BotA Round 5 (Middle Earth): Lalapalooza vs AlexGreat

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Combat Move - Elves
                1 ents, 19 hunterss and 4 wizards moved from Anduin West Bank to N. Caves
                1 hunters moved from E. Mirkwood to High Mirkwood

    Combat - Elves
                Battle in N. Caves
                    Elves attack with 1 ents, 19 hunterss and 4 wizards
                    Goblins defend with 1 castle and 1 stabbers
                        Elves roll dice for 1 ents, 19 hunterss and 4 wizards in N. Caves, round 1 :  9/1 hits
                        Goblins roll dice for 1 stabbers in N. Caves, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in N. Caves
                    Elves win, taking N. Caves from Goblins with 1 ents, 19 hunterss and 4 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Elves

    Turn Complete - Elves


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Haradrim
                Haradrim buy 2 galleons; Remaining resources: 7 PUs;

    Combat Move - Haradrim
                3 oliphants moved from Umbar to Umbar Coast
                5 spearInfantrys moved from Umbar to Umbar Coast
                7 caravels, 5 galleons, 3 oliphants, 1 raft and 5 spearInfantrys moved from Umbar Coast to S. Gondor Coast
                7 caravels, 5 galleons, 3 oliphants, 1 raft and 5 spearInfantrys moved from S. Gondor Coast to Gilrain
                3 oliphants and 5 spearInfantrys moved from Gilrain to Lebennin
                4 corsairss and 2 spearInfantrys moved from Lossarnach to Lebennin
                1 spearInfantry moved from Debatable Land to S. Gondor Coast
                1 spearInfantry moved from S. Gondor Coast to Tolfolas
                      Haradrim take Tolfolas from Gondor
                1 oliphant moved from City of Corsairs to Debatable Land

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 galleons placed in Umbar Coast

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 28 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Combat Move - Gondor
                6 heavyCavalrys, 9 spearInfantrys, 8 towerGuards and 2 trebuches moved from Minas Morgul to Gorgoroth
                      Gondor take Gorgoroth from Mordor
                2 caravels, 7 galleons and 9 rafts moved from Morthond to Gilrain
                1 caravel moved from Anduin Mouth to Gilrain

    Combat - Gondor
                Battle in Gilrain
                    Gondor attack with 3 caravels, 7 galleons and 9 rafts
                    Haradrim defend with 7 caravels, 5 galleons and 1 raft
                        Gondor roll dice for 3 caravels, 7 galleons and 9 rafts in Gilrain, round 1 :  3/1 hits
                        Haradrim roll dice for 7 caravels, 5 galleons and 1 raft in Gilrain, round 1 :  3/0 hits
                        3 rafts owned by the Gondor , 1 raft owned by the Haradrim and 2 caravels owned by the Haradrim lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 6 rafts in Gilrain, round 2 :  3/1 hits
                        Haradrim roll dice for 5 caravels and 5 galleons in Gilrain, round 2 :  2/1 hits
                        2 rafts owned by the Gondor and 3 caravels owned by the Haradrim lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 4 rafts in Gilrain, round 3 :  3/1 hits
                        Haradrim roll dice for 2 caravels and 5 galleons in Gilrain, round 3 :  2/0 hits
                        1 galleon owned by the Haradrim , 2 rafts owned by the Gondor and 2 caravels owned by the Haradrim lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 2 rafts in Gilrain, round 4 :  3/1 hits
                        Haradrim roll dice for 4 galleons in Gilrain, round 4 :  1/1 hits
                        3 galleons owned by the Haradrim and 1 raft owned by the Gondor lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 1 raft in Gilrain, round 5 :  3/1 hits
                        Haradrim roll dice for 1 galleon in Gilrain, round 5 :  0/1 hits
                        1 galleon owned by the Haradrim lost in Gilrain
                    Gondor win with 3 caravels, 7 galleons and 1 raft remaining. Battle score for attacker is 61
                    Casualties for Haradrim: 7 caravels, 5 galleons and 1 raft
                    Casualties for Gondor: 8 rafts

    Non Combat Move - Gondor

    Turn Complete - Gondor


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Rhun
                Rhun buy 2 spearInfantrys, 2 trebuches and 2 warChariots; Remaining resources: 0 PUs;

    Combat Move - Rhun
                4 chariotArcherss moved from Iron Hills to Lake Town
                4 spearInfantrys and 2 trebuches moved from N. Dale to Lake Town
                1 spearInfantry and 1 trebuche moved from Celduin to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                1 chariotArchers moved from Rhun to E. Mirkwood

