BotA Round 5 (Middle Earth): Lalapalooza vs AlexGreat


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Mordor
                Mordor buy 6 fortificationss, 1 tower and 2 trollss; Remaining resources: 2 PUs;

    Combat Move - Mordor
                1 trolls moved from E. Emnet to Helms Deep
                1 nazgul moved from Eastfold to Helms Deep
                1 orcs moved from S. Mirkwood to W. Mirkwood
                      Mordor take W. Mirkwood from Elves
                2 nazguls and 3 trollss moved from Eastfold to Minas Tirith
                1 trolls moved from E. Emnet to Minas Tirith
                19 orcss and 5 siegeTowers moved from Anorien to Minas Tirith
                2 trollss moved from Anduin East Bank to Moria
                2 orcss and 1 siegeTower moved from Anduin East Bank to Celebran
                2 trollss moved from Dol Goldur to Anduin East Bank
                2 orcss moved from Dol Goldur to S. Mirkwood
                7 orcss and 2 siegeTowers moved from Minas Morgul to Gorgoroth

    Combat - Mordor
                Battle in Helms Deep
                    Mordor attack with 1 nazgul and 1 trolls
                    Rohan defend with 1 castle and 1 tower
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor captures 6PUs while taking Rohan capital
                    Mordor win, taking Helms Deep from Rohan with 1 nazgul and 1 trolls remaining. Battle score for attacker is 5
                    Casualties for Rohan: 1 tower
                Battle in Minas Tirith
                    Mordor attack with 2 nazguls, 19 orcss, 5 siegeTowers and 4 trollss
                    Gondor defend with 1 castle, 7 fortificationss, 4 towers and 12 towerGuards
                    Units damaged: 2 nazguls owned by the Mordor
                    Mordor captures 33PUs while taking Gondor capital
                    Mordor win, taking Minas Tirith from Gondor with 2 nazguls, 4 siegeTowers and 4 trollss remaining. Battle score for attacker is 21
                    Casualties for Gondor: 7 fortificationss, 4 towers and 12 towerGuards
                    Casualties for Mordor: 19 orcss and 1 siegeTower

    Non Combat Move - Mordor
                2 nazguls moved from Minas Tirith to Eastfold
                1 nazgul moved from Helms Deep to Eastfold

    Place Units - Mordor
                4 fortificationss and 1 tower placed in Minas Morgul
                2 fortificationss placed in Barad Dur
                2 trollss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 44 PUs; end with 85 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Goblins
                Goblins buy 4 trollss and 2 wargss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                21 shooterss and 23 stabberss moved from Moria to Eregion
                1 trolls moved from Drimrill Dale to Eregion
                1 bats moved from Anduin West Bank to N. Dunland
                1 bats moved from Drimrill Dale to N. Dunland
                1 bats moved from Lorien to N. Dunland
                4 shooterss moved from S. Caves to N. Dunland
                1 shooters and 1 stabbers moved from Westfold to S. Dunland
                3 wargss moved from Westfold to Moria
                1 shooters moved from Lorien to Celebran
                1 wargs moved from Anorien to Wold
                1 wargs moved from Wold to Celebran
                1 bats moved from Isengard to S. Dunland

    Combat - Goblins
                Battle in S. Dunland
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Freefolk defend with 1 archers
                    Goblins win, taking S. Dunland from Freefolk with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 archers
                Battle in Eregion
                    Goblins attack with 21 shooterss, 23 stabberss and 1 trolls
                    Freefolk defend with 1 spearInfantry
                    Goblins win, taking Eregion from Elves with 21 shooterss, 23 stabberss and 1 trolls remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry
                Battle in N. Dunland
                    Goblins attack with 3 batss and 4 shooterss
                    Freefolk defend with 1 spearInfantry
                    Goblins win, taking N. Dunland from Freefolk with 3 batss and 4 shooterss remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry

    Non Combat Move - Goblins
                3 batss moved from N. Dunland to S. Caves
                1 bats moved from S. Dunland to S. Caves

