You should make one, I don’t have a 1940 copy but have friends who do and would love to have one. Still I always like to put in a Bismark no matter what time period, just to stress Britian because they have vast, if thin superiority in the Atlantic ocan.
ONLY Axis BBs 2 hit @ start…
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That’s more like history, right? Germany fudged on the limits set after WWI and Japan just built some big sAs BBs.
What do you think about that?
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Handfuls of readers w/o a reponse… disappointing!
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Been trying to respond. Keep getting 'invalid session". Again. I think this is a good rule. As for historical accuracy, I’m not sure if the Bismark was sunk before april 1942. I will try to convince my opponent to use this rule the next time I am axis.
Gatorade
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Did a little research. Bismark was sunk may 1941. So unless there were other German BBs which exceeded the limits the rule is not historically accurate as applied to Germany.
Gatorade
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i would suggest that all original Allied BBs be one-hit, afterwards be two, and all Axis BBs be two-hit. I can see people wasting their time building battleships because they were two-hit. 8)
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Works fairly well to me.
However (history wise), I don’t know of any Battleships serving in the Med in 1942 worth 2-hits. Response anyone?
As for the Japanese, the 2-hit BBs fit perfectly with the 2 starting BBs Japan gets. They can represent the Musashi and Yamoto (sp?) Super-Heavy Battleship (largest ever built) used during the war. :)
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i would rather see two-hit carriers instead, because although i don’t have the history right now, i know that the u.s and japan relied more heavily on carriers and air power than battleships.
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In my opinion 2-hit carriers would unbalance the game too much.
Any player is a fool to attack to fully stocked carrier (2 ftrs defending at 4 and the carrier defending at 3) without overwhelming force. To make 2 hit carriers would be suicide. -
if you want to go historical, give the japanese 2 hit BB’s, and the german’s a bonus U-Boat fleet off of west europe.
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GI, I wouldn’t waste my IPCs with BBs. They cannot blitz!
I agree with Teej.
Not a bad idea, M_S.
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http://axisandallies.org/forums/viewtopic.php?p=33616#33616
GI, I wouldn’t waste my IPCs with BBs. They cannot blitz!
Oh yeah? 8) :P
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Well in the PBEM game we’re playing right now, we’re using that 2-hit BB for Axis only rule right now (among other things). I’ll be sure to tell you how that works! :)
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The problem with you r reasoning is that the Bismarck Gaspee etc. were solitary and as I nderstand it a BB is supposed to simulate a grou p 15-30 large… it was solo (bismark that is)…
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I usually just see it in terms of a Battle Ship just being a ship, screw simulations. :-?
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15-30? That’s a rather large number isn’t it? Esp. for battleships. I think TG is right, it’s just a battleship. Also, I would think the group would simulate the other ships with it (destroyer escort, etc.) and that seems wrong as well.
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Then why should the Axis have an Advantage??? Battleship wise
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Why not? :-?
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doesn’t seem realistic give me where it happened??
Axis should have other advantages… -
@LJ:
I wouldn’t waste my IPCs with BBs. They can’t blitz!
@Grigoriy:
Oh yeah? 8) :P
In your drunken stupor with Hannibal’s pink hefalumps!
You said, “…my friend and I got to thinking.”
When you really meant,“…got to drinking.”I can get you the local #s for AA or AlaTeen,
if’n you decide you need help. :P -
@LJ:
When you really meant,“…got to drinking.”
I can get you the local #s for AA or AlaTeen,
if’n you decide you need help.I didn’t know you could attend those via teleconferencing…since I don’t think they have 'em here in Kuwait :D However…
“You’re only an alcoholic if you go to the meetings.” :P