XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff

  • TripleA

    I apologize, it seems I spoke too soon. That Garg guy is running a fantastic tournament.


  • Yeah, I know. It’s my fault that things are going slow. We’ll speed it up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
                1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                1 bomber and 2 infantry moved from Manchuria to Korea
                1 bomber moved from Japan to Korea
                1 bomber moved from Japan to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from ANZAC
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to Borneo
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter moved from 41 Sea Zone to Yunnan
                3 artilleries and 1 infantry moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Kweichow
                1 infantry moved from Hopei to Kweichow

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Korea
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Korea, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kweichow, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 :  6/12 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        1 artillery owned by the Chinese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kweichow to French Indo China
                5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                2 bombers moved from Korea to French Indo China
                1 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in Malaya
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,2
                Japanese collect 50 PUs (9 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield
        Korea : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Siam : 1 mech_infantry
        Manchuria : 1 factory_minor, 2 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Amur : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 3 artilleries, 4 bombers, 1 factory_minor, 5 fighters, 1 infantry and 4 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 38
        Japanese : 59 / 59
        Americans : 52 / 73
        Chinese : 5 / 14
        British : 33 / 34
        UK_Pacific : 7 / 11
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.093
            Median : 3.000
            Variance : 1.057
            Standard Deviation : 1.028
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 2.879
            Median : 3.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 33

    Russians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 destroyers moved from 33 Sea Zone to 44 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 44 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangtung
                Battle in Denmark

    Non Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                5 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Kwangtung : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 2 destroyers
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        26 Sea Zone : 5 destroyers, 1 submarine and 1 transport
        20 Sea Zone : 1 transport
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        United Kingdom : 1 artillery
        Morocco : 1 armour, 3 infantry and 2 mech_infantrys
        Normandy Bordeaux : 2 fighters
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 transport
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 38
        Japanese : 56 / 59
        Americans : 54 / 77
        Chinese : 5 / 14
        British : 33 / 34
        UK_Pacific : 10 / 11
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 5 infantry
        Kansu : 2 infantry
        Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 38
        Japanese : 55 / 59
        Americans : 54 / 77
        Chinese : 6 / 14
        British : 33 / 34
        UK_Pacific : 10 / 11
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 125 Sea Zone
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 114 Sea Zone to Poland
                1 bomber and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from India to Malaya
                4 mech_infantrys moved from Burma to Malaya

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 2 destroyers and 2 fighters; Russians loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 2 destroyers and 2 fighters in 125 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Poland
                    British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 2 bombers and 2 mech_infantrys; Italians defend with 1 bomber
                        British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Poland, round 1 :  3/8 hits
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Poland, round 1 :  3/5 hits
                        3 infantry owned by the British , 2 bombers owned by the Germans and 1 bomber owned by the Italians lost in Poland
                        British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Poland, round 2 :  0/5 hits
                        Germans roll dice for 2 mech_infantrys in Poland, round 2 :  2/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Poland
                        British roll dice for 1 armour and 2 artilleries in Poland, round 3 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Poland, round 3 :  1/2 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Poland
                        British roll dice for 1 armour and 1 artillery in Poland, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 artillery in Poland, round 5 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 5 :  0/1 hits
                        British roll dice for 1 armour and 1 artillery in Poland, round 6 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 6 :  1/1 hits
                        1 artillery owned by the British lost in Poland
                        British roll dice for 1 armour in Poland, round 7 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 7 :  1/1 hits
                        1 armour owned by the British lost in Poland
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 bombers and 1 mech_infantry
                    Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 bomber
                Battle in Egypt
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 harbour
                        British roll dice for 1 bomber and 2 infantry in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Egypt
                    British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Malaya
                    British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 1 :  1/3 hits
                        2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Malaya to Burma
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun, 1 artillery and 7 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 125 Sea Zone to Scotland

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun
        Shan State : 1 infantry
        Burma : 2 aaGuns, 3 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Kwangtung : 1 harbour
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield and 2 fighters
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 bomber, 2 infantry and 5 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Holland Belgium : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        114 Sea Zone : 4 transports
        Persia : 1 flag
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 38
        Japanese : 52 / 59
        Americans : 54 / 77
        Chinese : 6 / 14
        British : 35 / 35
        UK_Pacific : 13 / 18
        Italians : 12 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    If you want me to re-roll Poland and give you a choice of ool I would be glad to :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to Egypt
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Iraq