    Place Units - Goblins
                4 trollss and 2 wargss placed in Moria

    Turn Complete - Goblins
                Goblins collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Elves
                Elves buy 6 hobbitss and 2 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hunters moved from N. Mirkwood to E. Mirkwood
                1 ents, 9 hunterss and 2 wizards moved from Carrock to Anduin West Bank
                1 hunters moved from High Mirkwood to Anduin West Bank
                1 hunters moved from High Mirkwood to E. Mirkwood
                9 hunterss and 2 wizards moved from N. Caves to Anduin West Bank
                1 eagles moved from Rhudaur to Rivendell
                1 hobbits moved from Rhudaur to Rivendell
                1 hobbits moved from Rhudaur to Rivendell

    Combat - Elves
                Battle in E. Mirkwood
                    Elves attack with 2 hunterss
                    Rhun defend with 1 spearInfantry
                        Elves roll dice for 2 hunterss in E. Mirkwood, round 1 :  1/1 hits
                        Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 1 :  1/1 hits
                        1 spearInfantry owned by the Rhun and 1 hunters owned by the Elves lost in E. Mirkwood
                    Elves win, taking E. Mirkwood from Rhun with 1 hunters remaining. Battle score for attacker is -1
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Elves: 1 hunters
                Battle in Anduin West Bank
                    Elves attack with 1 ents, 19 hunterss and 4 wizards
                    Goblins defend with 1 stabbers
                        Elves roll dice for 1 ents, 19 hunterss and 4 wizards in Anduin West Bank, round 1 :  10/1 hits
                        Goblins roll dice for 1 stabbers in Anduin West Bank, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Anduin West Bank
                    Elves win, taking Anduin West Bank from Goblins with 1 ents, 19 hunterss and 4 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Elves

    Place Units - Elves
                1 hunters placed in High Mirkwood
                6 hobbitss and 1 hunters placed in Rivendell
                Elves undo move 2.
                Elves undo move 1.
                1 hunters placed in High Mirkwood
                6 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 20 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 2 PUs;

    Combat Move - Haradrim
                1 raft moved from S. Gondor Coast to Anduin Mouth
                1 oliphant moved from City of Corsairs to Umbar
                3 caravels and 5 galleons moved from S. W. Central Sea Zone to Umbar Coast
                4 caravels moved from S. Gondor Coast to Umbar Coast
                4 oliphants moved from Anorien to Lebennin
                      Haradrim take Lebennin from Gondor
                4 corsairss and 2 spearInfantrys moved from Anorien to Lossarnach
                1 spearInfantry moved from Umbar to Debatable Land

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 spearInfantrys placed in Umbar
                1 oliphant placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Combat Move - Gondor
                1 spearInfantry moved from Tolfolas to Gilrain
                1 caravel and 1 spearInfantry moved from Gilrain to Anduin Mouth
                2 caravels, 7 galleons, 9 rafts and 3 towerGuards moved from N. E. Central Sea Zone to Morthond
                1 spearInfantry moved from Anduin Mouth to S. Gondor
                1 towerGuard moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 spearInfantry moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards, 2 trebuches and 5 undeads moved from S. Ithilien to Minas Morgul

    Combat - Gondor
                Battle in Minas Morgul
                    Gondor attack with 6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards, 2 trebuches and 5 undeads
                    Mordor defend with 1 castle, 8 fortificationss and 5 towers
                        Gondor roll dice for 6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards, 2 trebuches and 5 undeads in Minas Morgul, round 1 :  10/1 hits
                        Mordor roll dice for 8 fortificationss and 5 towers in Minas Morgul, round 1 :  5/1 hits
                        5 undeads owned by the Gondor , 8 fortificationss owned by the Mordor and 2 towers owned by the Mordor lost in Minas Morgul
                        Gondor roll dice for 6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards and 2 trebuches in Minas Morgul, round 2 :  9/0 hits
                        Mordor roll dice for 3 towers in Minas Morgul, round 2 :  2/0 hits
                        2 spearInfantrys owned by the Gondor and 3 towers owned by the Mordor lost in Minas Morgul
                    Gondor win, taking Minas Morgul from Mordor with 6 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 2 trebuches remaining. Battle score for attacker is 35
                    Casualties for Gondor: 2 spearInfantrys and 5 undeads
                    Casualties for Mordor: 8 fortificationss and 5 towers
                Battle in Anduin Mouth
                    Gondor attack with 1 caravel
                    Haradrim defend with 1 raft
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 1 :  0/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 1 :  0/1 hits
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 2 :  0/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 2 :  0/1 hits
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 3 :  0/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 3 :  0/1 hits
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 4 :  1/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 4 :  0/1 hits
                        1 raft owned by the Haradrim lost in Anduin Mouth
                    Gondor win with 1 caravel remaining. Battle score for attacker is 2
                    Casualties for Haradrim: 1 raft
                Battle in S. Gondor

