I am fine with commenting during the game. It’s ok maybe I should be nervous since everyone was able to win so quickly unlike me.
BotA Round 5 (Middle Earth): Lalapalooza vs AlexGreat
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :7
Combat Move - Elves
1 ents, 19 hunterss and 4 wizards moved from Anduin West Bank to N. Caves
1 hunters moved from E. Mirkwood to High MirkwoodCombat - Elves
Battle in N. Caves
Elves attack with 1 ents, 19 hunterss and 4 wizards
Goblins defend with 1 castle and 1 stabbers
Elves roll dice for 1 ents, 19 hunterss and 4 wizards in N. Caves, round 1 : 9/1 hits
Goblins roll dice for 1 stabbers in N. Caves, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in N. Caves
Elves win, taking N. Caves from Goblins with 1 ents, 19 hunterss and 4 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbersNon Combat Move - Elves
Turn Complete - Elves
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :7
Purchase Units - Haradrim
Haradrim buy 2 galleons; Remaining resources: 7 PUs;Combat Move - Haradrim
3 oliphants moved from Umbar to Umbar Coast
5 spearInfantrys moved from Umbar to Umbar Coast
7 caravels, 5 galleons, 3 oliphants, 1 raft and 5 spearInfantrys moved from Umbar Coast to S. Gondor Coast
7 caravels, 5 galleons, 3 oliphants, 1 raft and 5 spearInfantrys moved from S. Gondor Coast to Gilrain
3 oliphants and 5 spearInfantrys moved from Gilrain to Lebennin
4 corsairss and 2 spearInfantrys moved from Lossarnach to Lebennin
1 spearInfantry moved from Debatable Land to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to Tolfolas
Haradrim take Tolfolas from Gondor
1 oliphant moved from City of Corsairs to Debatable LandCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
2 galleons placed in Umbar CoastTurn Complete - Haradrim
Haradrim collect 21 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :7
Combat Move - Gondor
6 heavyCavalrys, 9 spearInfantrys, 8 towerGuards and 2 trebuches moved from Minas Morgul to Gorgoroth
Gondor take Gorgoroth from Mordor
2 caravels, 7 galleons and 9 rafts moved from Morthond to Gilrain
1 caravel moved from Anduin Mouth to GilrainCombat - Gondor
Battle in Gilrain
Gondor attack with 3 caravels, 7 galleons and 9 rafts
Haradrim defend with 7 caravels, 5 galleons and 1 raft
Gondor roll dice for 3 caravels, 7 galleons and 9 rafts in Gilrain, round 1 : 3/1 hits
Haradrim roll dice for 7 caravels, 5 galleons and 1 raft in Gilrain, round 1 : 3/0 hits
3 rafts owned by the Gondor , 1 raft owned by the Haradrim and 2 caravels owned by the Haradrim lost in Gilrain
Gondor roll dice for 3 caravels, 7 galleons and 6 rafts in Gilrain, round 2 : 3/1 hits
Haradrim roll dice for 5 caravels and 5 galleons in Gilrain, round 2 : 2/1 hits
2 rafts owned by the Gondor and 3 caravels owned by the Haradrim lost in Gilrain
Gondor roll dice for 3 caravels, 7 galleons and 4 rafts in Gilrain, round 3 : 3/1 hits
Haradrim roll dice for 2 caravels and 5 galleons in Gilrain, round 3 : 2/0 hits
1 galleon owned by the Haradrim , 2 rafts owned by the Gondor and 2 caravels owned by the Haradrim lost in Gilrain
Gondor roll dice for 3 caravels, 7 galleons and 2 rafts in Gilrain, round 4 : 3/1 hits
Haradrim roll dice for 4 galleons in Gilrain, round 4 : 1/1 hits
3 galleons owned by the Haradrim and 1 raft owned by the Gondor lost in Gilrain
Gondor roll dice for 3 caravels, 7 galleons and 1 raft in Gilrain, round 5 : 3/1 hits
Haradrim roll dice for 1 galleon in Gilrain, round 5 : 0/1 hits
1 galleon owned by the Haradrim lost in Gilrain
Gondor win with 3 caravels, 7 galleons and 1 raft remaining. Battle score for attacker is 61
Casualties for Haradrim: 7 caravels, 5 galleons and 1 raft
Casualties for Gondor: 8 raftsNon Combat Move - Gondor
Turn Complete - Gondor
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :7
Purchase Units - Rhun
Rhun buy 2 spearInfantrys, 2 trebuches and 2 warChariots; Remaining resources: 0 PUs;Combat Move - Rhun
4 chariotArcherss moved from Iron Hills to Lake Town
4 spearInfantrys and 2 trebuches moved from N. Dale to Lake Town
1 spearInfantry and 1 trebuche moved from Celduin to E. Mirkwood
Rhun take E. Mirkwood from Elves
1 chariotArchers moved from Rhun to E. MirkwoodCombat - Rhun
Battle in Lake Town
Rhun attack with 4 chariotArcherss, 4 spearInfantrys and 2 trebuches
Dale defend with 1 castle, 4 fortificationss, 1 heavyCavalry and 3 spearInfantrys
Rhun captures 5PUs while taking Dale capital
Rhun win, taking Lake Town from Dale with 3 chariotArcherss, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 7
Casualties for Rhun: 1 chariotArchers, 2 spearInfantrys and 1 trebuche
Casualties for Dale: 4 fortificationss, 1 heavyCavalry and 3 spearInfantrysNon Combat Move - Rhun
Place Units - Rhun
2 spearInfantrys and 2 trebuches placed in Iron Hills
2 warChariots placed in RhunTurn Complete - Rhun
Rhun collect 31 PUs; end with 36 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :7
Purchase Units - Khand
Khand buy 3 raiderCavalrys; Remaining resources: 4 PUs;Combat Move - Khand
1 raiders moved from S. Ithilien to Minas Morgul
2 raiderCavalrys moved from S. Gondor to Minas Morgul
1 raiderCavalry moved from W. Osg. to Belfalas
Khand take Belfalas from Gondor
1 raiderCavalry moved from W. Osg. to Lamedon
Khand take Lamedon from Gondor
1 raiders moved from Harad Road to S. Ithilien
1 raiderCavalry moved from Khand to E. Osg.
Khand take E. Osg. from Gondor
3 raiderss moved from Westfold to S. Dunland
1 raiderCavalry moved from Adorn to Druwaith Laur
Khand take Angren Bank from Gondor
Khand take Druwaith Laur from Gondor
1 raiderCavalry moved from Druwaith Laur to Andrast
Khand take Andrast from Gondor
1 raiderCavalry moved from Adorn to Pinnath Gelin
Khand take Pinnath Gelin from Gondor
1 raiders and 1 xbowInfantry moved from Anorien to E. EmnetCombat - Khand
Battle in Minas Morgul
Khand attack with 2 raiderCavalrys and 1 raiders
Gondor defend with 1 castle and 1 spearInfantry
Khand win, taking Minas Morgul from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in W. Osg.
1 raiderCavalry placed in KhandTurn Complete - Khand
Khand collect 29 PUs; end with 33 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :7
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin moved from Lonely Mtn. to Lake TownCombat - Dwarves
Battle in Lake Town
Dwarves attack with 4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin
Rhun defend with 1 castle, 3 chariotArcherss, 2 spearInfantrys and 1 trebuche
Dwarves roll dice for 4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 1 : 2/1 hits
Rhun roll dice for 3 chariotArcherss, 2 spearInfantrys and 1 trebuche in Lake Town, round 1 : 2/1 hits
1 spearInfantry owned by the Rhun , 1 trebuche owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in Lake Town
Dwarves roll dice for 2 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 2 : 2/0 hits
Rhun roll dice for 3 chariotArcherss and 1 spearInfantry in Lake Town, round 2 : 2/1 hits
1 spearInfantry owned by the Rhun , 2 axeInfantrys owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Lake Town
Dwarves roll dice for 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 3 : 2/1 hits
Rhun roll dice for 2 chariotArcherss in Lake Town, round 3 : 1/1 hits
1 cannon owned by the Dwarves and 2 chariotArcherss owned by the Rhun lost in Lake Town
Dwarves win, taking Lake Town from Rhun with 1 berzerkers and 1 zepplin remaining. Battle score for attacker is 4
Casualties for Rhun: 3 chariotArcherss, 2 spearInfantrys and 1 trebuche
Casualties for Dwarves: 4 axeInfantrys and 1 cannonNon Combat Move - Dwarves
1 zepplin moved from Lake Town to Lonely Mtn.Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :8
Purchase Units - Saruman
Saruman buy 2 urukhais; Remaining resources: 1 PUs;Combat Move - Saruman
4 orcss moved from S. Dunland to N. Dunland
2 trollss moved from Isengard to EnedwaithNon Combat Move - Saruman
Place Units - Saruman
2 urukhais placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :8
Purchase Units - Freefolk
Freefolk buy 7 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 catapult moved from Cardolan to Eregion
1 catapult moved from Cardolan to Eregion
1 spearInfantry moved from Cardolan to Eregion
1 catapult moved from Cardolan to Tharbad
1 spearInfantry moved from Cardolan to Tharbad
