Always nice when the Russians reach Norway.
13L G40 Mryogen (Axis) vs Whackamatt (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 2 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
British defend with 1 carrier
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 96 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 carrier in 96 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry
British defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Tobruk, round 1 : 4/9 hits
British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 1 : 1/5 hits
1 infantry owned by the British , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Tobruk, round 2 : 2/8 hits
British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Southern France, round 1 : 3/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_AxisTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 13 PUs (1 lost to blockades); end with 23 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Tobruk : 1 armour, 2 artilleries and 3 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Bulgaria : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 37 / 62
Russians : 36 / 45
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 14 / 23
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.386
Median : 3.000
Variance : 0.186
Standard Deviation : 0.431
Total rolls : 44Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.370
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from New Zealand: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 91 Sea Zone
French attack with 2 cruisers and 1 destroyer
Germans defend with 2 submarines
French win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries and 9 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to 99 Sea Zone
1 bomber moved from Germany to 99 Sea Zone
1 bomber moved from Germany to 99 Sea Zone
4 armour moved from Germany to Baltic States
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 artilleries moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Poland to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Poland to Western UkraineCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 1 : 4/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Germans attack with 3 artilleries
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries in Southern France, round 1 : 2/3 hits
French roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 artillery owned by the French and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in Baltic States
Germans attack with 4 armour, 3 artilleries and 9 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 4 armour, 3 artilleries and 9 infantry in Baltic States, round 1 : 8/16 hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 1 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 infantry moved from Slovakia Hungary to Romania
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from France to Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to Finland
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 aaGuns and 2 infantry moved from Denmark to Western GermanyPlace Units - Germans
4 bombers and 1 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 44 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 6 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 infantry
Romania : 2 infantry
Germany : 5 armour, 1 factory_major and 1 mech_infantry
Norway : 2 infantry
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
Baltic States : 1 flag, 4 armour, 3 artilleries and 9 infantry
Eastern Poland : 1 flag, 5 armour, 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 45
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 11 / 23
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.122
Median : 3.000
Variance : 0.979
Standard Deviation : 0.990
Total rolls : 49Null / Other
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.968
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 31French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
After I did my Germany turn 2 I missed the “post turn summary” button and hit the done button, by mistake. I re did the turn as exactly as the 1st time, not sure if i got better or worst rolls 2nd time. If I did get better rolls 2nd time I am willing to edit it and remove a few of my units if you want.
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Umm, you do realize you can make a manual post?
If you forget, save the file on your pc. Then in the forum, go to Additional Options (a plus sign to the left of the text box) Click that and “Attach:_______[Browse…]” appears. Navigate to the file and manual upload.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 15 PUs;Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Karelia to Finland
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 aaGuns moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
10 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 52 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 60 PUs -
I checked out the rolls, you would have lost one more Inf and maybe 1 more IC from convoy loss, but whatever. Â
On my turn, I clicked the wrong button and continued my assault on Finland, so i edited back in the last casualty that would have been saved by retreating. Â 1 tac vs 2 inf when you’ll never take the land is a bad move. Â lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 bombers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 1 : 5/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 5/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kweichow to Chahar
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 20 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 4 infantry moved from Manchuria to Korea
1 artillery and 6 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to ManchuriaPlace Units - Japanese
3 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 4 artilleries and 4 infantry
Korea : 1 aaGun, 2 fighters and 4 infantry
Kiangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 infantry
Manchuria : 1 artillery, 1 fighter and 6 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Anhwe : 1 flag
41 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 60
Japanese : 33 / 44
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 17 / 18
Italians : 11 / 23
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 0.312
Standard Deviation : 0.559
Total rolls : 17Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15Chinese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to Southeast Mexico
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 carriers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
6 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from Quebec to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to West India
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 fighters placed in Egypt
1 transport placed in 71 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
5 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 2 fighters and 7 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 1 : 2/2 hits
Italians roll dice for 1 bomber, 2 fighters and 7 infantry in Yugoslavia, round 1 : 2/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Yugoslavia, round 2 : 2/8 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Kenya : 1 flag
Tobruk : 1 armour, 2 artilleries and 3 infantry
Northern Italy : 1 factory_major
Italian Somaliland : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Bulgaria : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Yugoslavia : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 60
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.462
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.000
Median : 3.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 armour, 3 artilleries and 3 infantry moved from Baltic States to Novgorod
2 infantry moved from Romania to Bessarabia
6 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
4 bombers moved from Western Germany to Caucasus
2 bombers moved from Southern Italy to Caucasus
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
5 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Belarus, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 fighters and 2 tactical_bombers in Ukraine, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 armour, 3 artilleries and 3 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Novgorod, round 1 : 3/10 hits
Russians roll dice for 2 aaGuns and 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 2 artilleries and 4 infantry in Western Ukraine, round 1 : 7/11 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 6 bombers
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 bombers in Caucasus, round 1 : 3/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 : 0/2 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win with 6 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
6 bombers moved from Caucasus to Romania
1 infantry moved from Finland to Norway
3 fighters and 2 tactical_bombers moved from Ukraine to Romania
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 aaGuns and 3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Romania
1 fighter moved from Southern Italy to RomaniaPlace Units - Germans
3 infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Romania : 6 bombers, 4 fighters and 3 tactical_bombers
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Norway : 3 infantry
Denmark : 3 aaGuns and 3 infantry
Belarus : 1 flag, 5 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 5 armour and 1 mech_infantry
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 5 armour, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 57
Russians : 31 / 60
Japanese : 31 / 44
Americans : 52 / 53
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 17 / 22
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.270
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 63Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.268
Median : 3.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 41Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 17 PUs;Combat Move - Russians
18 infantry moved from Amur to Korea
1 armour and 1 mech_infantry moved from Iraq to EgyptCombat - Russians
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 2 fighters and 4 infantry
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun, 2 fighters and 4 infantry
Casualties for Russians: 7 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 infantry moved from Iraq to Persia
Russians take Persia from Neutral_Allies
2 aaGuns and 7 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Vologda to ArchangelPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 bombers and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 1 fighter and 6 infantry moved from Manchuria to Korea
3 bombers moved from Japan to Korea
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 3 bombers, 1 fighter and 6 infantry
Russians defend with 2 aaGuns and 11 infantry
AA guns fire in Korea : 0/4 hits
Japanese roll dice for 1 artillery, 3 bombers, 1 fighter and 6 infantry in Korea, round 1 : 2/11 hits
Russians roll dice for 2 aaGuns and 11 infantry in Korea, round 1 : 5/11 hits
5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Manchuria
Russians win with 11 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 aaGunsNon Combat Move - Japanese
1 fighter moved from Korea to Japan
3 bombers moved from Korea to Suiyuyan
2 bombers, 5 fighters and 5 tactical_bombers moved from Chahar to Suiyuyan
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 78 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
4 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 41 Sea Zone
3 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
2 bombers and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Manchuria : 1 artillery and 1 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 5 bombers, 5 fighters and 5 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 4 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports
78 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 49 / 57
Russians : 36 / 61
Japanese : 32 / 34
Americans : 52 / 53
Chinese : 5 / 13
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 13 / 19
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.923
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.364
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Russians Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 101 Sea Zone to Eastern United States
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Guam
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
5 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to BurmaPlace Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs