@dawgoneit I had a crappy German 1 turn.
9 artillery. Interesting. I like it.
13L G40 Tyzoq (Axis) vs Boldfresh (Allies +6)
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scramble orders
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scramble 3 ftrs
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I’ve looked at sealion twice and I can’t imagine it actually working out well. I was hoping to finally try a sealion again but I’m too skeptical.
High risk high reward
I’m not a risky person
you LIE my friend! :-P
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every battle is risky but here I can retreat in round 1 if I need to. If I go for sea lion I am commited for the rest of the game…
Although I looked at the board closer and I might have started sealion this round if I had though about it, considering all your planes in Egypt out of reach of UK. oh well lets see how these dice go.
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7 hits in round 1 please choose your casualties.
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keep cruiser, 4 ftr, tac.
and whatever you do, don’t roll me way down! :wink:
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you did not get rolled way down :-o, but I’m glad I asked before rolling. I was figuring I would retreat if you took both hits to the AC and that roll doesn’t give me much choice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers, 3 fighters and 4 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 98 Sea Zone, round 1 : 7/12 hits
British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 1 : 9/12 hits
2 cruisers owned by the British , 4 tactical_bombers owned by the Germans , 1 destroyer owned by the French , 1 carrier owned by the British , 5 fighters owned by the Germans and 2 destroyers owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -30
Casualties for Germans: 5 fighters and 4 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 2 cruisers and 2 destroyers
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in EgyptNon Combat Move - Germans
2 bombers moved from 98 Sea Zone to Western Germany
1 tactical_bomber moved from 98 Sea Zone to Syria
3 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Poland to Baltic States
5 infantry moved from Finland to Karelia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
5 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 6 armour, 6 artilleries and 5 infantry moved from Germany to Poland
6 armour moved from Poland to Baltic States
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 artilleries and 5 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 tactical_bomber
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 infantry
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Poland : 2 aaGuns, 8 artilleries and 12 infantry
Germany : 3 artilleries, 1 factory_major, 15 infantry and 1 mech_infantry
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 3 aaGuns, 9 armour, 3 artilleries and 14 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 50
Russians : 32 / 37
Japanese : 40 / 42
Americans : 50 / 70
Chinese : 7 / 14
British : 30 / 30
UK_Pacific : 18 / 10
Italians : 18 / 24
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you did not get rolled way down :-o, but I’m glad I asked before rolling. I was figuring I would retreat if you took both hits to the AC and that roll doesn’t give me much choice.
yeah, since i USUALLY roll way down, i didn’t want to get greedy. i figured if i won the battle, i could easily afford a new acc or two. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 6 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Karelia, round 1 : 3/7 hits
Germans roll dice for 6 infantry in Karelia, round 1 : 3/6 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Karelia, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Karelia, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Karelia, round 4 : 2/4 hits
Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Karelia to Belarus
1 aaGun and 1 armour moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
5 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
5 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
2 aaGuns and 17 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 7 infantry placed in Russia
3 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Bessarabia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 17 infantry
Belarus : 4 aaGuns, 1 armour, 2 artilleries, 1 fighter and 23 infantry
Karelia : 1 armour, 1 artillery and 1 mech_infantry
Bryansk : 8 artilleries and 14 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
123 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 50
Russians : 34 / 34
Japanese : 40 / 42
Americans : 50 / 70
Chinese : 7 / 14
British : 30 / 30
UK_Pacific : 18 / 10
Italians : 18 / 24
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 33Germans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Russians Combat
1 was rolled 1 times
2 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.842
Median : 4.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 43 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
4 fighters and 3 tactical_bombers moved from Kwangsi to KweichowCombat - Japanese
Battle in Malaya
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
UK_Pacific defend with 1 battleship
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 1 : 3/6 hits
UK_Pacific roll dice for 1 battleship in 38 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the UK_Pacific lost in 38 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for UK_Pacific: 1 battleship
Battle in Kweichow
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 1 : 3/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
5 infantry moved from French Indo China to Kwangsi
2 artilleries and 4 infantry moved from Hunan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Shensi
1 artillery moved from Kwangtung to KwangsiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Kwangsi : 5 artilleries, 1 bomber, 5 fighters, 11 infantry and 4 tactical_bombers
Korea : 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery and 7 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 submarine
38 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 42 / 50
Russians : 32 / 34
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 4 / 14
British : 30 / 30
UK_Pacific : 7 / 10
Italians : 18 / 24
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from British Guiana to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 1/3 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 bombers moved from Eastern United States to 10 Sea Zone
3 bombers moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Central United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Quebec to Alberta Saskatchewan Manitoba
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from British Guiana to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea ZonePlace Units - Americans
2 carriers, 4 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 bombers, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