    Non Combat Move - Gondor

    Turn Complete - Gondor


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Rhun
                Rhun buy 5 chariotArcherss; Remaining resources: 1 PUs;

    Combat Move - Rhun
                2 spearInfantrys and 2 trebuches moved from Iron Hills to N. Dale
                1 spearInfantry moved from S. Dale to N. Dale
                2 spearInfantrys moved from Celduin to N. Dale
                1 spearInfantry and 1 trebuche moved from Rhun to Celduin

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 5 spearInfantrys and 2 trebuches
                    Dwarves defend with 1 axeInfantry and 1 phalanx
                    Rhun win, taking N. Dale from Dale with 4 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 7
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Dwarves: 1 axeInfantry and 1 phalanx

    Non Combat Move - Rhun

    Place Units - Rhun
                4 chariotArcherss placed in Iron Hills
                1 chariotArchers placed in Rhun

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 26 PUs total


  • turn coming today, sorry for delay. Game is lost, anyway, but lets bring it to a proper end.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Dale
                Dale buy 1 heavyCavalry; Remaining resources: 0 PUs;

    Place Units - Dale
                1 heavyCavalry placed in Lake Town

    Turn Complete - Dale
                Dale collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Khand
                Khand buy 3 raiderCavalrys; Remaining resources: 1 PUs;

    Combat Move - Khand
                1 raiders moved from Harad Road to S. Ithilien
                      Khand take S. Ithilien from Gondor
                1 raiders moved from Gorgoroth to Barad Dur
                1 raiders and 1 xbowInfantry moved from Lossarnach to Anorien
                3 raiderss moved from Eastfold to Westfold
                2 raiderCavalrys moved from Eastfold to Adorn
                2 raiderCavalrys moved from Khand to S. Gondor
                2 raiderCavalrys moved from N. Haradwaith to E. Osg.
                1 xbowInfantry moved from W. Osg. to E. Osg.
                1 raiders moved from N. Haradwaith to Harad Road

    Combat - Khand
                Battle in E. Osg.
                    Khand attack with 2 raiderCavalrys and 1 xbowInfantry
                    Gondor defend with 1 castle and 2 towers
                    Gondor win with no units remaining. Battle score for attacker is -4
                    Casualties for Gondor: 2 towers
                    Casualties for Khand: 2 raiderCavalrys and 1 xbowInfantry
                Battle in Adorn
                    Khand attack with 2 raiderCavalrys
                    Neutral defend with 1 spearInfantry
                    Khand win, taking Adorn from Neutral with 2 raiderCavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in S. Gondor
                    Khand attack with 2 raiderCavalrys
                    Gondor defend with 1 spearInfantry
                    Khand win, taking S. Gondor from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Khand

    Place Units - Khand
                3 raiderCavalrys placed in Khand
                Khand undo move 1.
                2 raiderCavalrys placed in W. Osg.
                1 raiderCavalry placed in Khand

    Turn Complete - Khand
                Khand collect 18 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs;

    Combat Move - Dwarves

    Combat - Dwarves

    Place Units - Dwarves
                2 axeInfantrys and 1 berzerkers placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Saruman
                Saruman buy 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 orcss moved from Isengard to S. Dunland

