BotA Round 5 (Middle Earth): Lalapalooza vs AlexGreat

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Dwarves
                Dwarves buy 1 phalanx and 1 zepplin; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 berzerkers moved from Lonely Mtn. to Withered Heath
                1 axeInfantry moved from Lonely Mtn. to Withered Heath

    Combat - Dwarves
                Battle in Withered Heath
                    Dwarves attack with 1 axeInfantry and 1 berzerkers
                    Rhun defend with 1 spearInfantry
                        Dwarves roll dice for 1 axeInfantry and 1 berzerkers in Withered Heath, round 1 :  1/1 hits
                        Rhun roll dice for 1 spearInfantry in Withered Heath, round 1 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in Withered Heath
                    Dwarves win, taking Withered Heath from Rhun with 1 axeInfantry and 1 berzerkers remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dwarves
                1 cannon moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                1 phalanx and 1 zepplin placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 orcss, 3 siegeTowers, 6 urukhais and 1 wizard moved from Isengard to Westfold
                6 urukhais and 1 wizard moved from Westfold to E. Emnet
                2 urukhais moved from Anduin East Bank to E. Emnet

    Combat - Saruman
                Battle in E. Emnet
                    Saruman attack with 8 urukhais and 1 wizard
                    Rohan defend with 3 heavyCavalrys, 8 lightCavalrys and 4 spearInfantrys
                    Rohan win with 3 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys remaining. Battle score for attacker is -20
                    Casualties for Rohan: 7 lightCavalrys
                    Casualties for Saruman: 8 urukhais and 1 wizard

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 11 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Freefolk
                Freefolk buy 2 lightCavalrys and 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers moved from N. Enedwaith to N. Dunland
                1 spearInfantry moved from N. Enedwaith to N. Dunland
                1 hobbits moved from N. Enedwaith to N. Dunland
                3 archerss, 3 lightCavalrys and 3 spearInfantrys moved from Cardolan to Tharbad

    Combat - Freefolk
                Battle in N. Dunland
                    Freefolk attack with 1 archers, 1 hobbits and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                        Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in N. Dunland, round 1 :  1/1 hits
                        Neutral roll dice for 1 spearInfantry in N. Dunland, round 1 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in N. Dunland
                    Freefolk win, taking N. Dunland from Neutral with 1 archers, 1 hobbits and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Tharbad
                    Freefolk attack with 3 archerss, 3 lightCavalrys and 3 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                        Freefolk roll dice for 3 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 1 :  2/1 hits
                        Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 :  1/1 hits
                        1 archers owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad
                        Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 :  2/1 hits
                        Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 :  1/1 hits
                        1 archers owned by the Freefolk , 1 spearInfantry owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
                        Freefolk roll dice for 1 archers, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 3 :  2/1 hits
                        Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 :  0/1 hits
                        2 spearInfantrys owned by the Neutral lost in Tharbad
                    Freefolk win, taking Tharbad from Neutral with 1 archers, 3 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 9
                    Casualties for Freefolk: 2 archerss
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys

    Non Combat Move - Freefolk
                3 archerss, 2 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan
                1 spearInfantry moved from Bree to S. Downs
                1 catapult moved from Bree to S. Downs
                1 spearInfantry moved from Fornost to Breelands
                1 lightCavalry moved from Fornost to Cardolan
                1 hobbits moved from Hobbiton to Shire

    Place Units - Freefolk
                2 lightCavalrys placed in Bree
                2 spearInfantrys placed in Fornost
                1 spearInfantry placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 orcs moved from S. Brown Lands to E. Emnet
                1 trolls moved from Wold to E. Emnet
                3 nazguls moved from Anduin East Bank to E. Emnet
                1 trolls moved from N. Brown Lands to E. Emnet
                1 orcs moved from S. Mirkwood to W. Mirkwood
                      Mordor take W. Mirkwood from Elves
                3 orcss moved from Dol Goldur to S. Mirkwood
                1 siegeTower moved from Anduin East Bank to S. Mirkwood
                2 trollss moved from Dol Goldur to S. Mirkwood
                2 trollss moved from S. Mirkwood to N. Brown Lands
                1 trolls moved from Rhovanion to N. Brown Lands
                2 orcss and 1 siegeTower moved from N. Ithilien to Anorien
                11 orcss and 5 siegeTowers moved from N. Ithilien to S. Ithilien
                2 orcss moved from Minas Morgul to S. Ithilien

