Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Research Technology - Germans
                Germans spend 20 on tech rolls
                    Germans roll 4,3,6,5 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Super subs

    Activate Technology - Germans
                Germans activating Super subs

    Purchase Units - Germans
                Germans buy 1 battleship, 1 carrier, 3 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                2 units repaired.
                Rocket attack in Gibraltar does 4 damage to airfield owned by British
                    Rockets in France roll: 4
                Rocket attack in Iraq does 1 damage to factory_minor owned by British
                    Rockets in Volgograd roll: 1
                Rocket attack in United Kingdom does 2 damage to factory_major owned by British
                    Rockets in Western Germany roll: 2
                Rocket attack in Norway does 1 damage to factory_minor owned by Americans
                    Rockets in Novgorod roll: 1
                Rocket attack in Persia does 6 damage to factory_minor owned by British
                    Rockets in Russia roll: 6
                1 armour moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                11 armour and 1 mech_infantry moved from Volgograd to Caucasus
                7 infantry moved from Novgorod to Karelia
                6 armour moved from Archangel to Karelia
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from France to Southern France
                3 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 :  0/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 11 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 11 armour and 1 mech_infantry in Caucasus, round 1 :  6/12 hits
                        British roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 11 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 8,3,5,4 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                3 aaGuns moved from Volgograd to Caucasus

    Place Units - Germans
                1 battleship and 1 carrier placed in 93 Sea Zone
                3 transports placed in 112 Sea Zone
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 65 PUs; end with 66 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 armour
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major
        Denmark : 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 6 armour and 7 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 airfield and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 3 aaGuns, 11 armour and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        109 Sea Zone : 2 submarines
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 7 / 0
        Japanese : 50 / 58
        Americans : 68 / 86
        Chinese : 4 / 11
        British : 32 / 38
        UK_Pacific : 8 / 8
        Italians : 14 / 14
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 7 / 0
        Japanese : 50 / 58
        Americans : 68 / 86
        Chinese : 4 / 11
        British : 32 / 38
        UK_Pacific : 8 / 8
        Italians : 14 / 14
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 cruiser, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Anhwe to Kiangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 battleships moved from 42 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kweichow to Hunan
                      Japanese take Hunan from Chinese
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                3 carriers moved from 42 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Siam
                1 tactical_bomber moved from 42 Sea Zone to Siam
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                2 bombers moved from Philippines to 41 Sea Zone
                2 bombers moved from 41 Sea Zone to Sumatra
                3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangsi
                    Japanese attack with 3 artilleries, 4 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 cruiser in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 3 artilleries, 4 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 1 :  7/19 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 1 :  2/3 hits
                        3 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 artilleries, 4 fighters, 4 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 infantry
                Battle in Siam
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 fighter
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Siam, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 fighter in Siam, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Siam
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Siam to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Kwangtung
                1 battleship and 1 cruiser placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 3 artilleries, 4 infantry and 4 mech_infantrys
        Korea : 4 aaGuns
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag
        Siberia : 1 flag, 1 artillery
        Sumatra : 1 flag, 2 bombers
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
        35 Sea Zone : 2 battleships
        39 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 3 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 6 / 0
        Japanese : 53 / 58
        Americans : 68 / 86
        Chinese : 2 / 11
        British : 32 / 38
        UK_Pacific : 8 / 8
        Italians : 14 / 14
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans repair 1 damage on 1 factory_minor; Remaining resources: 85 PUs;
                Americans buy 4 bombers and 3 fighters; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 mech_infantry moved from Egypt to Ethiopia
                      Americans take Ethiopia from Italians
                1 armour moved from Egypt to Iraq
                5 fighters moved from Eastern United States to Gibraltar
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 6 destroyers, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                4 fighters moved from Queensland to Java
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Gibraltar to United Kingdom

    Place Units - Americans
                3 fighters placed in Norway
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Americans collect 62 PUs (7 lost to blockades); end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British repair 7 damage on 7 factory_minors; Remaining resources: 31 PUs;
                British buy 2 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour moved from Shan State to Burma
                2 infantry moved from India to Burma
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Kenya to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
                1 infantry moved from Iraq to Persia
                4 infantry moved from Northwest Persia to Persia
                1 fighter moved from Egypt to Persia
                3 fighters and 2 tactical_bombers moved from Burma to Persia

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                4 destroyers moved from 98 Sea Zone to 80 Sea Zone

    Place Units - British
                1 armour and 2 artilleries placed in Iraq
                1 armour and 2 artilleries placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,3,3
                British collect 24 PUs (8 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Albania to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Albania : 1 artillery and 2 infantry
        Northern Italy : 3 armour, 1 factory_major, 8 infantry and 3 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 12 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 86
        Russians : 6 / 0
        Japanese : 48 / 58
        Americans : 69 / 89
        Chinese : 4 / 12
        British : 32 / 24
        UK_Pacific : 11 / 11
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Research Technology - Germans
                Germans spend 20 on tech rolls
                    Germans roll 6,1,6,5 and gets 2 hits
                Germans removing all Technology Tokens after successful research.
                Germans discover Long Range Aircraft