    Non Combat Move - Saruman

    Place Units - Saruman
                2 trollss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Freefolk
                Freefolk buy 2 lightCavalrys and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                5 archerss, 3 catapults, 6 lightCavalrys and 5 spearInfantrys moved from Tharbad to Cardolan
                1 lightCavalry moved from Lond Daer to Cardolan
                1 lightCavalry moved from Lond Daer to Cardolan
                2 archerss moved from Bree to S. Downs

    Combat - Freefolk

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 spearInfantry placed in Tharbad
                3 spearInfantrys placed in Bree
                1 spearInfantry placed in Lond Daer
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Mordor
                Mordor buy 8 fortificationss and 2 nazguls; Remaining resources: 19 PUs;

    Combat Move - Mordor
                1 orcs moved from W. Mirkwood to Carrock
                      Mordor take Carrock from Elves
                2 orcss moved from S. Mirkwood to W. Mirkwood
                2 trollss moved from Dol Goldur to W. Mirkwood
                2 trollss moved from Anduin East Bank to W. Mirkwood
                2 trollss moved from Moria to Tharbad
                2 orcss and 1 siegeTower moved from Celebran to Moria
                1 trolls moved from Helms Deep to S. Dunland
                3 nazguls moved from Eastfold to Moria
                7 orcss and 2 siegeTowers moved from Gorgoroth to Barad Dur
                4 trollss moved from Minas Tirith to Lebennin
                4 siegeTowers moved from Minas Tirith to Lossarnach

    Combat - Mordor
                Battle in Tharbad
                    Mordor attack with 2 trollss
                    Freefolk defend with 1 castle and 1 spearInfantry
                    Mordor win, taking Tharbad from Freefolk with 2 trollss remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry

    Non Combat Move - Mordor

    Place Units - Mordor
                8 fortificationss placed in Barad Dur
                2 nazguls placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 42 PUs; end with 61 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Goblins
                Goblins buy 5 trollss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                21 shooterss, 23 stabberss and 1 trolls moved from Eregion to Rivendell
                4 trollss and 5 wargss moved from Moria to Rivendell
                1 stabbers moved from Drimrill Dale to N. Caves
                      Goblins take N. Caves from Elves
                1 stabbers moved from Celebran to Drimrill Dale
                1 wargs moved from Celebran to Rivendell
                1 shooters moved from N. Dunland to Eregion
                1 shooters and 1 stabbers moved from S. Dunland to Enedwaith
                      Goblins take Enedwaith from Elves
                1 shooters moved from N. Dunland to N. Enedwaith
                      Goblins take N. Enedwaith from Freefolk
                2 shooterss moved from N. Dunland to Eregion
                4 batss moved from S. Caves to Moria

    Combat - Goblins
                Battle in Rivendell
                    Goblins attack with 21 shooterss, 23 stabberss, 5 trollss and 6 wargss
                    Elves defend with 1 castle, 1 eagles, 12 fortificationss, 8 hobbitss, 4 hunterss and 2 towers
                    Goblins captures 21PUs while taking Elves capital
                    Goblins win, taking Rivendell from Elves with 6 shooterss, 23 stabberss, 5 trollss and 6 wargss remaining. Battle score for attacker is 42
                    Casualties for Goblins: 15 shooterss
                    Casualties for Elves: 1 eagles, 12 fortificationss, 8 hobbitss, 4 hunterss and 2 towers

    Non Combat Move - Goblins

    Place Units - Goblins
                5 trollss placed in Moria

    Turn Complete - Goblins
                Goblins collect 42 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Combat Move - Elves
                1 ents, 19 hunterss and 4 wizards moved from Anduin West Bank to N. Caves
                1 hunters moved from E. Mirkwood to High Mirkwood

    Combat - Elves
                Battle in N. Caves
                    Elves attack with 1 ents, 19 hunterss and 4 wizards
                    Goblins defend with 1 castle and 1 stabbers
                        Elves roll dice for 1 ents, 19 hunterss and 4 wizards in N. Caves, round 1 :  9/1 hits
                        Goblins roll dice for 1 stabbers in N. Caves, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in N. Caves
                    Elves win, taking N. Caves from Goblins with 1 ents, 19 hunterss and 4 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Elves