10 Sea Zone : 2 carriers, 4 destroyers and 1 submarine
Central United States : 4 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 3 mech_infantrys
Gibraltar : 1 armour and 1 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 artillery
109 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
92 Sea Zone : 1 submarine
91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 42 / 50
Russians : 32 / 34
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 4 / 14
British : 30 / 30
UK_Pacific : 7 / 10
Italians : 18 / 24
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 5 artilleries, 1 fighter and 14 infantry
Kweichow : 1 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 32 / 34
Japanese : 55 / 56
Americans : 50 / 70
Chinese : 5 / 11
British : 30 / 30
UK_Pacific : 7 / 10
Italians : 18 / 24
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to Syria
1 armour and 1 mech_infantry moved from Egypt to Syria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Syria
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
2 fighters and 1 mech_infantry moved from Yunnan to Malaya
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 1 : 3/4 hits
2 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Battle in Syria
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 2 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 1 : 3/5 hits
Italians roll dice for 2 infantry and 1 tactical_bomber in Syria, round 1 : 0/3 hits
1 tactical_bomber owned by the Germans and 2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Shensi
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Shensi: 1 armour
EDIT: Adding units owned by Japanese to Shensi: 1 artillery
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Turning off Edit Mode
Battle in Malaya
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Malaya, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
British roll dice for 2 fighters and 1 mech_infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 mech_infantry
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
2 fighters moved from Malaya to Yunnan
1 infantry moved from Burma to India
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
British take Eire from Neutral_Allies
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Quebec to Alberta Saskatchewan ManitobaPlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,3,5,4,3
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,1,1,3,6,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 3 mech_infantrys
French Indo China : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alberta Saskatchewan Manitoba : 1 armour
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
British Guiana : 2 infantry
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Algeria : 2 aaGuns
Syria : 1 flag, 1 armour
Eire : 1 flag, 1 infantry
109 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 50
Russians : 32 / 34
Japanese : 53 / 56
Americans : 50 / 70
Chinese : 5 / 11
British : 33 / 32
UK_Pacific : 9 / 8
Italians : 15 / 24
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ouch.
program froze up on me, had to edit battles to match the marti rolls. the two riskiest battles went poorly, but at least i took sudan. :roll:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to SyriaCombat - Italians
Battle in Syria
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 0/2 hits
Italians roll dice for 1 bomber and 2 infantry in Syria, round 1 : 0/3 hits
British roll dice for 1 armour in Syria, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 bomber and 1 infantry in Syria, round 2 : 1/2 hits
British roll dice for 1 armour in Syria, round 2 : 0/1 hits
1 armour owned by the British lost in Syria
Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 armour owned by the Italians lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 fighter moved from Bessarabia to Romania
1 aaGun moved from Albania to Greece
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Syria to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery and 1 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 1 infantry
Romania : 1 fighter
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Greece : 1 flag, 1 aaGun, 1 armour and 1 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 50
Russians : 32 / 34
Japanese : 53 / 56
Americans : 50 / 70
Chinese : 5 / 11
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 16 / 21
ANZAC : 14 / 23
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 32 / 34
Japanese : 53 / 56
Americans : 50 / 70
Chinese : 5 / 11
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 16 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
1 infantry moved from Vyborg to Karelia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Western Germany to Karelia
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Karelia
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 1 cruiser in Karelia, round 1 : 0/1 hits
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Karelia, round 1 : 3/6 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Karelia, round 1 : 0/3 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Karelia to Baltic States
2 aaGuns, 8 artilleries and 11 infantry moved from Poland to Baltic States
4 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from France to Western Germany
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 artilleries and 11 infantry moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 127 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 5 armour
EDIT: Adding units owned by Germans to Karelia: 5 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Romania : 4 infantry
Poland : 3 artilleries, 11 infantry and 1 mech_infantry
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Karelia : 1 flag, 5 armour, 2 artilleries and 3 infantry
Baltic States : 1 flag, 5 aaGuns, 4 armour, 11 artilleries, 1 bomber, 24 infantry and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
127 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 28 / 34
Japanese : 53 / 56
Americans : 50 / 70
Chinese : 5 / 11
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 16 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Yenisey to Timguska
1 artillery and 7 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Caucasus
1 fighter moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Bessarabia to Ukraine
4 aaGuns, 1 armour, 2 artilleries and 23 infantry moved from Belarus to BryanskPlace Units - Russians
8 infantry placed in Russia
1 fighter placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 fighter
EDIT: Adding units owned by Russians to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 17 infantry
Bryansk : 4 aaGuns, 1 armour, 11 artilleries and 44 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 1 fighter
Caucasus : 1 fighter and 3 mech_infantrys
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 28 / 33
Japanese : 53 / 56
Americans : 50 / 70
Chinese : 5 / 11
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 16 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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