    Activate Technology - Germans
                Germans activating Long Range Aircraft

    Purchase Units - Germans
                Germans buy 4 armour, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Norway does 2 damage to factory_minor owned by Americans
                    Rockets in France roll: 2
                Rocket attack in Iraq does 1 damage to factory_minor owned by British
                    Rockets in Volgograd roll: 1
                Rocket attack in United Kingdom does 6 damage to airfield owned by British
                    Rockets in Western Germany roll: 6
                Rocket attack in Persia does 4 damage to factory_minor owned by British
                    Rockets in Russia roll: 4
                4 infantry moved from Denmark to 112 Sea Zone
                4 infantry moved from Western Germany to 112 Sea Zone
                8 infantry and 4 transports moved from 112 Sea Zone to 115 Sea Zone
                8 infantry moved from 115 Sea Zone to Finland
                7 infantry moved from Karelia to Finland
                6 armour moved from Karelia to Finland
                3 infantry moved from Novgorod to Vyborg
                2 fighters moved from Western Germany to Novgorod
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Southern France to France
                1 artillery and 1 infantry moved from France to Western Germany
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour moved from Turkmenistan to Kazakhstan

    Combat - Germans
                Germans creates battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Finland
                    Germans attack with 6 armour and 15 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 battleships and 1 cruiser in Finland, round 1 :  2/3 hits
                        Americans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 6 armour and 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans

    Place Units - Germans
                4 armour placed in Western Germany
                3 transports placed in 115 Sea Zone
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag, 3 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Caucasus : 1 flag, 3 aaGuns, 11 armour and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        109 Sea Zone : 2 submarines
        97 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        115 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 6 armour and 14 infantry

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 4 / 0
        Japanese : 48 / 58
        Americans : 67 / 89
        Chinese : 4 / 12
        British : 32 / 24
        UK_Pacific : 11 / 11
        Italians : 13 / 18
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to Hunan
                2 bombers moved from Sumatra to India
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                3 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 3 mech_infantrys moved from Kwangsi to French Indo China
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 artilleries and 4 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 1 :  2/8 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 bomber moved from India to Sumatra

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 4 fighters, 3 infantry and 2 tactical_bombers
        Korea : 4 aaGuns
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Hunan : 1 flag, 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
        Malaya : 1 flag, 2 artilleries, 1 harbour and 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag
        Siberia : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 artillery and 4 mech_infantrys
        Sumatra : 1 flag, 1 bomber
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 3 submarines and 2 tactical_bombers
        6 Sea Zone : 1 destroyer and 4 submarines

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 4 / 0
        Japanese : 54 / 56
        Americans : 67 / 89
        Chinese : 3 / 12
        British : 32 / 24
        UK_Pacific : 8 / 11
        Italians : 13 / 18
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans repair 2 damage on 2 factory_minors; Remaining resources: 87 PUs;
                Americans buy 1 armour, 3 artilleries, 3 destroyers, 3 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 54 Sea Zone to Java
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                6 fighters and 1 tactical_bomber moved from Norway to United Kingdom

    Combat - Americans
                Battle in Borneo

    Non Combat Move - Americans

    Place Units - Americans
                1 armour, 3 artilleries and 3 infantry placed in Eastern United States
                3 destroyers and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Kweichow
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British repair 5 damage on 5 factory_minors; Remaining resources: 19 PUs;
                British buy 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Norway to Germany
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                3 artilleries and 9 infantry moved from Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                4 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Persia to India
                4 fighters and 4 tactical_bombers moved from Persia to Egypt

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
                EDIT: Cleaning up after movement phases
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from 81 Sea Zone to Egypt
                4 aaGuns, 1 armour, 1 artillery and 8 infantry moved from Burma to India

    Place Units - British
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,6
                British collect 27 PUs (5 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,3,3,1,4,4,4,6,6,6,4,1,6,2,3,5
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 8 PUs;

    Combat Move - Italians
                2 transports moved from 97 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to Southern France