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 aaGun moved from Trans-Jordan to Iraq
                3 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 32 / 38
        Japanese : 45 / 59
        Americans : 54 / 77
        Chinese : 9 / 14
        British : 31 / 35
        UK_Pacific : 13 / 18
        Italians : 18 / 34
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 5 mech_infantrys moved from Western Germany to Denmark
                5 mech_infantrys moved from Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 artilleries and 4 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Greece to Western Germany
                1 mech_infantry moved from Poland to Western Germany
                5 mech_infantrys moved from Germany to Western Germany
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 4 infantry moved from Belarus to Smolensk
                1 armour and 2 mech_infantrys moved from Baltic States to Archangel
                1 armour and 1 mech_infantry moved from Baltic States to Belarus
                2 infantry moved from Syria to Trans-Jordan
                1 mech_infantry moved from Baltic States to Belarus

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 2 aaGuns and 3 infantry
                    Germans win, taking Smolensk from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 19
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 1 armour and 10 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 1 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Baltic States to Romania
                1 fighter moved from Iraq to Romania
                1 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 artilleries placed in France
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6
                Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 mech_infantrys moved from Bryansk to Eastern Poland
                1 fighter moved from Bryansk to Eastern Poland
                1 fighter moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Smolensk
                1 bomber moved from Russia to Smolensk
                1 artillery and 4 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Eastern Poland, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 bomber, 5 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 4 infantry
                        Russians roll dice for 1 artillery, 1 bomber, 5 infantry and 1 tactical_bomber in Smolensk, round 1 :  1/8 hits
                        Germans roll dice for 2 artilleries and 4 infantry in Smolensk, round 1 :  5/6 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Novosibirsk to Samara
                1 bomber and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Caucasus to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun, 2 armour, 4 artilleries, 42 infantry and 3 mech_infantrys moved from Bryansk to Russia
                2 aaGuns and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Sakha

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                2 armour, 1 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Sakha : 1 infantry
        Yakut S.S.R. : 2 aaGuns and 1 infantry
        Buryatia : 1 infantry
        Bryansk : 1 infantry
        Eastern Poland : 2 mech_infantrys
        Bessarabia : 2 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 4 armour, 7 artilleries, 1 bomber, 1 factory_major, 45 infantry, 6 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 infantry
        Samara : 5 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 29 / 29
        Japanese : 45 / 59
        Americans : 52 / 77
        Chinese : 9 / 14
        British : 28 / 35
        UK_Pacific : 13 / 18
        Italians : 16 / 34
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Don’t mess with the SS. That’s the second dicing the allies have had at the hands of German defenders.

  • TripleA

    And hopefully the last! My partner isn’t going to let me roll anymore!

  • TripleA

    @DeadTom:

    Don’t mess with the SS. That’s the second dicing the allies have had at the hands of German defenders.

    is it too late for us to go back to appeasement and the molotov ribbentrop pact?
    this whole liberating europe thing is a lot more difficult than we thought.

  • TripleA

    @allweneedislove:

    is it too late for us to go back to appeasement and the molotov ribbentrop pact?
    this whole liberating europe thing is a lot more difficult than we thought.

    I agree. On the bright side, North America and Australia are liberated. Add South America and Antarctica and that’s 4 of 7 continents free from Axis oppression. I say we hedge our bets and make peace while we still can!


  • Waiting on my teammate. I had a brief conversation with him about Japan’s turn, but I haven’t heard from him in a couple days.

  • TripleA

    I’m fearful that it’s going to be tough getting through this game if it takes more than a week to finish each round. We are all busy, but I don’t think it is unreasonable to post turns quicker than the 2 or 3 days it has been taking you guys.

    One thing we have been trying to do is if one us is busy the other one will post the turn. Is there any way you guys could do that?

    I don’t want to be a dick about this, I just want to make sure one of our teams doesn’t get eliminated because of a decision due to running out of time.

  • TripleA

    @Hank13:

    I don’t want to be a dick…

    too late, you already are a dick.

    but seriously though, @Hank13:

    One thing we have been trying to do is if one us is busy the other one will post the turn. Is there any way you guys could do that?

    i agree with hank’s suggestion, if one member of the team is too busy, lean on your partner and let them post.
    this is just a good-natured suggestion from your kind of evil opponents.

  • TripleA

    kind opponents

    really? I think you accidentally added an s there


  • @Hank13:

    I’m fearful that it’s going to be tough getting through this game if it takes more than a week to finish each round. We are all busy, but I don’t think it is unreasonable to post turns quicker than the 2 or 3 days it has been taking you guys.

    I should point out that 80% of my turns have been posted within a day or less. We spend more time on Japan since my teammate wants to get my imput on some things. Now, usually what happens is that my teammate asks for suggestions and we argue a little bit on some of the points. He takes some of my suggestions, but generally does his own thing. He is very adamant about playing Japan, and I am more than willing to let him do what he thinks is best. That being said, I will encourage him to get his turns done a bit faster.

    That is my answer, so stop nagging us, and let us play at our own pace.

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