    Combat - Mordor
                Battle in E. Emnet
                    Mordor attack with 3 nazguls, 1 orcs and 2 trollss
                    Rohan defend with 3 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys
                    Units damaged: 2 nazguls owned by the Mordor
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win, taking E. Emnet from Rohan with 3 nazguls, 1 orcs and 2 trollss remaining. Battle score for attacker is 31
                    Casualties for Rohan: 3 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys
                Battle in Anorien
                    Mordor attack with 2 orcss and 1 siegeTower
                    Rohan defend with 1 spearInfantry; Gondor defend with 1 spearInfantry
                    Gondor win with no units remaining. Battle score for attacker is -4
                    Casualties for Rohan: 1 spearInfantry
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Mordor: 2 orcss and 1 siegeTower

    Non Combat Move - Mordor
                3 nazguls moved from E. Emnet to Anduin East Bank

    Place Units - Mordor
                5 orcss placed in Minas Morgul
                2 trollss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 29 PUs; end with 29 PUs total
                3 units repaired.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rohan
                Rohan buy 3 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                3 lightCavalrys and 6 spearInfantrys moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 3 lightCavalrys and 6 spearInfantrys
                    Goblins defend with 1 trolls and 1 wargs; Saruman defend with 4 orcss and 3 siegeTowers
                        Rohan roll dice for 3 lightCavalrys and 6 spearInfantrys in Westfold, round 1 :  2/0 hits
                        Goblins roll dice for 4 orcss, 3 siegeTowers, 1 trolls and 1 wargs in Westfold, round 1 :  1/1 hits
                        1 spearInfantry owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
                        Rohan roll dice for 3 lightCavalrys and 5 spearInfantrys in Westfold, round 2 :  2/1 hits
                        Goblins roll dice for 2 orcss, 3 siegeTowers, 1 trolls and 1 wargs in Westfold, round 2 :  2/1 hits
                        2 spearInfantrys owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
                        Rohan roll dice for 3 lightCavalrys and 3 spearInfantrys in Westfold, round 3 :  2/1 hits
                        Goblins roll dice for 3 siegeTowers, 1 trolls and 1 wargs in Westfold, round 3 :  2/1 hits
                        2 spearInfantrys owned by the Rohan and 2 siegeTowers owned by the Saruman lost in Westfold
                        Rohan roll dice for 3 lightCavalrys and 1 spearInfantry in Westfold, round 4 :  1/1 hits
                        Goblins roll dice for 1 siegeTower, 1 trolls and 1 wargs in Westfold, round 4 :  1/1 hits
                        1 spearInfantry owned by the Rohan and 1 siegeTower owned by the Saruman lost in Westfold
                        Rohan roll dice for 3 lightCavalrys in Westfold, round 5 :  1/0 hits
                        Goblins roll dice for 1 trolls and 1 wargs in Westfold, round 5 :  1/1 hits
                        1 lightCavalry owned by the Rohan and 1 wargs owned by the Goblins lost in Westfold
                        Rohan roll dice for 2 lightCavalrys in Westfold, round 6 :  1/1 hits
                        Goblins roll dice for 1 trolls in Westfold, round 6 :  1/1 hits
                        1 trolls owned by the Goblins and 1 lightCavalry owned by the Rohan lost in Westfold
                    Rohan win, taking Westfold from Goblins with 1 lightCavalry remaining. Battle score for attacker is 9
                    Casualties for Rohan: 2 lightCavalrys and 6 spearInfantrys
                    Casualties for Goblins: 1 trolls and 1 wargs
                    Casualties for Saruman: 4 orcss and 3 siegeTowers