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Gibraltar does 5 damage to harbour owned by British
                    Rockets in France roll: 5
                Rocket attack in Iraq does 5 damage to factory_minor owned by British
                    Rockets in Volgograd roll: 5
                Rocket attack in United Kingdom does 5 damage to harbour owned by British
                    Rockets in Western Germany roll: 5
                Rocket attack in Persia does 1 damage to factory_minor owned by British
                    Rockets in Russia roll: 1
                6 armour and 14 infantry moved from Finland to Norway
                3 infantry moved from Vyborg to 115 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 7 transports moved from 115 Sea Zone to 113 Sea Zone
                4 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                2 fighters moved from Novgorod to Volgograd
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                3 armour moved from Caucasus to Sikang
                7 armour moved from Caucasus to Volgograd
                1 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Volgograd
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Shensi
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Germans win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Germans attack with 4 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 4 armour and 1 mech_infantry in Sikang, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Germans win, taking Sikang from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Norway
                    Germans attack with 10 armour, 2 artilleries, 20 infantry and 1 mech_infantry
                    Americans defend with 3 aaGuns, 1 armour, 4 artilleries, 1 factory_minor and 4 infantry
                        Germans roll dice for 2 battleships and 1 cruiser in Norway, round 1 :  1/3 hits
                        Germans roll dice for 10 armour, 2 artilleries, 20 infantry and 1 mech_infantry in Norway, round 1 :  3/33 hits
                        Americans roll dice for 3 aaGuns, 1 armour, 4 artilleries and 4 infantry in Norway, round 1 :  2/9 hits
                        2 infantry owned by the Germans , 3 aaGuns owned by the Americans and 1 infantry owned by the Americans lost in Norway
                        Germans roll dice for 10 armour, 2 artilleries, 18 infantry and 1 mech_infantry in Norway, round 2 :  6/31 hits
                        Americans roll dice for 1 armour, 4 artilleries and 3 infantry in Norway, round 2 :  3/8 hits
                        3 artilleries owned by the Americans , 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
                        Germans roll dice for 10 armour, 2 artilleries, 15 infantry and 1 mech_infantry in Norway, round 3 :  8/28 hits
                        Americans roll dice for 1 armour and 1 artillery in Norway, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 10 armour, 2 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 31
                    Casualties for Germans: 6 infantry
                    Casualties for Americans: 3 aaGuns, 1 armour, 4 artilleries and 4 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Volgograd

    Place Units - Germans
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 airfield placed in Southern France
                1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                1 carrier placed in 113 Sea Zone
                Germans undo move 5.
                Germans undo move 4.
                1 carrier, 1 fighter and 1 tactical_bomber placed in 113 Sea Zone
                1 artillery and 1 bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour
                EDIT: Adding units owned by Germans to Buryatia: 1 armour
                EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour
                EDIT: Removing units owned by Germans from Yenisey: 1 armour
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
                EDIT: Changing ownership of Buryatia from Russians to Germans
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 76 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Territory Summary for Germans :

    Shensi : 1 flag, 1 armour and 1 mech_infantry
        Sikang : 1 flag, 4 armour and 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 5 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major
        Norway : 10 armour, 2 artilleries, 1 factory_minor, 14 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 1 airfield, 7 armour, 1 factory_minor, 2 fighters, 5 infantry and 3 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 7 transports
        93 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        109 Sea Zone : 3 submarines
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 76 / 101
        Russians : 2 / 0
        Japanese : 48 / 56
        Americans : 64 / 88
        Chinese : 3 / 11
        British : 32 / 33
        UK_Pacific : 12 / 11
        Italians : 13 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 factory_minors, 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                3 mech_infantrys moved from French Indo China to Yunnan
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                3 submarines moved from 37 Sea Zone to 54 Sea Zone
                3 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 carrier moved from 37 Sea Zone to 54 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from Kwangsi to 43 Sea Zone
                2 fighters moved from 43 Sea Zone to Borneo
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 cruiser moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Sumatra to India
                1 cruiser moved from 35 Sea Zone to 54 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                4 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 1 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 :  3/15 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Air Battle in India
                    Japanese attacks with 1 units heading to India
                    UK_Pacific launches 1 interceptors out of India
                        Defenders Fire,  :  0/1 hits
                        Attackers Fire,  :  0/1 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/1 hits
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 submarines, 3 tactical_bombers and 2 transports
                    Americans defend with 1 carrier, 8 destroyers and 2 submarines
                        Japanese roll dice for 6 submarines in 54 Sea Zone, round 1 :  4/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 54 Sea Zone, round 1 :  4/10 hits
                        Americans roll dice for 1 carrier and 8 destroyers in 54 Sea Zone, round 1 :  3/9 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans , 5 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 54 Sea Zone, round 2 :  4/10 hits
                        Americans roll dice for 1 carrier and 3 destroyers in 54 Sea Zone, round 2 :  1/4 hits
                        3 destroyers owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 74
                    Casualties for Japanese: 3 submarines
                    Casualties for Americans: 1 carrier, 8 destroyers and 2 submarines
                Battle in Queensland
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 1 :  3/4 hits
                        ANZAC roll dice for 2 aaGuns and 2 infantry in Queensland, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in Queensland
                        Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 aaGuns and 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber moved from India to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                1 armour and 1 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 bomber, 2 fighters and 2 tactical_bombers
        Korea : 4 aaGuns
        Kiangsu : 1 factory_minor
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Siam : 1 mech_infantry
        Yunnan : 1 flag, 3 infantry and 8 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag, 1 fighter and 1 tactical_bomber
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Queensland : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 artillery
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 4 submarines
        20 Sea Zone : 1 transport
        6 Sea Zone : 2 transports
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 3 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 76 / 101
        Russians : 1 / 0
        Japanese : 59 / 61
        Americans : 64 / 88
        Chinese : 1 / 11
        British : 32 / 33
        UK_Pacific : 6 / 11
        Italians : 13 / 26
        ANZAC : 8 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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