Here’s an Allied strategy based on strategically bombing Germany into a wretched state of poverty and submission:
TURN ONE:
Russia1: Build 6 INF, 2 Tanks, save 2 IPC’s
Attack into Finland with 3 INF, 3 Tanks, 1 Fighter.
Attack North Sea Fleet with TNS, SUB, Fighter
…or use both fighters in Finland if you feel lucky at sea.
Move all INF to Moscow with 1 left in Karelia and 1 in Cacausus.
Move Karelian Anti-Aircraft into Moscow, Move Moscow Anti-Aircraft into Kazakh.
Consolidate in Yakut, leaving 1 INF in Soviet Far East, Tank retreats towards Moscow.
UK1: Build 1 Bomber and 1 Factory (In India)
Kill the German Navy, try to land fighters to support Russia (Finland, Karelia, Moscow etc.)
Bomb the clear skies over Karelia if the Germans have taken it, land in Moscow.
Reinforce India with troops from Egypt/Syria if Germany doesn’t commit to Africa.
US1: Build Two Bombers and 2 INF.
Invade Africa if possible, ignore Japan.
Bomb the undefended Karelia and Land in Moscow.
Move fighters to UK (or Finland) and Canada.
Abandon Sinkiang and possibly China to reinforce India.
Move Pacific Fleet towards Panama unless a juicy target appears. If possible, retreat the submarine to the West Coast during Japan’s attack.
TURN TWO:
Russia2: Build 6 INF, 2 Tanks. If the Germans have taken the Karelian Bait, counterattack. The object is to kill as many German tanks as possible so that the Soviet Army can achive armor parity with Germany. Russia can also decide to invade Manchuria if things go well in Karelia and the Japanese are fretting over the Indian Factory. If the Indian Factory looks safe, move the Anti-Aircraft battery in Kazakh into Persia.
UK2: Build 3 Tanks, 1 Bomber. Cause havoc on the high seas if the Kriegsmarine is still alive, Bomb Germany (in Karelia if possible), Land as much of the Royal Air Force in Moscow (or Karelia if the Germans fail to retake it). This allows the Bombers to select between German and Japanese Factories on the Mainland. Drop the Three tanks into India.
US2: Assuming 34 IPC’s: Build Two Bombers and 1 INF (saving 1 IPC) or 1 Bomber, two Transports and 1 INF if the existing US Atlantic transport has been sunk. Bomb Germany, land in Russia. US Air Force should also land to support Russia. Continue to press in Africa if possible, to threaten Southern Europe.
TURN THREE:
Russia3: Build INF and Tanks. Press the assault against Germany, expect devastation and ruin to come to the Far Eastern Soviet Army. Move the Anti-Aircraft in Persia into India to shield the Factory.
UK3: Build at least one Bomber, and some stuff for India (3 INF, 2 Tanks and 1 INF etc). Bomb Germany some more. Possibly Bombing Japan if they haven’t put up any anti-aircraft in French Indo-China. Hope that Germany has abandoned efforts in Africa to worry about the Russians.
US3: Build some Bombers and stuff. Bomb Germany. Maybe Bomb Japan. Hope that you present a credible threat to Southern or Western Europe by now (4 INF, 1 Tank, 2-3 Transports). Land Bombers at the (by now) luxurious international airports of Moscow.
CONCLUSION:
This strategy has been quite devastating on the Axis in the several games that my group has played it. We’re still tinkering with ways for the Axis to Monkeywrench it. Mostly, our plan is for the Luftwaffe to sink every Allied ship without taking losses, so it can enter Russia in full strength on turn two. Axis Anti-Aircraft must also roll really well. Japan also has to hustle to take that Indian Factory with every damn thing the Nihon Empire can muster, or her “land war in Asia*” program is sunk.
Anyway, I’d be delighted to hear your witty insights into this blindingly brilliant strategic plan, and I’d be equally delighted to mock any blitheringly idiotic ignorance that might happen to be exposed as well.
*One of the three classical blunders.