    Combat - Rhun
                Battle in Lake Town
                    Rhun attack with 4 chariotArcherss, 4 spearInfantrys and 2 trebuches
                    Dale defend with 1 castle, 4 fortificationss, 1 heavyCavalry and 3 spearInfantrys
                    Rhun captures 5PUs while taking Dale capital
                    Rhun win, taking Lake Town from Dale with 3 chariotArcherss, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 7
                    Casualties for Rhun: 1 chariotArchers, 2 spearInfantrys and 1 trebuche
                    Casualties for Dale: 4 fortificationss, 1 heavyCavalry and 3 spearInfantrys

    Non Combat Move - Rhun

    Place Units - Rhun
                2 spearInfantrys and 2 trebuches placed in Iron Hills
                2 warChariots placed in Rhun

    Turn Complete - Rhun
                Rhun collect 31 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Khand
                Khand buy 3 raiderCavalrys; Remaining resources: 4 PUs;

    Combat Move - Khand
                1 raiders moved from S. Ithilien to Minas Morgul
                2 raiderCavalrys moved from S. Gondor to Minas Morgul
                1 raiderCavalry moved from W. Osg. to Belfalas
                      Khand take Belfalas from Gondor
                1 raiderCavalry moved from W. Osg. to Lamedon
                      Khand take Lamedon from Gondor
                1 raiders moved from Harad Road to S. Ithilien
                1 raiderCavalry moved from Khand to E. Osg.
                      Khand take E. Osg. from Gondor
                3 raiderss moved from Westfold to S. Dunland
                1 raiderCavalry moved from Adorn to Druwaith Laur
                      Khand take Angren Bank from Gondor
                      Khand take Druwaith Laur from Gondor
                1 raiderCavalry moved from Druwaith Laur to Andrast
                      Khand take Andrast from Gondor
                1 raiderCavalry moved from Adorn to Pinnath Gelin
                      Khand take Pinnath Gelin from Gondor
                1 raiders and 1 xbowInfantry moved from Anorien to E. Emnet

    Combat - Khand
                Battle in Minas Morgul
                    Khand attack with 2 raiderCavalrys and 1 raiders
                    Gondor defend with 1 castle and 1 spearInfantry
                    Khand win, taking Minas Morgul from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in W. Osg.
                1 raiderCavalry placed in Khand

    Turn Complete - Khand
                Khand collect 29 PUs; end with 33 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin moved from Lonely Mtn. to Lake Town

    Combat - Dwarves
                Battle in Lake Town
                    Dwarves attack with 4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin
                    Rhun defend with 1 castle, 3 chariotArcherss, 2 spearInfantrys and 1 trebuche
                        Dwarves roll dice for 4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 1 :  2/1 hits
                        Rhun roll dice for 3 chariotArcherss, 2 spearInfantrys and 1 trebuche in Lake Town, round 1 :  2/1 hits
                        1 spearInfantry owned by the Rhun , 1 trebuche owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in Lake Town
                        Dwarves roll dice for 2 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 2 :  2/0 hits
                        Rhun roll dice for 3 chariotArcherss and 1 spearInfantry in Lake Town, round 2 :  2/1 hits
                        1 spearInfantry owned by the Rhun , 2 axeInfantrys owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Lake Town
                        Dwarves roll dice for 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 3 :  2/1 hits
                        Rhun roll dice for 2 chariotArcherss in Lake Town, round 3 :  1/1 hits
                        1 cannon owned by the Dwarves and 2 chariotArcherss owned by the Rhun lost in Lake Town
                    Dwarves win, taking Lake Town from Rhun with 1 berzerkers and 1 zepplin remaining. Battle score for attacker is 4
                    Casualties for Rhun: 3 chariotArcherss, 2 spearInfantrys and 1 trebuche
                    Casualties for Dwarves: 4 axeInfantrys and 1 cannon

    Non Combat Move - Dwarves
                1 zepplin moved from Lake Town to Lonely Mtn.

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :8

    Purchase Units - Saruman
                Saruman buy 2 urukhais; Remaining resources: 1 PUs;

    Combat Move - Saruman
                4 orcss moved from S. Dunland to N. Dunland
                2 trollss moved from Isengard to Enedwaith

    Non Combat Move - Saruman

    Place Units - Saruman
                2 urukhais placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 12 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :8

    Purchase Units - Freefolk
                Freefolk buy 7 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 catapult moved from Cardolan to Eregion
                1 catapult moved from Cardolan to Eregion
                1 spearInfantry moved from Cardolan to Eregion
                1 catapult moved from Cardolan to Tharbad
                1 spearInfantry moved from Cardolan to Tharbad
                1 archers moved from Cardolan to Tharbad
                1 spearInfantry moved from Cardolan to Tharbad
                1 spearInfantry moved from Lond Daer to N. Enedwaith
                1 spearInfantry moved from Cardolan to N. Enedwaith