    Turn Complete - Elves


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Haradrim
                Haradrim buy 2 galleons; Remaining resources: 7 PUs;

    Combat Move - Haradrim
                3 oliphants moved from Umbar to Umbar Coast
                5 spearInfantrys moved from Umbar to Umbar Coast
                7 caravels, 5 galleons, 3 oliphants, 1 raft and 5 spearInfantrys moved from Umbar Coast to S. Gondor Coast
                7 caravels, 5 galleons, 3 oliphants, 1 raft and 5 spearInfantrys moved from S. Gondor Coast to Gilrain
                3 oliphants and 5 spearInfantrys moved from Gilrain to Lebennin
                4 corsairss and 2 spearInfantrys moved from Lossarnach to Lebennin
                1 spearInfantry moved from Debatable Land to S. Gondor Coast
                1 spearInfantry moved from S. Gondor Coast to Tolfolas
                      Haradrim take Tolfolas from Gondor
                1 oliphant moved from City of Corsairs to Debatable Land

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 galleons placed in Umbar Coast

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Combat Move - Gondor
                6 heavyCavalrys, 9 spearInfantrys, 8 towerGuards and 2 trebuches moved from Minas Morgul to Gorgoroth
                      Gondor take Gorgoroth from Mordor
                2 caravels, 7 galleons and 9 rafts moved from Morthond to Gilrain
                1 caravel moved from Anduin Mouth to Gilrain

    Combat - Gondor
                Battle in Gilrain
                    Gondor attack with 3 caravels, 7 galleons and 9 rafts
                    Haradrim defend with 7 caravels, 5 galleons and 1 raft
                        Gondor roll dice for 3 caravels, 7 galleons and 9 rafts in Gilrain, round 1 :  3/1 hits
                        Haradrim roll dice for 7 caravels, 5 galleons and 1 raft in Gilrain, round 1 :  3/0 hits
                        3 rafts owned by the Gondor , 1 raft owned by the Haradrim and 2 caravels owned by the Haradrim lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 6 rafts in Gilrain, round 2 :  3/1 hits
                        Haradrim roll dice for 5 caravels and 5 galleons in Gilrain, round 2 :  2/1 hits
                        2 rafts owned by the Gondor and 3 caravels owned by the Haradrim lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 4 rafts in Gilrain, round 3 :  3/1 hits
                        Haradrim roll dice for 2 caravels and 5 galleons in Gilrain, round 3 :  2/0 hits
                        1 galleon owned by the Haradrim , 2 rafts owned by the Gondor and 2 caravels owned by the Haradrim lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 2 rafts in Gilrain, round 4 :  3/1 hits
                        Haradrim roll dice for 4 galleons in Gilrain, round 4 :  1/1 hits
                        3 galleons owned by the Haradrim and 1 raft owned by the Gondor lost in Gilrain
                        Gondor roll dice for 3 caravels, 7 galleons and 1 raft in Gilrain, round 5 :  3/1 hits
                        Haradrim roll dice for 1 galleon in Gilrain, round 5 :  0/1 hits
                        1 galleon owned by the Haradrim lost in Gilrain
                    Gondor win with 3 caravels, 7 galleons and 1 raft remaining. Battle score for attacker is 61
                    Casualties for Haradrim: 7 caravels, 5 galleons and 1 raft
                    Casualties for Gondor: 8 rafts

    Non Combat Move - Gondor

    Turn Complete - Gondor


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Rhun
                Rhun buy 2 spearInfantrys, 2 trebuches and 2 warChariots; Remaining resources: 0 PUs;

    Combat Move - Rhun
                4 chariotArcherss moved from Iron Hills to Lake Town
                4 spearInfantrys and 2 trebuches moved from N. Dale to Lake Town
                1 spearInfantry and 1 trebuche moved from Celduin to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                1 chariotArchers moved from Rhun to E. Mirkwood