    Non Combat Move - Rohan

    Place Units - Rohan
                3 lightCavalrys and 2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Goblins
                Goblins buy 9 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 shooters and 1 stabbers moved from N. Caves to Eregion
                1 bats moved from Drimrill Dale to Eregion
                1 shooters moved from Wold to Westfold
                1 wargs moved from Lorien to Westfold
                1 bats moved from Drimrill Dale to Westfold
                3 shooterss and 1 stabbers moved from Lorien to Celebran
                1 stabbers moved from Celebran to Wold
                1 shooters moved from Anduin East Bank to Wold
                2 stabberss moved from Anduin West Bank to N. Caves
                1 stabbers moved from Anduin East Bank to Drimrill Dale
                5 wargss moved from Lorien to Anduin East Bank

    Combat - Goblins
                Battle in Westfold
                    Goblins attack with 1 bats, 1 shooters and 1 wargs
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking Westfold from Rohan with 1 bats and 1 shooters remaining. Battle score for attacker is -1
                    Casualties for Rohan: 1 lightCavalry
                    Casualties for Goblins: 1 wargs
                Battle in Eregion
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Elves defend with 1 hunters
                    Goblins win, taking Eregion from Elves with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Goblins
                1 bats moved from Eregion to Moria
                3 stabberss moved from Moria to Drimrill Dale
                1 shooters and 1 stabbers moved from Moria to Drimrill Dale
                1 shooters and 1 stabbers moved from Moria to Drimrill Dale
                1 shooters and 1 stabbers moved from Moria to Drimrill Dale
                2 shooterss and 2 stabberss moved from Moria to Celebran
                3 shooterss and 3 stabberss moved from Moria to Drimrill Dale
                1 bats moved from Westfold to Isengard

    Place Units - Goblins
                2 shooterss placed in S. Caves
                2 shooterss placed in N. Caves
                4 shooterss and 4 stabberss placed in Moria
                1 shooters and 1 stabbers placed in Lorien

    Turn Complete - Goblins
                Goblins collect 27 PUs; end with 27 PUs total


  • Rohan vs. Saruman has become a bloodbath!

  • '17 '16 '15 '12

    you use the multiple nation one-two punch well.


  • Thanks! I do wonder if it was worth it however…

  • '17 '16 '15 '12

    lol, just noticed its my turn, sorry!

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Elves
                Elves buy 5 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                2 hunterss moved from Rhudaur to Eregion
                1 hunters moved from Enedwaith to Eregion
                1 hobbits and 4 hunterss moved from Rivendell to Eregion
                1 eagles, 3 hunterss and 2 wizards moved from Cardolan to Eregion
                1 hunters moved from High Mirkwood to W. Mirkwood
                3 entss, 8 hunterss and 2 wizards moved from Carrock to W. Mirkwood

    Combat - Elves
                Battle in W. Mirkwood
                    Elves attack with 3 entss, 9 hunterss and 2 wizards
                    Mordor defend with 1 orcs
                        Elves roll dice for 3 entss, 9 hunterss and 2 wizards in W. Mirkwood, round 1 :  6/1 hits
                        Mordor roll dice for 1 orcs in W. Mirkwood, round 1 :  0/1 hits
                        1 orcs owned by the Mordor lost in W. Mirkwood
                    Elves win, taking W. Mirkwood from Mordor with 3 entss, 9 hunterss and 2 wizards remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Eregion
                    Elves attack with 1 eagles, 1 hobbits, 10 hunterss and 2 wizards
                    Goblins defend with 1 shooters and 1 stabbers
                        Elves roll dice for 1 eagles, 1 hobbits, 10 hunterss and 2 wizards in Eregion, round 1 :  5/1 hits
                        Goblins roll dice for 1 shooters and 1 stabbers in Eregion, round 1 :  1/1 hits
                        1 hobbits owned by the Elves , 1 stabbers owned by the Goblins and 1 shooters owned by the Goblins lost in Eregion
                    Elves win, taking Eregion from Goblins with 1 eagles, 10 hunterss and 2 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters and 1 stabbers
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Elves
                1 eagles moved from Eregion to Rivendell