1 archers moved from Cardolan to Tharbad
1 spearInfantry moved from Cardolan to Tharbad
1 spearInfantry moved from Lond Daer to N. Enedwaith
1 spearInfantry moved from Cardolan to N. EnedwaithCombat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 2 spearInfantrys
Goblins defend with 1 shooters
Freefolk roll dice for 2 spearInfantrys in N. Enedwaith, round 1 : 0/1 hits
Goblins roll dice for 1 shooters in N. Enedwaith, round 1 : 0/1 hits
Freefolk roll dice for 2 spearInfantrys in N. Enedwaith, round 2 : 0/1 hits
Goblins roll dice for 1 shooters in N. Enedwaith, round 2 : 0/1 hits
Freefolk roll dice for 2 spearInfantrys in N. Enedwaith, round 3 : 1/1 hits
Goblins roll dice for 1 shooters in N. Enedwaith, round 3 : 0/1 hits
1 shooters owned by the Goblins lost in N. Enedwaith
Freefolk win, taking N. Enedwaith from Goblins with 2 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Eregion
Freefolk attack with 2 catapults and 1 spearInfantry
Goblins defend with 3 shooterss
Freefolk roll dice for 2 catapults and 1 spearInfantry in Eregion, round 1 : 1/0 hits
Goblins roll dice for 3 shooterss in Eregion, round 1 : 1/0 hits
1 spearInfantry owned by the Freefolk and 1 shooters owned by the Goblins lost in Eregion
Freefolk roll dice for 2 catapults in Eregion, round 2 : 1/1 hits
Goblins roll dice for 2 shooterss in Eregion, round 2 : 1/1 hits
1 catapult owned by the Freefolk and 1 shooters owned by the Goblins lost in Eregion
Freefolk roll dice for 1 catapult in Eregion, round 3 : 0/1 hits
Goblins roll dice for 1 shooters in Eregion, round 3 : 0/1 hits
Freefolk roll dice for 1 catapult in Eregion, round 4 : 0/1 hits
Goblins roll dice for 1 shooters in Eregion, round 4 : 1/1 hits
1 catapult owned by the Freefolk lost in Eregion
Goblins win with 1 shooters remaining. Battle score for attacker is -7
Casualties for Freefolk: 2 catapults and 1 spearInfantry
Casualties for Goblins: 2 shooterss
Battle in Tharbad
Freefolk attack with 1 archers, 1 catapult and 2 spearInfantrys
Mordor defend with 1 castle and 2 trollss
Freefolk roll dice for 1 archers, 1 catapult and 2 spearInfantrys in Tharbad, round 1 : 2/1 hits
Mordor roll dice for 2 trollss in Tharbad, round 1 : 1/0 hits
1 archers owned by the Freefolk and 2 trollss owned by the Mordor lost in Tharbad
Freefolk win, taking Tharbad from Mordor with 1 catapult and 2 spearInfantrys remaining. Battle score for attacker is 9
Casualties for Freefolk: 1 archers
Casualties for Mordor: 2 trollssNon Combat Move - Freefolk
4 archerss, 12 lightCavalrys and 4 spearInfantrys moved from Cardolan to S. Downs
3 spearInfantrys moved from Bree to S. Downs
2 lightCavalrys moved from Hobbiton to S. DownsPlace Units - Freefolk
3 spearInfantrys placed in Bree
1 spearInfantry placed in Lond Daer
2 spearInfantrys placed in Hobbiton
1 spearInfantry placed in FornostTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 21 PUs total -
I dont want to deny you a complete victory, so up to you if you want to stop the game or continue. In the case of the former, congratulations now. Otherwise later :)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :8
Purchase Units - Mordor
Mordor buy 6 fortificationss, 1 nazgul, 2 towers and 2 trollss; Remaining resources: 3 PUs;Combat Move - Mordor
1 trolls moved from S. Dunland to N. Enedwaith
3 nazguls moved from Moria to N. Enedwaith
2 orcss and 1 siegeTower moved from Moria to Eregion
1 orcs moved from Carrock to High Mirkwood
4 trollss moved from W. Mirkwood to High Mirkwood
1 orcs moved from W. Mirkwood to N. Mirkwood
Mordor take N. Mirkwood from Elves
1 orcs moved from W. Mirkwood to Carrock
2 nazguls moved from Dol Goldur to Moria
4 trollss moved from Lebennin to Lamedon
4 siegeTowers moved from Lossarnach to LebenninCombat - Mordor
Battle in N. Enedwaith
Mordor attack with 3 nazguls and 1 trolls
Freefolk defend with 2 spearInfantrys
Mordor win, taking N. Enedwaith from Freefolk with 3 nazguls and 1 trolls remaining. Battle score for attacker is 6
Casualties for Freefolk: 2 spearInfantrys
Battle in High Mirkwood
Mordor attack with 1 orcs and 4 trollss
Elves defend with 1 castle, 2 fortificationss, 2 hunterss and 1 tower