    Combat - Freefolk
                Battle in N. Enedwaith
                    Freefolk attack with 2 spearInfantrys
                    Goblins defend with 1 shooters
                        Freefolk roll dice for 2 spearInfantrys in N. Enedwaith, round 1 :  0/1 hits
                        Goblins roll dice for 1 shooters in N. Enedwaith, round 1 :  0/1 hits
                        Freefolk roll dice for 2 spearInfantrys in N. Enedwaith, round 2 :  0/1 hits
                        Goblins roll dice for 1 shooters in N. Enedwaith, round 2 :  0/1 hits
                        Freefolk roll dice for 2 spearInfantrys in N. Enedwaith, round 3 :  1/1 hits
                        Goblins roll dice for 1 shooters in N. Enedwaith, round 3 :  0/1 hits
                        1 shooters owned by the Goblins lost in N. Enedwaith
                    Freefolk win, taking N. Enedwaith from Goblins with 2 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Eregion
                    Freefolk attack with 2 catapults and 1 spearInfantry
                    Goblins defend with 3 shooterss
                        Freefolk roll dice for 2 catapults and 1 spearInfantry in Eregion, round 1 :  1/0 hits
                        Goblins roll dice for 3 shooterss in Eregion, round 1 :  1/0 hits
                        1 spearInfantry owned by the Freefolk and 1 shooters owned by the Goblins lost in Eregion
                        Freefolk roll dice for 2 catapults in Eregion, round 2 :  1/1 hits
                        Goblins roll dice for 2 shooterss in Eregion, round 2 :  1/1 hits
                        1 catapult owned by the Freefolk and 1 shooters owned by the Goblins lost in Eregion
                        Freefolk roll dice for 1 catapult in Eregion, round 3 :  0/1 hits
                        Goblins roll dice for 1 shooters in Eregion, round 3 :  0/1 hits
                        Freefolk roll dice for 1 catapult in Eregion, round 4 :  0/1 hits
                        Goblins roll dice for 1 shooters in Eregion, round 4 :  1/1 hits
                        1 catapult owned by the Freefolk lost in Eregion
                    Goblins win with 1 shooters remaining. Battle score for attacker is -7
                    Casualties for Freefolk: 2 catapults and 1 spearInfantry
                    Casualties for Goblins: 2 shooterss
                Battle in Tharbad
                    Freefolk attack with 1 archers, 1 catapult and 2 spearInfantrys
                    Mordor defend with 1 castle and 2 trollss
                        Freefolk roll dice for 1 archers, 1 catapult and 2 spearInfantrys in Tharbad, round 1 :  2/1 hits
                        Mordor roll dice for 2 trollss in Tharbad, round 1 :  1/0 hits
                        1 archers owned by the Freefolk and 2 trollss owned by the Mordor lost in Tharbad
                    Freefolk win, taking Tharbad from Mordor with 1 catapult and 2 spearInfantrys remaining. Battle score for attacker is 9
                    Casualties for Freefolk: 1 archers
                    Casualties for Mordor: 2 trollss

    Non Combat Move - Freefolk
                4 archerss, 12 lightCavalrys and 4 spearInfantrys moved from Cardolan to S. Downs
                3 spearInfantrys moved from Bree to S. Downs
                2 lightCavalrys moved from Hobbiton to S. Downs

    Place Units - Freefolk
                3 spearInfantrys placed in Bree
                1 spearInfantry placed in Lond Daer
                2 spearInfantrys placed in Hobbiton
                1 spearInfantry placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

  • '17 '16 '15 '12

    I dont want to deny you a complete victory, so up to you if you want to stop the game or continue. In the case of the former, congratulations now. Otherwise later :)


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :8

    Purchase Units - Mordor
                Mordor buy 6 fortificationss, 1 nazgul, 2 towers and 2 trollss; Remaining resources: 3 PUs;

    Combat Move - Mordor
                1 trolls moved from S. Dunland to N. Enedwaith
                3 nazguls moved from Moria to N. Enedwaith
                2 orcss and 1 siegeTower moved from Moria to Eregion
                1 orcs moved from Carrock to High Mirkwood
                4 trollss moved from W. Mirkwood to High Mirkwood
                1 orcs moved from W. Mirkwood to N. Mirkwood
                      Mordor take N. Mirkwood from Elves
                1 orcs moved from W. Mirkwood to Carrock
                2 nazguls moved from Dol Goldur to Moria
                4 trollss moved from Lebennin to Lamedon
                4 siegeTowers moved from Lossarnach to Lebennin