    Place Units - Elves
                3 hunterss placed in High Mirkwood
                2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 19 PUs; end with 19 PUs total

  • '17 '16 '15 '12

    One truly should do more math in this game, with those many factions. You can weaken with two or three factions and then kill with the fourth. I am not doing the math :)
    But I like the map.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Haradrim
                Haradrim buy 2 caravels, 2 rafts and 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 raft moved from Umbar Coast to S. Gondor Coast
                1 spearInfantry moved from S. Gondor to S. Gondor Coast
                1 spearInfantry moved from S. Gondor Coast to Tolfolas
                      Haradrim take Tolfolas from Gondor
                3 corsairss and 6 spearInfantrys moved from Umbar to Umbar Coast
                2 caravels, 3 corsairss, 5 galleons and 6 spearInfantrys moved from Umbar Coast to S. W. Central Sea Zone
                2 caravels moved from Bay of Harad to Umbar Peninsula Coast
                2 caravels moved from Umbar Peninsula Coast to S. E. Central Sea Zone
                1 spearInfantry moved from N. Ithilien to Anorien
                      Haradrim take Anorien from Gondor
                4 corsairss, 4 oliphants and 3 spearInfantrys moved from N. Ithilien to S. Ithilien
                1 raft moved from Umbar Coast to S. E. Central Sea Zone
                2 caravels moved from S. E. Central Sea Zone to S. W. Central Sea Zone

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 rafts placed in Umbar Coast
                3 spearInfantrys placed in City of Corsairs
                2 caravels placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 21 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Gondor
                Gondor buy 1 heavyCavalry and 7 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from Enedwaith Coast to Druwaith Laur
                1 towerGuard moved from Enedwaith to Druwaith Laur
                1 spearInfantry moved from Enedwaith to Druwaith Laur
                1 spearInfantry moved from Enedwaith to Druwaith Laur
                1 undead moved from Lebennin to Morthond
                1 undead moved from Morthond to Anfalas
                1 raft moved from Anfalas Coast to Morthond
                1 raft moved from Anfalas Coast to Morthond
                1 raft moved from Anfalas Coast to Morthond
                1 towerGuard moved from Lossarnach to Anduin Mouth
                1 towerGuard moved from Lossarnach to Anduin Mouth
                1 towerGuard moved from Lossarnach to Anduin Mouth
                1 towerGuard moved from Lossarnach to Anduin Mouth
                1 spearInfantry moved from W. Osg. to Anduin Mouth
                1 heavyCavalry moved from N. Enedwaith to Druwaith Laur
                3 caravels, 8 galleons, 1 spearInfantry and 4 towerGuards moved from Anduin Mouth to Morthond
                1 spearInfantry moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 raft moved from Anduin Mouth to Gilrain
                1 towerGuard moved from Minas Tirith to Anorien
                1 towerGuard moved from Minas Tirith to Anorien
                1 towerGuard moved from Minas Tirith to Anorien
                2 spearInfantrys, 4 towerGuards and 1 trebuche moved from W. Osg. to E. Osg.
                1 towerGuard moved from Minas Tirith to Lossarnach
                1 towerGuard moved from Minas Tirith to Anorien

    Combat - Gondor
                Battle in Anorien
                    Gondor attack with 4 towerGuards
                    Haradrim defend with 1 spearInfantry
                        Gondor roll dice for 4 towerGuards in Anorien, round 1 :  2/1 hits
                        Haradrim roll dice for 1 spearInfantry in Anorien, round 1 :  1/1 hits
                        1 spearInfantry owned by the Haradrim and 1 towerGuard owned by the Gondor lost in Anorien
                    Gondor win, taking Anorien from Haradrim with 3 towerGuards remaining. Battle score for attacker is -1
                    Casualties for Haradrim: 1 spearInfantry
                    Casualties for Gondor: 1 towerGuard