Elves win with 1 hunters and 1 tower remaining. Battle score for attacker is -19
Casualties for Mordor: 1 orcs and 4 trollss
Casualties for Elves: 2 fortificationss and 1 huntersNon Combat Move - Mordor
3 nazguls moved from N. Enedwaith to EregionPlace Units - Mordor
6 fortificationss and 2 towers placed in Barad Dur
1 nazgul and 2 trollss placed in Helms DeepTurn Complete - Mordor
Mordor collect 46 PUs; end with 49 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :8
Purchase Units - Goblins
Goblins buy 10 trollss; Remaining resources: 4 PUs;Combat Move - Goblins
1 stabbers moved from Gladden to Anduin West Bank
Goblins take Anduin West Bank from Elves
1 shooters moved from Eregion to Tharbad
2 wargss moved from Rivendell to Lond Daer
1 wargs moved from Rivendell to Minhiriath
Goblins take Minhiriath from Freefolk
2 stabberss moved from Rivendell to Rhudaur
2 batss moved from Moria to Rhudaur
2 batss moved from Moria to Tharbad
5 trollss moved from Moria to Tharbad
6 shooterss, 21 stabberss, 5 trollss and 3 wargss moved from Rivendell to Eregion
1 wargs moved from Eregion to Enedwaith Coast
Goblins take Enedwaith Coast from Gondor
1 trolls and 1 wargs moved from Eregion to Cardolan
2 shooterss moved from Celebran to MoriaCombat - Goblins
Battle in Cardolan
Goblins attack with 1 trolls and 1 wargs
Freefolk defend with 1 spearInfantry
Goblins win, taking Cardolan from Elves with 1 trolls and 1 wargs remaining. Battle score for attacker is 3
Casualties for Freefolk: 1 spearInfantry
Battle in Lond Daer
Goblins attack with 2 wargss
Freefolk defend with 1 castle and 1 spearInfantry
Goblins win, taking Lond Daer from Freefolk with 1 wargs remaining. Battle score for attacker is -2
Casualties for Freefolk: 1 spearInfantry
Casualties for Goblins: 1 wargs
Battle in Tharbad
Goblins attack with 2 batss, 1 shooters and 5 trollss
Freefolk defend with 1 castle, 1 catapult and 2 spearInfantrys
Goblins win, taking Tharbad from Freefolk with 2 batss and 5 trollss remaining. Battle score for attacker is 8
Casualties for Freefolk: 1 catapult and 2 spearInfantrys
Casualties for Goblins: 1 shooters
Battle in Rhudaur
Goblins attack with 2 batss and 2 stabberss
Elves defend with 1 hobbits
Goblins win, taking Rhudaur from Elves with 2 batss and 2 stabberss remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbitsNon Combat Move - Goblins
2 batss moved from Rhudaur to Eregion
2 batss moved from Tharbad to EregionPlace Units - Goblins
8 trollss placed in Rivendell
2 trollss placed in MoriaTurn Complete - Goblins
Goblins collect 48 PUs; end with 52 PUs total -
Haha, feel free to surrender when you want. I was just waiting to hear from you about when you wanted to stop!
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The game has been lost for long time, I am not one to delude myself. But I thought it would be nice for the winner to have all capitals. Well played, well fought, congratulations!
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Thank you! You played a good game too.
The offer still stands if you want to play again, this map or another.
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You will have to give me an analysis about my mistakes first :)
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None of your moves were particularly bad, they just didn’t work together so well. The good forces in this map have a great ability to work together, especially early on. The Elves in particular have to be quick to prevent the goblins from becoming super strong. Holding Eregion and keeping pressure on Moria is important. Hobbits are also very useful because even though they don’t have attack power, they can be supported by artillery, so they get a +1. The only other thing is that you left alot of targets open for the two-hit units to attack, so I could kill the elves for cheap when my nazgul were in range. Huge stacks keep that problem away.
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yes, those Nazguls were given free reign. With only one game now I have no clue yet on how to handle the goblins. I will ask for a rematch in a bit, if you then still agree to it.