    Combat - Mordor
                Battle in N. Enedwaith
                    Mordor attack with 3 nazguls and 1 trolls
                    Freefolk defend with 2 spearInfantrys
                    Mordor win, taking N. Enedwaith from Freefolk with 3 nazguls and 1 trolls remaining. Battle score for attacker is 6
                    Casualties for Freefolk: 2 spearInfantrys
                Battle in High Mirkwood
                    Mordor attack with 1 orcs and 4 trollss
                    Elves defend with 1 castle, 2 fortificationss, 2 hunterss and 1 tower
                    Elves win with 1 hunters and 1 tower remaining. Battle score for attacker is -19
                    Casualties for Mordor: 1 orcs and 4 trollss
                    Casualties for Elves: 2 fortificationss and 1 hunters

    Non Combat Move - Mordor
                3 nazguls moved from N. Enedwaith to Eregion

    Place Units - Mordor
                6 fortificationss and 2 towers placed in Barad Dur
                1 nazgul and 2 trollss placed in Helms Deep

    Turn Complete - Mordor
                Mordor collect 46 PUs; end with 49 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :8

    Purchase Units - Goblins
                Goblins buy 10 trollss; Remaining resources: 4 PUs;

    Combat Move - Goblins
                1 stabbers moved from Gladden to Anduin West Bank
                      Goblins take Anduin West Bank from Elves
                1 shooters moved from Eregion to Tharbad
                2 wargss moved from Rivendell to Lond Daer
                1 wargs moved from Rivendell to Minhiriath
                      Goblins take Minhiriath from Freefolk
                2 stabberss moved from Rivendell to Rhudaur
                2 batss moved from Moria to Rhudaur
                2 batss moved from Moria to Tharbad
                5 trollss moved from Moria to Tharbad
                6 shooterss, 21 stabberss, 5 trollss and 3 wargss moved from Rivendell to Eregion
                1 wargs moved from Eregion to Enedwaith Coast
                      Goblins take Enedwaith Coast from Gondor
                1 trolls and 1 wargs moved from Eregion to Cardolan
                2 shooterss moved from Celebran to Moria

    Combat - Goblins
                Battle in Cardolan
                    Goblins attack with 1 trolls and 1 wargs
                    Freefolk defend with 1 spearInfantry
                    Goblins win, taking Cardolan from Elves with 1 trolls and 1 wargs remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry
                Battle in Lond Daer
                    Goblins attack with 2 wargss
                    Freefolk defend with 1 castle and 1 spearInfantry
                    Goblins win, taking Lond Daer from Freefolk with 1 wargs remaining. Battle score for attacker is -2
                    Casualties for Freefolk: 1 spearInfantry
                    Casualties for Goblins: 1 wargs
                Battle in Tharbad
                    Goblins attack with 2 batss, 1 shooters and 5 trollss
                    Freefolk defend with 1 castle, 1 catapult and 2 spearInfantrys
                    Goblins win, taking Tharbad from Freefolk with 2 batss and 5 trollss remaining. Battle score for attacker is 8
                    Casualties for Freefolk: 1 catapult and 2 spearInfantrys
                    Casualties for Goblins: 1 shooters
                Battle in Rhudaur
                    Goblins attack with 2 batss and 2 stabberss
                    Elves defend with 1 hobbits
                    Goblins win, taking Rhudaur from Elves with 2 batss and 2 stabberss remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Goblins
                2 batss moved from Rhudaur to Eregion
                2 batss moved from Tharbad to Eregion

    Place Units - Goblins
                8 trollss placed in Rivendell
                2 trollss placed in Moria

    Turn Complete - Goblins
                Goblins collect 48 PUs; end with 52 PUs total


  • Haha, feel free to surrender when you want. I was just waiting to hear from you about when you wanted to stop!

  • '17 '16 '15 '12

    The game has been lost for long time, I am not one to delude myself. But I thought it would be nice for the winner to have all capitals. Well played, well fought, congratulations!


  • Thank you! You played a good game too.

    The offer still stands if you want to play again, this map or another.

  • '17 '16 '15 '12

    You will have to give me an analysis about my mistakes first :)


  • None of your moves were particularly bad, they just didn’t work together so well. The good forces in this map have a great ability to work together, especially early on. The Elves in particular have to be quick to prevent the goblins from becoming super strong. Holding Eregion and keeping pressure on Moria is important. Hobbits are also very useful because even though they don’t have attack power, they can be supported by artillery, so they get a +1. The only other thing is that you left alot of targets open for the two-hit units to attack, so I could kill the elves for cheap when my nazgul were in range. Huge stacks keep that problem away.

  • '17 '16 '15 '12

    yes, those Nazguls were given free reign. With only one game now I have no clue yet on how to handle the goblins. I will ask for a rematch in a bit, if you then still agree to it.

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