    Non Combat Move - Gondor

    Place Units - Gondor
                2 towerGuards placed in E. Osg.
                2 towerGuards placed in Andrast
                3 towerGuards placed in Anfalas
                1 heavyCavalry placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rhun
                Rhun buy 6 fortificationss and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from Bight to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                1 warChariot moved from Bight to W. Mirkwood
                1 chariotArchers moved from E. Mirkwood to W. Mirkwood
                1 warChariot moved from S. Mirkwood to W. Mirkwood
                1 spearInfantry moved from Rhovanion to Bight
                1 spearInfantry moved from E. Rhovanion to Rhun
                2 chariotArcherss moved from Rhun to Iron Hills
                1 spearInfantry moved from N. Rhun to Iron Hills
                1 spearInfantry moved from Rhun to N. Rhun

    Combat - Rhun
                Battle in W. Mirkwood
                    Rhun attack with 1 chariotArchers and 2 warChariots
                    Elves defend with 3 entss, 9 hunterss and 2 wizards
                    Elves win with 1 ents, 9 hunterss and 2 wizards remaining. Battle score for attacker is -17
                    Casualties for Rhun: 1 chariotArchers and 2 warChariots
                    Casualties for Elves: 2 entss

    Non Combat Move - Rhun

    Place Units - Rhun
                6 fortificationss placed in Rhun
                4 spearInfantrys placed in Iron Hills

    Turn Complete - Rhun
                Rhun collect 20 PUs; end with 20 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dale
                Dale buy 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to E. Mirkwood
                      Elves take E. Mirkwood from Rhun

    Combat - Dale

    Non Combat Move - Dale
                1 archers moved from S. Dale to N. Dale
                1 heavyCavalry moved from N. Dale to W. Mirkwood
                1 heavyCavalry moved from Lake Town to W. Mirkwood

    Place Units - Dale
                2 lightCavalrys and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys moved from S. Ithilien to S. Brown Lands
                1 warWolves moved from S. Ithilien to Dagorlad
                2 raiderCavalrys moved from Rhovanion to Anduin East Bank
                4 raiderss and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
                2 raiderCavalrys moved from Khand to N. Ithilien
                1 raiders moved from Harad Road to S. Ithilien
                2 raiderss moved from Harad Road to N. Haradwaith

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 phalanx moved from Lonely Mtn. to N. Dale
                1 zepplin moved from Lonely Mtn. to Celduin
                1 axeInfantry moved from N. Dale to Celduin
                1 axeInfantry moved from Withered Heath to N. Dale

    Combat - Dwarves
                Battle in Celduin
                    Dwarves attack with 1 axeInfantry and 1 zepplin
                    Neutral defend with 1 spearInfantry
                        Dwarves roll dice for 1 axeInfantry and 1 zepplin in Celduin, round 1 :  0/1 hits
                        Neutral roll dice for 1 spearInfantry in Celduin, round 1 :  0/1 hits
                        Dwarves roll dice for 1 axeInfantry and 1 zepplin in Celduin, round 2 :  1/1 hits
                        Neutral roll dice for 1 spearInfantry in Celduin, round 2 :  0/1 hits
                        1 spearInfantry owned by the Neutral lost in Celduin
                    Dwarves win, taking Celduin from Neutral with 1 axeInfantry and 1 zepplin remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Dwarves
                1 zepplin moved from Celduin to N. Dale

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Saruman
                Saruman buy 2 orcss and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 orcss and 1 urukhai moved from Isengard to Westfold
                1 urukhai moved from Westfold to Wold

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 11 PUs total


  • Rather boring turn for saruman!

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