroyer owned by the British lost in 114 Sea Zone
British roll dice for 1 bomber, 11 destroyers and 2 fighters in 114 Sea Zone, round 3 : 5/14 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 transport in 114 Sea Zone, round 3 : 3/8 hits
2 carriers owned by the Germans , 2 fighters owned by the British , 3 destroyers owned by the Germans and 1 destroyer owned by the British lost in 114 Sea Zone
British roll dice for 1 bomber and 10 destroyers in 114 Sea Zone, round 4 : 2/11 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 4 : 1/3 hits
1 bomber owned by the British , 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 114 Sea Zone
British roll dice for 10 destroyers in 114 Sea Zone, round 5 : 4/10 hits
Germans roll dice for 1 battleship and 1 transport in 114 Sea Zone, round 5 : 1/1 hits
1 transport owned by the Germans , 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 114 Sea Zone
British win with 9 destroyers remaining. Battle score for attacker is 69
Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 submarines and 1 transport
Casualties for British: 1 bomber, 3 destroyers and 3 fighters
Non Combat Move - British
3 carriers, 4 fighters and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
7 mech_infantrys moved from Eastern Persia to Northwest Persia
2 aaGuns, 2 artilleries and 8 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from West India to Persia
6 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Shensi to Central Mongolia
Place Units - British
3 destroyers and 2 fighters placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
7 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 23 PUs (1 lost to blockades); end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 7 mech_infantrys
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
Central Mongolia : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 6 fighters and 3 transports
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag, 6 mech_infantrys
114 Sea Zone : 9 destroyers
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 2 fighters, 6 infantry, 11 mech_infantrys and 2 tactical_bombers
Persia : 1 flag, 2 aaGuns, 2 artilleries, 8 infantry and 2 mech_infantrys
91 Sea Zone : 1 transport
Suriname : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 56 / 78
Russians : 2 / 0
Japanese : 19 / 13
Americans : 58 / 84
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 24 / 29
Italians : 24 / 14
ANZAC : 15 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
sorry for the delay. hopefully i will be able to get back to at least a move a day for my games.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
2 fighters moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
2 fighters moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Denmark
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Denmark to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Western Germany
3 artilleries moved from Belarus to Bryansk
1 armour moved from Nenetsia to Russia
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
2 mech_infantrys moved from Southern Italy to Western Germany
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Normandy Bordeaux
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Greater Southern Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Thank god you sub missed me. I finally caught a break :-D
Have the bombers blotted out the sun?
Or have the allies chosen not to fight in the shade? :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from India to Burma
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Shan State
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Formosa : 1 flag
Manchuria : 3 infantry
Yunnan : 1 artillery and 1 infantry
Shan State : 2 fighters
Burma : 1 aaGun and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 submarine
54 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 3 destroyers
Northwest Persia : 2 infantry
91 Sea Zone : 3 destroyers
Production/PUs Summary :
Germans : 56 / 78
Russians : 2 / 0
Japanese : 19 / 13
Americans : 58 / 84
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 24 / 29
Italians : 24 / 29
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
109 Sea Zone : 1 cruiser
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 56 / 78
Russians : 2 / 0
Japanese : 19 / 13
Americans : 58 / 84
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 24 / 29
Italians : 24 / 29
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Have the bombers blotted out the sun?
Or have the allies chosen not to fight in the shade? :P
the skies are dark. it is a very good strategy. but i am not sure if it is any better than other axis strategies.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Southern Italy to 112 Sea Zone
6 fighters moved from Germany to 114 Sea Zone
7 fighters and 4 tactical_bombers moved from Western Germany to 114 Sea Zone
3 bombers moved from Southern Italy to 114 Sea Zone
2 bombers moved from Southern Italy to 114 Sea Zone
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Southern Italy to 112 Sea Zone
6 fighters moved from Germany to 114 Sea Zone
7 fighters and 4 tactical_bombers moved from Western Germany to 114 Sea Zone
3 bombers moved from Southern Italy to 114 Sea Zone
2 bombers moved from Southern Italy to 114 Sea Zone
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 5 bombers, 13 fighters and 4 tactical_bombers
British defend with 9 destroyers
Germans win with 5 bombers, 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 2 fighters
Casualties for British: 9 destroyers
Non Combat Move - Germans
1 bomber moved from 112 Sea Zone to Southern Italy
5 bombers, 10 fighters and 4 tactical_bombers moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Germany
3 artilleries moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Yugoslavia to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Novgorod
1 aaGun placed in Southern France
1 bomber, 1 fighter and 1 infantry placed in Western Germany
1 transport placed in 114 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 aaGun and 1 infantry moved from Amur to Manchuria
Turn Complete - Russians
Territory Summary for Russians :
Manchuria : 2 aaGuns and 1 infantry
Sakha : 1 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Northwest Persia : 2 aaGuns, 2 armour, 10 artilleries, 3 fighters, 20 infantry, 7 mech_infantrys and 1 tactical_bomber
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 84
Russians : 4 / 0
Japanese : 16 / 13
Americans : 56 / 84
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 24 / 29
Italians : 24 / 29
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 tactical_bombers moved from Japan to Manchuria
6 fighters moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
5 bombers moved from Hainan to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
8 infantry moved from Korea to Manchuria
7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 6 Sea Zone from Americans
4 carriers moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
6 infantry moved from 20 Sea Zone to Kwangtung
Sorry, I didn’t click to post after the noncombat…here it is.