    Combat - Rhun
                Battle in Lake Town
                    Rhun attack with 4 chariotArcherss, 4 spearInfantrys and 2 trebuches
                    Dale defend with 1 castle, 4 fortificationss, 1 heavyCavalry and 3 spearInfantrys
                    Rhun captures 5PUs while taking Dale capital
                    Rhun win, taking Lake Town from Dale with 3 chariotArcherss, 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 7
                    Casualties for Rhun: 1 chariotArchers, 2 spearInfantrys and 1 trebuche
                    Casualties for Dale: 4 fortificationss, 1 heavyCavalry and 3 spearInfantrys

    Non Combat Move - Rhun

    Place Units - Rhun
                2 spearInfantrys and 2 trebuches placed in Iron Hills
                2 warChariots placed in Rhun

    Turn Complete - Rhun
                Rhun collect 31 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Khand
                Khand buy 3 raiderCavalrys; Remaining resources: 4 PUs;

    Combat Move - Khand
                1 raiders moved from S. Ithilien to Minas Morgul
                2 raiderCavalrys moved from S. Gondor to Minas Morgul
                1 raiderCavalry moved from W. Osg. to Belfalas
                      Khand take Belfalas from Gondor
                1 raiderCavalry moved from W. Osg. to Lamedon
                      Khand take Lamedon from Gondor
                1 raiders moved from Harad Road to S. Ithilien
                1 raiderCavalry moved from Khand to E. Osg.
                      Khand take E. Osg. from Gondor
                3 raiderss moved from Westfold to S. Dunland
                1 raiderCavalry moved from Adorn to Druwaith Laur
                      Khand take Angren Bank from Gondor
                      Khand take Druwaith Laur from Gondor
                1 raiderCavalry moved from Druwaith Laur to Andrast
                      Khand take Andrast from Gondor
                1 raiderCavalry moved from Adorn to Pinnath Gelin
                      Khand take Pinnath Gelin from Gondor
                1 raiders and 1 xbowInfantry moved from Anorien to E. Emnet

    Combat - Khand
                Battle in Minas Morgul
                    Khand attack with 2 raiderCavalrys and 1 raiders
                    Gondor defend with 1 castle and 1 spearInfantry
                    Khand win, taking Minas Morgul from Gondor with 2 raiderCavalrys and 1 raiders remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in W. Osg.
                1 raiderCavalry placed in Khand

    Turn Complete - Khand
                Khand collect 29 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :7

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin moved from Lonely Mtn. to Lake Town

    Combat - Dwarves
                Battle in Lake Town
                    Dwarves attack with 4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin
                    Rhun defend with 1 castle, 3 chariotArcherss, 2 spearInfantrys and 1 trebuche
                        Dwarves roll dice for 4 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 1 :  2/1 hits
                        Rhun roll dice for 3 chariotArcherss, 2 spearInfantrys and 1 trebuche in Lake Town, round 1 :  2/1 hits
                        1 spearInfantry owned by the Rhun , 1 trebuche owned by the Rhun and 2 axeInfantrys owned by the Dwarves lost in Lake Town
                        Dwarves roll dice for 2 axeInfantrys, 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 2 :  2/0 hits
                        Rhun roll dice for 3 chariotArcherss and 1 spearInfantry in Lake Town, round 2 :  2/1 hits
                        1 spearInfantry owned by the Rhun , 2 axeInfantrys owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Lake Town
                        Dwarves roll dice for 1 berzerkers, 1 cannon and 1 zepplin in Lake Town, round 3 :  2/1 hits
                        Rhun roll dice for 2 chariotArcherss in Lake Town, round 3 :  1/1 hits
                        1 cannon owned by the Dwarves and 2 chariotArcherss owned by the Rhun lost in Lake Town
                    Dwarves win, taking Lake Town from Rhun with 1 berzerkers and 1 zepplin remaining. Battle score for attacker is 4
                    Casualties for Rhun: 3 chariotArcherss, 2 spearInfantrys and 1 trebuche
                    Casualties for Dwarves: 4 axeInfantrys and 1 cannon

    Non Combat Move - Dwarves
                1 zepplin moved from Lake Town to Lonely Mtn.

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

6 / 7

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